* above calls so the dynamic libraries will be added after the
* executable.
*/
- if(_dyld_present())
- _dyld_moninit(monaddition);
+ _dyld_moninit(monaddition);
#endif
}
write(fd, &magic, sizeof(uint32_t));
#if defined(__DYNAMIC__)
- if(_dyld_present()){
+ {
image_count = _dyld_image_count();
if(image_count > 1){
#ifdef DYLD_DEBUG