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26 * Copyright (c) 1991, 1993
27 * The Regents of the University of California. All rights reserved.
29 * This code is derived from software contributed to Berkeley by
30 * Ronnie Kon at Mindcraft Inc., Kevin Lew and Elmer Yglesias.
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62 #include <sys/types.h>
68 * Swap two areas of size number of bytes. Although qsort(3) permits random
69 * blocks of memory to be sorted, sorting pointers is almost certainly the
70 * common case (and, were it not, could easily be made so). Regardless, it
71 * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
72 * arithmetic gets lost in the time required for comparison function calls.
74 #define SWAP(a, b, count, size, tmp) { \
83 /* Copy one block of size size to another. */
84 #define COPY(a, b, count, size, tmp1, tmp2) { \
94 * Build the list into a heap, where a heap is defined such that for
95 * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
97 * There two cases. If j == nmemb, select largest of Ki and Kj. If
98 * j < nmemb, select largest of Ki, Kj and Kj+1.
100 #define CREATE(initval, nmemb, par_i, child_i, par, child, size, count, tmp) { \
101 for (par_i = initval; (child_i = par_i * 2) <= nmemb; \
103 child = base + child_i * size; \
104 if (child_i < nmemb && compar(child, child + size) < 0) { \
108 par = base + par_i * size; \
109 if (compar(child, par) <= 0) \
111 SWAP(par, child, count, size, tmp); \
116 * Select the top of the heap and 'heapify'. Since by far the most expensive
117 * action is the call to the compar function, a considerable optimization
118 * in the average case can be achieved due to the fact that k, the displaced
119 * elememt, is ususally quite small, so it would be preferable to first
120 * heapify, always maintaining the invariant that the larger child is copied
121 * over its parent's record.
123 * Then, starting from the *bottom* of the heap, finding k's correct place,
124 * again maintianing the invariant. As a result of the invariant no element
125 * is 'lost' when k is assigned its correct place in the heap.
127 * The time savings from this optimization are on the order of 15-20% for the
128 * average case. See Knuth, Vol. 3, page 158, problem 18.
130 * XXX Don't break the #define SELECT line, below. Reiser cpp gets upset.
132 #define SELECT(par_i, child_i, nmemb, par, child, size, k, count, tmp1, tmp2) { \
133 for (par_i = 1; (child_i = par_i * 2) <= nmemb; par_i = child_i) { \
134 child = base + child_i * size; \
135 if (child_i < nmemb && compar(child, child + size) < 0) { \
139 par = base + par_i * size; \
140 COPY(par, child, count, size, tmp1, tmp2); \
144 par_i = child_i / 2; \
145 child = base + child_i * size; \
146 par = base + par_i * size; \
147 if (child_i == 1 || compar(k, par) < 0) { \
148 COPY(child, k, count, size, tmp1, tmp2); \
151 COPY(child, par, count, size, tmp1, tmp2); \
156 * Heapsort -- Knuth, Vol. 3, page 145. Runs in O (N lg N), both average
157 * and worst. While heapsort is faster than the worst case of quicksort,
158 * the BSD quicksort does median selection so that the chance of finding
159 * a data set that will trigger the worst case is nonexistent. Heapsort's
160 * only advantage over quicksort is that it requires little additional memory.
163 heapsort(vbase
, nmemb
, size
, compar
)
166 int (*compar
) __P((const void *, const void *));
168 register int cnt
, i
, j
, l
;
169 register char tmp
, *tmp1
, *tmp2
;
170 char *base
, *k
, *p
, *t
;
180 if ((k
= malloc(size
)) == NULL
)
184 * Items are numbered from 1 to nmemb, so offset from size bytes
185 * below the starting address.
187 base
= (char *)vbase
- size
;
189 for (l
= nmemb
/ 2 + 1; --l
;)
190 CREATE(l
, nmemb
, i
, j
, t
, p
, size
, cnt
, tmp
);
193 * For each element of the heap, save the largest element into its
194 * final slot, save the displaced element (k), then recreate the
198 COPY(k
, base
+ nmemb
* size
, cnt
, size
, tmp1
, tmp2
);
199 COPY(base
+ nmemb
* size
, base
+ size
, cnt
, size
, tmp1
, tmp2
);
201 SELECT(i
, j
, nmemb
, t
, p
, size
, k
, cnt
, tmp1
, tmp2
);