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68 * UNIX password, and DES, encryption.
69 * By Tom Truscott, trt@rti.rti.org,
70 * from algorithms by Robert W. Baldwin and James Gillogly.
73 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
74 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
76 * "Password Security: A Case History," R. Morris and Ken Thompson,
77 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
79 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
80 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
83 /* ===== Configuration ==================== */
86 * define "MUST_ALIGN" if your compiler cannot load/store
87 * long integers at arbitrary (e.g. odd) memory locations.
88 * (Either that or never pass unaligned addresses to des_cipher!)
96 #error C_block structure assumes 8 bit characters
101 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
102 * This avoids use of bit fields (your compiler may be sloppy with them).
105 #define LONG_IS_32_BITS
109 * define "B64" to be the declaration for a 64 bit integer.
110 * XXX this feature is currently unused, see "endian" comment below.
116 #define B64 long long
120 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
121 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
122 * little effect on crypt().
128 /* compile with "-DSTATIC=int" when profiling */
130 #define STATIC static
132 STATIC
void init_des(), init_perm(), permute();
133 STATIC
int des_cipher(), des_setkey();
138 /* ==================================== */
141 * Cipher-block representation (Bob Baldwin):
143 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
144 * representation is to store one bit per byte in an array of bytes. Bit N of
145 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
146 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
147 * first byte, 9..16 in the second, and so on. The DES spec apparently has
148 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
149 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
150 * the MSB of the first byte. Specifically, the 64-bit input data and key are
151 * converted to LSB format, and the output 64-bit block is converted back into
154 * DES operates internally on groups of 32 bits which are expanded to 48 bits
155 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
156 * the computation, the expansion is applied only once, the expanded
157 * representation is maintained during the encryption, and a compression
158 * permutation is applied only at the end. To speed up the S-box lookups,
159 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
160 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
161 * most significant ones. The low two bits of each byte are zero. (Thus,
162 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
163 * first byte in the eight byte representation, bit 2 of the 48 bit value is
164 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
165 * used, in which the output is the 64 bit result of an S-box lookup which
166 * has been permuted by P and expanded by E, and is ready for use in the next
167 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
168 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
169 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
170 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
173 * To speed up bit-parallel operations (such as XOR), the 8 byte
174 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
175 * machines which support it, a 64 bit value "b64". This data structure,
176 * "C_block", has two problems. First, alignment restrictions must be
177 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
178 * the architecture becomes visible.
180 * The byte-order problem is unfortunate, since on the one hand it is good
181 * to have a machine-independent C_block representation (bits 1..8 in the
182 * first byte, etc.), and on the other hand it is good for the LSB of the
183 * first byte to be the LSB of i0. We cannot have both these things, so we
184 * currently use the "little-endian" representation and avoid any multi-byte
185 * operations that depend on byte order. This largely precludes use of the
186 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
187 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
188 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
189 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
190 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
191 * requires a 128 kilobyte table, so perhaps this is not a big loss.
193 * Permutation representation (Jim Gillogly):
195 * A transformation is defined by its effect on each of the 8 bytes of the
196 * 64-bit input. For each byte we give a 64-bit output that has the bits in
197 * the input distributed appropriately. The transformation is then the OR
198 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
199 * each transformation. Unless LARGEDATA is defined, however, a more compact
200 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
201 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
202 * is slower but tolerable, particularly for password encryption in which
203 * the SPE transformation is iterated many times. The small tables total 9K
204 * bytes, the large tables total 72K bytes.
206 * The transformations used are:
207 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
208 * This is done by collecting the 32 even-numbered bits and applying
209 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
210 * bits and applying the same transformation. Since there are only
211 * 32 input bits, the IE3264 transformation table is half the size of
213 * CF6464: Compression, final permutation, and LSB->MSB conversion.
214 * This is done by two trivial 48->32 bit compressions to obtain
215 * a 64-bit block (the bit numbering is given in the "CIFP" table)
216 * followed by a 64->64 bit "cleanup" transformation. (It would
217 * be possible to group the bits in the 64-bit block so that 2
218 * identical 32->32 bit transformations could be used instead,
219 * saving a factor of 4 in space and possibly 2 in time, but
220 * byte-ordering and other complications rear their ugly head.
221 * Similar opportunities/problems arise in the key schedule
223 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
224 * This admittedly baroque 64->64 bit transformation is used to
225 * produce the first code (in 8*(6+2) format) of the key schedule.
226 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
227 * It would be possible to define 15 more transformations, each
228 * with a different rotation, to generate the entire key schedule.
229 * To save space, however, we instead permute each code into the
230 * next by using a transformation that "undoes" the PC2 permutation,
231 * rotates the code, and then applies PC2. Unfortunately, PC2
232 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
233 * invertible. We get around that problem by using a modified PC2
234 * which retains the 8 otherwise-lost bits in the unused low-order
235 * bits of each byte. The low-order bits are cleared when the
236 * codes are stored into the key schedule.
237 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
238 * This is faster than applying PC2ROT[0] twice,
240 * The Bell Labs "salt" (Bob Baldwin):
242 * The salting is a simple permutation applied to the 48-bit result of E.
243 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
244 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
245 * 16777216 possible values. (The original salt was 12 bits and could not
246 * swap bits 13..24 with 36..48.)
248 * It is possible, but ugly, to warp the SPE table to account for the salt
249 * permutation. Fortunately, the conditional bit swapping requires only
250 * about four machine instructions and can be done on-the-fly with about an
251 * 8% performance penalty.
257 #if defined(LONG_IS_32_BITS)
258 /* long is often faster than a 32-bit bit field */
272 * Convert twenty-four-bit long in host-order
273 * to six bits (and 2 low-order zeroes) per char little-endian format.
275 #define TO_SIX_BIT(rslt, src) { \
277 cvt.b[0] = src; src >>= 6; \
278 cvt.b[1] = src; src >>= 6; \
279 cvt.b[2] = src; src >>= 6; \
281 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
285 * These macros may someday permit efficient use of 64-bit integers.
287 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
288 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
289 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
290 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
291 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
292 #define DCL_BLOCK(d,d0,d1) long d0, d1
294 #if defined(LARGEDATA)
295 /* Waste memory like crazy. Also, do permutations in line */
296 #define LGCHUNKBITS 3
297 #define CHUNKBITS (1<<LGCHUNKBITS)
298 #define PERM6464(d,d0,d1,cpp,p) \
299 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
300 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
301 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
302 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
303 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
304 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
305 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
306 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
307 #define PERM3264(d,d0,d1,cpp,p) \
308 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
309 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
310 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
311 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
314 #define LGCHUNKBITS 2
315 #define CHUNKBITS (1<<LGCHUNKBITS)
316 #define PERM6464(d,d0,d1,cpp,p) \
317 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
318 #define PERM3264(d,d0,d1,cpp,p) \
319 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
321 STATIC
void permute(cp
, out
, p
, chars_in
)
327 register DCL_BLOCK(D
,D0
,D1
);
328 register C_block
*tp
;
334 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
335 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
336 } while (--chars_in
> 0);
339 #endif /* LARGEDATA */
342 /* ===== (mostly) Standard DES Tables ==================== */
344 static unsigned char IP
[] = { /* initial permutation */
345 58, 50, 42, 34, 26, 18, 10, 2,
346 60, 52, 44, 36, 28, 20, 12, 4,
347 62, 54, 46, 38, 30, 22, 14, 6,
348 64, 56, 48, 40, 32, 24, 16, 8,
349 57, 49, 41, 33, 25, 17, 9, 1,
350 59, 51, 43, 35, 27, 19, 11, 3,
351 61, 53, 45, 37, 29, 21, 13, 5,
352 63, 55, 47, 39, 31, 23, 15, 7,
355 /* The final permutation is the inverse of IP - no table is necessary */
357 static unsigned char ExpandTr
[] = { /* expansion operation */
360 8, 9, 10, 11, 12, 13,
361 12, 13, 14, 15, 16, 17,
362 16, 17, 18, 19, 20, 21,
363 20, 21, 22, 23, 24, 25,
364 24, 25, 26, 27, 28, 29,
365 28, 29, 30, 31, 32, 1,
368 static unsigned char PC1
[] = { /* permuted choice table 1 */
369 57, 49, 41, 33, 25, 17, 9,
370 1, 58, 50, 42, 34, 26, 18,
371 10, 2, 59, 51, 43, 35, 27,
372 19, 11, 3, 60, 52, 44, 36,
374 63, 55, 47, 39, 31, 23, 15,
375 7, 62, 54, 46, 38, 30, 22,
376 14, 6, 61, 53, 45, 37, 29,
377 21, 13, 5, 28, 20, 12, 4,
380 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
381 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
384 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
385 static unsigned char PC2
[] = { /* permuted choice table 2 */
386 9, 18, 14, 17, 11, 24, 1, 5,
387 22, 25, 3, 28, 15, 6, 21, 10,
388 35, 38, 23, 19, 12, 4, 26, 8,
389 43, 54, 16, 7, 27, 20, 13, 2,
391 0, 0, 41, 52, 31, 37, 47, 55,
392 0, 0, 30, 40, 51, 45, 33, 48,
393 0, 0, 44, 49, 39, 56, 34, 53,
394 0, 0, 46, 42, 50, 36, 29, 32,
397 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
399 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
400 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
401 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
402 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
405 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
406 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
407 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
408 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
411 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
412 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
413 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
414 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
417 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
418 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
419 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
420 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
423 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
424 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
425 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
426 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
429 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
430 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
431 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
432 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
435 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
436 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
437 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
438 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
441 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
442 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
443 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
444 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
448 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
459 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
460 1, 2, 3, 4, 17, 18, 19, 20,
461 5, 6, 7, 8, 21, 22, 23, 24,
462 9, 10, 11, 12, 25, 26, 27, 28,
463 13, 14, 15, 16, 29, 30, 31, 32,
465 33, 34, 35, 36, 49, 50, 51, 52,
466 37, 38, 39, 40, 53, 54, 55, 56,
467 41, 42, 43, 44, 57, 58, 59, 60,
468 45, 46, 47, 48, 61, 62, 63, 64,
471 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
472 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
475 /* ===== Tables that are initialized at run time ==================== */
478 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
480 /* Initial key schedule permutation */
481 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
482 static C_block
*PC1ROT
;
484 /* Subsequent key schedule rotation permutations */
485 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
486 static C_block
*PC2ROT
[2];
488 /* Initial permutation/expansion table */
489 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
490 static C_block
*IE3264
;
492 /* Table that combines the S, P, and E operations. */
493 // static long SPE[2][8][64];
496 /* compressed/interleaved => final permutation table */
497 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
498 static C_block
*CF6464
;
501 /* ==================================== */
504 static C_block constdatablock
; /* encryption constant */
505 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
508 * Return a pointer to static data consisting of the "setting"
509 * followed by an encryption produced by the "key" and "setting".
513 register const char *key
;
514 register const char *setting
;
520 int num_iter
, salt_size
;
521 C_block keyblock
, rsltblock
;
523 for (i
= 0; i
< 8; i
++) {
524 if ((t
= 2*(unsigned char)(*key
)) != 0)
528 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
531 encp
= &cryptresult
[0];
533 case _PASSWORD_EFMT1
:
535 * Involve the rest of the password 8 characters at a time.
538 if (des_cipher((char *)&keyblock
,
539 (char *)&keyblock
, 0L, 1))
541 for (i
= 0; i
< 8; i
++) {
542 if ((t
= 2*(unsigned char)(*key
)) != 0)
546 if (des_setkey((char *)keyblock
.b
))
550 *encp
++ = *setting
++;
552 /* get iteration count */
554 for (i
= 4; --i
>= 0; ) {
555 if ((t
= (unsigned char)setting
[i
]) == '\0')
558 num_iter
= (num_iter
<<6) | a64toi
[t
];
570 for (i
= salt_size
; --i
>= 0; ) {
571 if ((t
= (unsigned char)setting
[i
]) == '\0')
574 salt
= (salt
<<6) | a64toi
[t
];
577 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
582 * Encode the 64 cipher bits as 11 ascii characters.
584 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
585 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
586 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
587 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
588 encp
[0] = itoa64
[i
]; encp
+= 4;
589 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
590 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
591 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
592 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
593 encp
[0] = itoa64
[i
]; encp
+= 4;
594 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
595 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
596 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
601 return (cryptresult
);
606 * The Key Schedule, filled in by des_setkey() or setkey().
609 static C_block KS
[KS_SIZE
];
612 * Set up the key schedule from the key.
614 STATIC
int des_setkey(key
)
615 register const char *key
;
617 register DCL_BLOCK(K
, K0
, K1
);
618 register C_block
*ptabp
;
620 static int des_ready
= 0;
627 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
628 key
= (char *)&KS
[0];
629 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
630 for (i
= 1; i
< 16; i
++) {
631 key
+= sizeof(C_block
);
632 STORE(K
,K0
,K1
,*(C_block
*)key
);
633 ptabp
= PC2ROT
[Rotates
[i
]-1];
634 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
635 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
641 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
642 * iterations of DES, using the the given 24-bit salt and the pre-computed key
643 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
645 * NOTE: the performance of this routine is critically dependent on your
646 * compiler and machine architecture.
648 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
654 /* variables that we want in registers, most important first */
658 register long L0
, L1
, R0
, R1
, k
;
659 register C_block
*kp
;
660 register int ks_inc
, loop_count
;
664 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
666 #if defined(vax) || defined(pdp11)
667 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
673 #if defined(MUST_ALIGN)
674 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
675 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
678 LOAD(L
,L0
,L1
,*(C_block
*)in
);
680 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
683 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
685 R1
= (R1
>> 1) & 0x55555555L
;
686 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
688 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
689 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
694 ks_inc
= sizeof(*kp
);
698 num_iter
= -num_iter
;
700 ks_inc
= -sizeof(*kp
);
703 while (--num_iter
>= 0) {
707 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
709 /* use this if B.b[i] is evaluated just once ... */
710 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
713 /* use this if your "long" int indexing is slow */
714 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
716 /* use this if "k" is allocated to a register ... */
717 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
721 #define CRUNCH(p0, p1, q0, q1) \
722 k = (q0 ^ q1) & SALT; \
723 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
724 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
725 kp = (C_block *)((char *)kp+ks_inc); \
736 CRUNCH(L0
, L1
, R0
, R1
);
737 CRUNCH(R0
, R1
, L0
, L1
);
738 } while (--loop_count
!= 0);
739 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
748 /* store the encrypted (or decrypted) result */
749 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
750 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
752 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
753 #if defined(MUST_ALIGN)
755 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
756 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
758 STORE(L
,L0
,L1
,*(C_block
*)out
);
765 * Initialize various tables. This need only be done once. It could even be
766 * done at compile time, if the compiler were capable of that sort of thing.
768 STATIC
void init_des()
772 register int tableno
;
773 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
776 * table that converts chars "./0-9A-Za-z"to integers 0-63.
778 for (i
= 0; i
< 64; i
++)
779 a64toi
[itoa64
[i
]] = i
;
782 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
784 for (i
= 0; i
< 64; i
++)
786 for (i
= 0; i
< 64; i
++) {
787 if ((k
= PC2
[i
]) == 0)
790 if ((k%28
) < Rotates
[0]) k
-= 28;
800 prtab("pc1tab", perm
, 8);
802 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
803 for (i
= 0; i
< 2; i
++)
804 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
805 init_perm(PC1ROT
, perm
, 8, 8);
808 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
810 for (j
= 0; j
< 2; j
++) {
811 unsigned char pc2inv
[64];
812 for (i
= 0; i
< 64; i
++)
813 perm
[i
] = pc2inv
[i
] = 0;
814 for (i
= 0; i
< 64; i
++) {
815 if ((k
= PC2
[i
]) == 0)
819 for (i
= 0; i
< 64; i
++) {
820 if ((k
= PC2
[i
]) == 0)
823 if ((k%28
) <= j
) k
-= 28;
827 prtab("pc2tab", perm
, 8);
829 init_perm(PC2ROT
[j
], perm
, 8, 8);
833 * Bit reverse, then initial permutation, then expansion.
835 for (i
= 0; i
< 8; i
++) {
836 for (j
= 0; j
< 8; j
++) {
837 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
851 prtab("ietab", perm
, 8);
853 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
854 init_perm(IE3264
, perm
, 4, 8);
857 * Compression, then final permutation, then bit reverse.
859 for (i
= 0; i
< 64; i
++) {
869 prtab("cftab", perm
, 8);
871 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
872 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
873 init_perm(CF6464
, perm
, 8, 8);
878 for (i
= 0; i
< 48; i
++)
879 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
880 for (tableno
= 0; tableno
< 8; tableno
++) {
881 for (j
= 0; j
< 64; j
++) {
882 k
= (((j
>> 0) &01) << 5)|
883 (((j
>> 1) &01) << 3)|
884 (((j
>> 2) &01) << 2)|
885 (((j
>> 3) &01) << 1)|
886 (((j
>> 4) &01) << 0)|
887 (((j
>> 5) &01) << 4);
889 k
= (((k
>> 3)&01) << 0)|
890 (((k
>> 2)&01) << 1)|
891 (((k
>> 1)&01) << 2)|
892 (((k
>> 0)&01) << 3);
893 for (i
= 0; i
< 32; i
++)
895 for (i
= 0; i
< 4; i
++)
896 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
898 for (i
= 24; --i
>= 0; )
899 k
= (k
<<1) | tmp32
[perm
[i
]-1];
900 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
902 for (i
= 24; --i
>= 0; )
903 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
904 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
910 * Initialize "perm" to represent transformation "p", which rearranges
911 * (perhaps with expansion and/or contraction) one packed array of bits
912 * (of size "chars_in" characters) into another array (of size "chars_out"
915 * "perm" must be all-zeroes on entry to this routine.
917 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
920 int chars_in
, chars_out
;
922 register int i
, j
, k
, l
;
924 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
925 l
= p
[k
] - 1; /* where this bit comes from */
927 continue; /* output bit is always 0 */
928 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
929 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
930 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
932 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
938 * "setkey" routine (for backwards compatibility)
941 register const char *key
;
943 register int i
, j
, k
;
946 for (i
= 0; i
< 8; i
++) {
948 for (j
= 0; j
< 8; j
++) {
950 k
|= (unsigned char)*key
++;
954 return (des_setkey((char *)keyblock
.b
));
958 * "encrypt" routine (for backwards compatibility)
960 int encrypt(block
, flag
)
961 register char *block
;
964 register int i
, j
, k
;
967 for (i
= 0; i
< 8; i
++) {
969 for (j
= 0; j
< 8; j
++) {
971 k
|= (unsigned char)*block
++;
975 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
977 for (i
= 7; i
>= 0; i
--) {
979 for (j
= 7; j
>= 0; j
--) {
989 prtab(s
, t
, num_rows
)
996 (void)printf("%s:\n", s
);
997 for (i
= 0; i
< num_rows
; i
++) {
998 for (j
= 0; j
< 8; j
++) {
999 (void)printf("%3d", t
[i
*8+j
]);