]>
git.saurik.com Git - apple/libc.git/blob - gen/crypt.c
33ef553b77847a7c3fd1086e331ca3e339d706be
2 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
21 * @APPLE_LICENSE_HEADER_END@
24 * Copyright (c) 1989, 1993
25 * The Regents of the University of California. All rights reserved.
27 * This code is derived from software contributed to Berkeley by
30 * Redistribution and use in source and binary forms, with or without
31 * modification, are permitted provided that the following conditions
33 * 1. Redistributions of source code must retain the above copyright
34 * notice, this list of conditions and the following disclaimer.
35 * 2. Redistributions in binary form must reproduce the above copyright
36 * notice, this list of conditions and the following disclaimer in the
37 * documentation and/or other materials provided with the distribution.
38 * 3. All advertising materials mentioning features or use of this software
39 * must display the following acknowledgement:
40 * This product includes software developed by the University of
41 * California, Berkeley and its contributors.
42 * 4. Neither the name of the University nor the names of its contributors
43 * may be used to endorse or promote products derived from this software
44 * without specific prior written permission.
46 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
47 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
48 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
49 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
50 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
51 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
52 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
53 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
54 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
55 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
66 * UNIX password, and DES, encryption.
67 * By Tom Truscott, trt@rti.rti.org,
68 * from algorithms by Robert W. Baldwin and James Gillogly.
71 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
72 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
74 * "Password Security: A Case History," R. Morris and Ken Thompson,
75 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
77 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
78 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
81 /* ===== Configuration ==================== */
84 * define "MUST_ALIGN" if your compiler cannot load/store
85 * long integers at arbitrary (e.g. odd) memory locations.
86 * (Either that or never pass unaligned addresses to des_cipher!)
94 #error C_block structure assumes 8 bit characters
99 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
100 * This avoids use of bit fields (your compiler may be sloppy with them).
103 #define LONG_IS_32_BITS
107 * define "B64" to be the declaration for a 64 bit integer.
108 * XXX this feature is currently unused, see "endian" comment below.
114 #define B64 long long
118 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
119 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
120 * little effect on crypt().
126 /* compile with "-DSTATIC=int" when profiling */
128 #define STATIC static
130 STATIC
void init_des(), init_perm(), permute();
131 STATIC
int des_cipher(), des_setkey();
136 /* ==================================== */
139 * Cipher-block representation (Bob Baldwin):
141 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
142 * representation is to store one bit per byte in an array of bytes. Bit N of
143 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
144 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
145 * first byte, 9..16 in the second, and so on. The DES spec apparently has
146 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
147 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
148 * the MSB of the first byte. Specifically, the 64-bit input data and key are
149 * converted to LSB format, and the output 64-bit block is converted back into
152 * DES operates internally on groups of 32 bits which are expanded to 48 bits
153 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
154 * the computation, the expansion is applied only once, the expanded
155 * representation is maintained during the encryption, and a compression
156 * permutation is applied only at the end. To speed up the S-box lookups,
157 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
158 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
159 * most significant ones. The low two bits of each byte are zero. (Thus,
160 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
161 * first byte in the eight byte representation, bit 2 of the 48 bit value is
162 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
163 * used, in which the output is the 64 bit result of an S-box lookup which
164 * has been permuted by P and expanded by E, and is ready for use in the next
165 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
166 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
167 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
168 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
171 * To speed up bit-parallel operations (such as XOR), the 8 byte
172 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
173 * machines which support it, a 64 bit value "b64". This data structure,
174 * "C_block", has two problems. First, alignment restrictions must be
175 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
176 * the architecture becomes visible.
178 * The byte-order problem is unfortunate, since on the one hand it is good
179 * to have a machine-independent C_block representation (bits 1..8 in the
180 * first byte, etc.), and on the other hand it is good for the LSB of the
181 * first byte to be the LSB of i0. We cannot have both these things, so we
182 * currently use the "little-endian" representation and avoid any multi-byte
183 * operations that depend on byte order. This largely precludes use of the
184 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
185 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
186 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
187 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
188 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
189 * requires a 128 kilobyte table, so perhaps this is not a big loss.
191 * Permutation representation (Jim Gillogly):
193 * A transformation is defined by its effect on each of the 8 bytes of the
194 * 64-bit input. For each byte we give a 64-bit output that has the bits in
195 * the input distributed appropriately. The transformation is then the OR
196 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
197 * each transformation. Unless LARGEDATA is defined, however, a more compact
198 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
199 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
200 * is slower but tolerable, particularly for password encryption in which
201 * the SPE transformation is iterated many times. The small tables total 9K
202 * bytes, the large tables total 72K bytes.
204 * The transformations used are:
205 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
206 * This is done by collecting the 32 even-numbered bits and applying
207 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
208 * bits and applying the same transformation. Since there are only
209 * 32 input bits, the IE3264 transformation table is half the size of
211 * CF6464: Compression, final permutation, and LSB->MSB conversion.
212 * This is done by two trivial 48->32 bit compressions to obtain
213 * a 64-bit block (the bit numbering is given in the "CIFP" table)
214 * followed by a 64->64 bit "cleanup" transformation. (It would
215 * be possible to group the bits in the 64-bit block so that 2
216 * identical 32->32 bit transformations could be used instead,
217 * saving a factor of 4 in space and possibly 2 in time, but
218 * byte-ordering and other complications rear their ugly head.
219 * Similar opportunities/problems arise in the key schedule
221 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
222 * This admittedly baroque 64->64 bit transformation is used to
223 * produce the first code (in 8*(6+2) format) of the key schedule.
224 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
225 * It would be possible to define 15 more transformations, each
226 * with a different rotation, to generate the entire key schedule.
227 * To save space, however, we instead permute each code into the
228 * next by using a transformation that "undoes" the PC2 permutation,
229 * rotates the code, and then applies PC2. Unfortunately, PC2
230 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
231 * invertible. We get around that problem by using a modified PC2
232 * which retains the 8 otherwise-lost bits in the unused low-order
233 * bits of each byte. The low-order bits are cleared when the
234 * codes are stored into the key schedule.
235 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
236 * This is faster than applying PC2ROT[0] twice,
238 * The Bell Labs "salt" (Bob Baldwin):
240 * The salting is a simple permutation applied to the 48-bit result of E.
241 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
242 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
243 * 16777216 possible values. (The original salt was 12 bits and could not
244 * swap bits 13..24 with 36..48.)
246 * It is possible, but ugly, to warp the SPE table to account for the salt
247 * permutation. Fortunately, the conditional bit swapping requires only
248 * about four machine instructions and can be done on-the-fly with about an
249 * 8% performance penalty.
255 #if defined(LONG_IS_32_BITS)
256 /* long is often faster than a 32-bit bit field */
270 * Convert twenty-four-bit long in host-order
271 * to six bits (and 2 low-order zeroes) per char little-endian format.
273 #define TO_SIX_BIT(rslt, src) { \
275 cvt.b[0] = src; src >>= 6; \
276 cvt.b[1] = src; src >>= 6; \
277 cvt.b[2] = src; src >>= 6; \
279 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
283 * These macros may someday permit efficient use of 64-bit integers.
285 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
286 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
287 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
288 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
289 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
290 #define DCL_BLOCK(d,d0,d1) long d0, d1
292 #if defined(LARGEDATA)
293 /* Waste memory like crazy. Also, do permutations in line */
294 #define LGCHUNKBITS 3
295 #define CHUNKBITS (1<<LGCHUNKBITS)
296 #define PERM6464(d,d0,d1,cpp,p) \
297 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
298 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
299 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
300 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
301 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
302 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
303 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
304 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
305 #define PERM3264(d,d0,d1,cpp,p) \
306 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
307 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
308 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
309 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
312 #define LGCHUNKBITS 2
313 #define CHUNKBITS (1<<LGCHUNKBITS)
314 #define PERM6464(d,d0,d1,cpp,p) \
315 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
316 #define PERM3264(d,d0,d1,cpp,p) \
317 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
319 STATIC
void permute(cp
, out
, p
, chars_in
)
325 register DCL_BLOCK(D
,D0
,D1
);
326 register C_block
*tp
;
332 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
333 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
334 } while (--chars_in
> 0);
337 #endif /* LARGEDATA */
340 /* ===== (mostly) Standard DES Tables ==================== */
342 static unsigned char IP
[] = { /* initial permutation */
343 58, 50, 42, 34, 26, 18, 10, 2,
344 60, 52, 44, 36, 28, 20, 12, 4,
345 62, 54, 46, 38, 30, 22, 14, 6,
346 64, 56, 48, 40, 32, 24, 16, 8,
347 57, 49, 41, 33, 25, 17, 9, 1,
348 59, 51, 43, 35, 27, 19, 11, 3,
349 61, 53, 45, 37, 29, 21, 13, 5,
350 63, 55, 47, 39, 31, 23, 15, 7,
353 /* The final permutation is the inverse of IP - no table is necessary */
355 static unsigned char ExpandTr
[] = { /* expansion operation */
358 8, 9, 10, 11, 12, 13,
359 12, 13, 14, 15, 16, 17,
360 16, 17, 18, 19, 20, 21,
361 20, 21, 22, 23, 24, 25,
362 24, 25, 26, 27, 28, 29,
363 28, 29, 30, 31, 32, 1,
366 static unsigned char PC1
[] = { /* permuted choice table 1 */
367 57, 49, 41, 33, 25, 17, 9,
368 1, 58, 50, 42, 34, 26, 18,
369 10, 2, 59, 51, 43, 35, 27,
370 19, 11, 3, 60, 52, 44, 36,
372 63, 55, 47, 39, 31, 23, 15,
373 7, 62, 54, 46, 38, 30, 22,
374 14, 6, 61, 53, 45, 37, 29,
375 21, 13, 5, 28, 20, 12, 4,
378 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
379 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
382 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
383 static unsigned char PC2
[] = { /* permuted choice table 2 */
384 9, 18, 14, 17, 11, 24, 1, 5,
385 22, 25, 3, 28, 15, 6, 21, 10,
386 35, 38, 23, 19, 12, 4, 26, 8,
387 43, 54, 16, 7, 27, 20, 13, 2,
389 0, 0, 41, 52, 31, 37, 47, 55,
390 0, 0, 30, 40, 51, 45, 33, 48,
391 0, 0, 44, 49, 39, 56, 34, 53,
392 0, 0, 46, 42, 50, 36, 29, 32,
395 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
397 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
398 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
399 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
400 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
403 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
404 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
405 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
406 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
409 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
410 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
411 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
412 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
415 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
416 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
417 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
418 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
421 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
422 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
423 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
424 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
427 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
428 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
429 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
430 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
433 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
434 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
435 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
436 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
439 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
440 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
441 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
442 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
446 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
457 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
458 1, 2, 3, 4, 17, 18, 19, 20,
459 5, 6, 7, 8, 21, 22, 23, 24,
460 9, 10, 11, 12, 25, 26, 27, 28,
461 13, 14, 15, 16, 29, 30, 31, 32,
463 33, 34, 35, 36, 49, 50, 51, 52,
464 37, 38, 39, 40, 53, 54, 55, 56,
465 41, 42, 43, 44, 57, 58, 59, 60,
466 45, 46, 47, 48, 61, 62, 63, 64,
469 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
470 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
473 /* ===== Tables that are initialized at run time ==================== */
476 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
478 /* Initial key schedule permutation */
479 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
480 static C_block
*PC1ROT
;
482 /* Subsequent key schedule rotation permutations */
483 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
484 static C_block
*PC2ROT
[2];
486 /* Initial permutation/expansion table */
487 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
488 static C_block
*IE3264
;
490 /* Table that combines the S, P, and E operations. */
491 // static long SPE[2][8][64];
494 /* compressed/interleaved => final permutation table */
495 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
496 static C_block
*CF6464
;
499 /* ==================================== */
502 static C_block constdatablock
; /* encryption constant */
503 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
506 * Return a pointer to static data consisting of the "setting"
507 * followed by an encryption produced by the "key" and "setting".
511 register const char *key
;
512 register const char *setting
;
518 int num_iter
, salt_size
;
519 C_block keyblock
, rsltblock
;
521 for (i
= 0; i
< 8; i
++) {
522 if ((t
= 2*(unsigned char)(*key
)) != 0)
526 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
529 encp
= &cryptresult
[0];
531 case _PASSWORD_EFMT1
:
533 * Involve the rest of the password 8 characters at a time.
536 if (des_cipher((char *)&keyblock
,
537 (char *)&keyblock
, 0L, 1))
539 for (i
= 0; i
< 8; i
++) {
540 if ((t
= 2*(unsigned char)(*key
)) != 0)
544 if (des_setkey((char *)keyblock
.b
))
548 *encp
++ = *setting
++;
550 /* get iteration count */
552 for (i
= 4; --i
>= 0; ) {
553 if ((t
= (unsigned char)setting
[i
]) == '\0')
556 num_iter
= (num_iter
<<6) | a64toi
[t
];
568 for (i
= salt_size
; --i
>= 0; ) {
569 if ((t
= (unsigned char)setting
[i
]) == '\0')
572 salt
= (salt
<<6) | a64toi
[t
];
575 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
580 * Encode the 64 cipher bits as 11 ascii characters.
582 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
583 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
584 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
585 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
586 encp
[0] = itoa64
[i
]; encp
+= 4;
587 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
588 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
589 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
590 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
591 encp
[0] = itoa64
[i
]; encp
+= 4;
592 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
593 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
594 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
599 return (cryptresult
);
604 * The Key Schedule, filled in by des_setkey() or setkey().
607 static C_block KS
[KS_SIZE
];
610 * Set up the key schedule from the key.
612 STATIC
int des_setkey(key
)
613 register const char *key
;
615 register DCL_BLOCK(K
, K0
, K1
);
616 register C_block
*ptabp
;
618 static int des_ready
= 0;
625 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
626 key
= (char *)&KS
[0];
627 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
628 for (i
= 1; i
< 16; i
++) {
629 key
+= sizeof(C_block
);
630 STORE(K
,K0
,K1
,*(C_block
*)key
);
631 ptabp
= PC2ROT
[Rotates
[i
]-1];
632 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
633 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
639 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
640 * iterations of DES, using the the given 24-bit salt and the pre-computed key
641 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
643 * NOTE: the performance of this routine is critically dependent on your
644 * compiler and machine architecture.
646 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
652 /* variables that we want in registers, most important first */
656 register long L0
, L1
, R0
, R1
, k
;
657 register C_block
*kp
;
658 register int ks_inc
, loop_count
;
662 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
664 #if defined(vax) || defined(pdp11)
665 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
671 #if defined(MUST_ALIGN)
672 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
673 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
676 LOAD(L
,L0
,L1
,*(C_block
*)in
);
678 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
681 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
683 R1
= (R1
>> 1) & 0x55555555L
;
684 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
686 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
687 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
692 ks_inc
= sizeof(*kp
);
696 num_iter
= -num_iter
;
698 ks_inc
= -sizeof(*kp
);
701 while (--num_iter
>= 0) {
705 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
707 /* use this if B.b[i] is evaluated just once ... */
708 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
711 /* use this if your "long" int indexing is slow */
712 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
714 /* use this if "k" is allocated to a register ... */
715 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
719 #define CRUNCH(p0, p1, q0, q1) \
720 k = (q0 ^ q1) & SALT; \
721 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
722 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
723 kp = (C_block *)((char *)kp+ks_inc); \
734 CRUNCH(L0
, L1
, R0
, R1
);
735 CRUNCH(R0
, R1
, L0
, L1
);
736 } while (--loop_count
!= 0);
737 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
746 /* store the encrypted (or decrypted) result */
747 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
748 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
750 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
751 #if defined(MUST_ALIGN)
753 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
754 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
756 STORE(L
,L0
,L1
,*(C_block
*)out
);
763 * Initialize various tables. This need only be done once. It could even be
764 * done at compile time, if the compiler were capable of that sort of thing.
766 STATIC
void init_des()
770 register int tableno
;
771 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
774 * table that converts chars "./0-9A-Za-z"to integers 0-63.
776 for (i
= 0; i
< 64; i
++)
777 a64toi
[itoa64
[i
]] = i
;
780 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
782 for (i
= 0; i
< 64; i
++)
784 for (i
= 0; i
< 64; i
++) {
785 if ((k
= PC2
[i
]) == 0)
788 if ((k%28
) < Rotates
[0]) k
-= 28;
798 prtab("pc1tab", perm
, 8);
800 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
801 for (i
= 0; i
< 2; i
++)
802 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
803 init_perm(PC1ROT
, perm
, 8, 8);
806 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
808 for (j
= 0; j
< 2; j
++) {
809 unsigned char pc2inv
[64];
810 for (i
= 0; i
< 64; i
++)
811 perm
[i
] = pc2inv
[i
] = 0;
812 for (i
= 0; i
< 64; i
++) {
813 if ((k
= PC2
[i
]) == 0)
817 for (i
= 0; i
< 64; i
++) {
818 if ((k
= PC2
[i
]) == 0)
821 if ((k%28
) <= j
) k
-= 28;
825 prtab("pc2tab", perm
, 8);
827 init_perm(PC2ROT
[j
], perm
, 8, 8);
831 * Bit reverse, then initial permutation, then expansion.
833 for (i
= 0; i
< 8; i
++) {
834 for (j
= 0; j
< 8; j
++) {
835 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
849 prtab("ietab", perm
, 8);
851 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
852 init_perm(IE3264
, perm
, 4, 8);
855 * Compression, then final permutation, then bit reverse.
857 for (i
= 0; i
< 64; i
++) {
867 prtab("cftab", perm
, 8);
869 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
870 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
871 init_perm(CF6464
, perm
, 8, 8);
876 for (i
= 0; i
< 48; i
++)
877 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
878 for (tableno
= 0; tableno
< 8; tableno
++) {
879 for (j
= 0; j
< 64; j
++) {
880 k
= (((j
>> 0) &01) << 5)|
881 (((j
>> 1) &01) << 3)|
882 (((j
>> 2) &01) << 2)|
883 (((j
>> 3) &01) << 1)|
884 (((j
>> 4) &01) << 0)|
885 (((j
>> 5) &01) << 4);
887 k
= (((k
>> 3)&01) << 0)|
888 (((k
>> 2)&01) << 1)|
889 (((k
>> 1)&01) << 2)|
890 (((k
>> 0)&01) << 3);
891 for (i
= 0; i
< 32; i
++)
893 for (i
= 0; i
< 4; i
++)
894 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
896 for (i
= 24; --i
>= 0; )
897 k
= (k
<<1) | tmp32
[perm
[i
]-1];
898 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
900 for (i
= 24; --i
>= 0; )
901 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
902 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
908 * Initialize "perm" to represent transformation "p", which rearranges
909 * (perhaps with expansion and/or contraction) one packed array of bits
910 * (of size "chars_in" characters) into another array (of size "chars_out"
913 * "perm" must be all-zeroes on entry to this routine.
915 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
918 int chars_in
, chars_out
;
920 register int i
, j
, k
, l
;
922 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
923 l
= p
[k
] - 1; /* where this bit comes from */
925 continue; /* output bit is always 0 */
926 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
927 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
928 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
930 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
936 * "setkey" routine (for backwards compatibility)
939 register const char *key
;
941 register int i
, j
, k
;
944 for (i
= 0; i
< 8; i
++) {
946 for (j
= 0; j
< 8; j
++) {
948 k
|= (unsigned char)*key
++;
952 return (des_setkey((char *)keyblock
.b
));
956 * "encrypt" routine (for backwards compatibility)
958 int encrypt(block
, flag
)
959 register char *block
;
962 register int i
, j
, k
;
965 for (i
= 0; i
< 8; i
++) {
967 for (j
= 0; j
< 8; j
++) {
969 k
|= (unsigned char)*block
++;
973 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
975 for (i
= 7; i
>= 0; i
--) {
977 for (j
= 7; j
>= 0; j
--) {
987 prtab(s
, t
, num_rows
)
994 (void)printf("%s:\n", s
);
995 for (i
= 0; i
< num_rows
; i
++) {
996 for (j
= 0; j
< 8; j
++) {
997 (void)printf("%3d", t
[i
*8+j
]);