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1 | /* |
2 | * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
734aad71 | 6 | * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. |
e9ce8d39 | 7 | * |
734aad71 A |
8 | * This file contains Original Code and/or Modifications of Original Code |
9 | * as defined in and that are subject to the Apple Public Source License | |
10 | * Version 2.0 (the 'License'). You may not use this file except in | |
11 | * compliance with the License. Please obtain a copy of the License at | |
12 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
13 | * file. | |
14 | * | |
15 | * The Original Code and all software distributed under the License are | |
16 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
e9ce8d39 A |
17 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, |
18 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
734aad71 A |
19 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. |
20 | * Please see the License for the specific language governing rights and | |
21 | * limitations under the License. | |
e9ce8d39 A |
22 | * |
23 | * @APPLE_LICENSE_HEADER_END@ | |
24 | */ | |
25 | /* | |
26 | * Copyright (c) 1983, 1993 | |
27 | * The Regents of the University of California. All rights reserved. | |
28 | * | |
29 | * Redistribution and use in source and binary forms, with or without | |
30 | * modification, are permitted provided that the following conditions | |
31 | * are met: | |
32 | * 1. Redistributions of source code must retain the above copyright | |
33 | * notice, this list of conditions and the following disclaimer. | |
34 | * 2. Redistributions in binary form must reproduce the above copyright | |
35 | * notice, this list of conditions and the following disclaimer in the | |
36 | * documentation and/or other materials provided with the distribution. | |
37 | * 3. All advertising materials mentioning features or use of this software | |
38 | * must display the following acknowledgement: | |
39 | * This product includes software developed by the University of | |
40 | * California, Berkeley and its contributors. | |
41 | * 4. Neither the name of the University nor the names of its contributors | |
42 | * may be used to endorse or promote products derived from this software | |
43 | * without specific prior written permission. | |
44 | * | |
45 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | |
46 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
47 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
48 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
49 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
50 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
51 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
52 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
53 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
54 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
55 | * SUCH DAMAGE. | |
56 | */ | |
57 | ||
58 | ||
59 | #include <stdio.h> | |
60 | #include <stdlib.h> | |
61 | ||
62 | /* | |
63 | * random.c: | |
64 | * | |
65 | * An improved random number generation package. In addition to the standard | |
66 | * rand()/srand() like interface, this package also has a special state info | |
67 | * interface. The initstate() routine is called with a seed, an array of | |
68 | * bytes, and a count of how many bytes are being passed in; this array is | |
69 | * then initialized to contain information for random number generation with | |
70 | * that much state information. Good sizes for the amount of state | |
71 | * information are 32, 64, 128, and 256 bytes. The state can be switched by | |
72 | * calling the setstate() routine with the same array as was initiallized | |
73 | * with initstate(). By default, the package runs with 128 bytes of state | |
74 | * information and generates far better random numbers than a linear | |
75 | * congruential generator. If the amount of state information is less than | |
76 | * 32 bytes, a simple linear congruential R.N.G. is used. | |
77 | * | |
78 | * Internally, the state information is treated as an array of longs; the | |
79 | * zeroeth element of the array is the type of R.N.G. being used (small | |
80 | * integer); the remainder of the array is the state information for the | |
81 | * R.N.G. Thus, 32 bytes of state information will give 7 longs worth of | |
82 | * state information, which will allow a degree seven polynomial. (Note: | |
83 | * the zeroeth word of state information also has some other information | |
84 | * stored in it -- see setstate() for details). | |
85 | * | |
86 | * The random number generation technique is a linear feedback shift register | |
87 | * approach, employing trinomials (since there are fewer terms to sum up that | |
88 | * way). In this approach, the least significant bit of all the numbers in | |
89 | * the state table will act as a linear feedback shift register, and will | |
90 | * have period 2^deg - 1 (where deg is the degree of the polynomial being | |
91 | * used, assuming that the polynomial is irreducible and primitive). The | |
92 | * higher order bits will have longer periods, since their values are also | |
93 | * influenced by pseudo-random carries out of the lower bits. The total | |
94 | * period of the generator is approximately deg*(2**deg - 1); thus doubling | |
95 | * the amount of state information has a vast influence on the period of the | |
96 | * generator. Note: the deg*(2**deg - 1) is an approximation only good for | |
97 | * large deg, when the period of the shift register is the dominant factor. | |
98 | * With deg equal to seven, the period is actually much longer than the | |
99 | * 7*(2**7 - 1) predicted by this formula. | |
100 | */ | |
101 | ||
102 | /* | |
103 | * For each of the currently supported random number generators, we have a | |
104 | * break value on the amount of state information (you need at least this | |
105 | * many bytes of state info to support this random number generator), a degree | |
106 | * for the polynomial (actually a trinomial) that the R.N.G. is based on, and | |
107 | * the separation between the two lower order coefficients of the trinomial. | |
108 | */ | |
109 | #define TYPE_0 0 /* linear congruential */ | |
110 | #define BREAK_0 8 | |
111 | #define DEG_0 0 | |
112 | #define SEP_0 0 | |
113 | ||
114 | #define TYPE_1 1 /* x**7 + x**3 + 1 */ | |
115 | #define BREAK_1 32 | |
116 | #define DEG_1 7 | |
117 | #define SEP_1 3 | |
118 | ||
119 | #define TYPE_2 2 /* x**15 + x + 1 */ | |
120 | #define BREAK_2 64 | |
121 | #define DEG_2 15 | |
122 | #define SEP_2 1 | |
123 | ||
124 | #define TYPE_3 3 /* x**31 + x**3 + 1 */ | |
125 | #define BREAK_3 128 | |
126 | #define DEG_3 31 | |
127 | #define SEP_3 3 | |
128 | ||
129 | #define TYPE_4 4 /* x**63 + x + 1 */ | |
130 | #define BREAK_4 256 | |
131 | #define DEG_4 63 | |
132 | #define SEP_4 1 | |
133 | ||
134 | /* | |
135 | * Array versions of the above information to make code run faster -- | |
136 | * relies on fact that TYPE_i == i. | |
137 | */ | |
138 | #define MAX_TYPES 5 /* max number of types above */ | |
139 | ||
140 | static long degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }; | |
141 | static long seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }; | |
142 | ||
143 | /* | |
144 | * Initially, everything is set up as if from: | |
145 | * | |
146 | * initstate(1, &randtbl, 128); | |
147 | * | |
148 | * Note that this initialization takes advantage of the fact that srandom() | |
149 | * advances the front and rear pointers 10*rand_deg times, and hence the | |
150 | * rear pointer which starts at 0 will also end up at zero; thus the zeroeth | |
151 | * element of the state information, which contains info about the current | |
152 | * position of the rear pointer is just | |
153 | * | |
154 | * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3. | |
155 | */ | |
156 | ||
157 | static long randtbl[DEG_3 + 1] = { | |
158 | TYPE_3, | |
159 | 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5, | |
160 | 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd, | |
161 | 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88, | |
162 | 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc, | |
163 | 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b, | |
164 | 0x27fb47b9, | |
165 | }; | |
166 | ||
167 | /* | |
168 | * fptr and rptr are two pointers into the state info, a front and a rear | |
169 | * pointer. These two pointers are always rand_sep places aparts, as they | |
170 | * cycle cyclically through the state information. (Yes, this does mean we | |
171 | * could get away with just one pointer, but the code for random() is more | |
172 | * efficient this way). The pointers are left positioned as they would be | |
173 | * from the call | |
174 | * | |
175 | * initstate(1, randtbl, 128); | |
176 | * | |
177 | * (The position of the rear pointer, rptr, is really 0 (as explained above | |
178 | * in the initialization of randtbl) because the state table pointer is set | |
179 | * to point to randtbl[1] (as explained below). | |
180 | */ | |
181 | static long *fptr = &randtbl[SEP_3 + 1]; | |
182 | static long *rptr = &randtbl[1]; | |
183 | ||
184 | /* | |
185 | * The following things are the pointer to the state information table, the | |
186 | * type of the current generator, the degree of the current polynomial being | |
187 | * used, and the separation between the two pointers. Note that for efficiency | |
188 | * of random(), we remember the first location of the state information, not | |
189 | * the zeroeth. Hence it is valid to access state[-1], which is used to | |
190 | * store the type of the R.N.G. Also, we remember the last location, since | |
191 | * this is more efficient than indexing every time to find the address of | |
192 | * the last element to see if the front and rear pointers have wrapped. | |
193 | */ | |
194 | static long *state = &randtbl[1]; | |
195 | static long rand_type = TYPE_3; | |
196 | static long rand_deg = DEG_3; | |
197 | static long rand_sep = SEP_3; | |
198 | static long *end_ptr = &randtbl[DEG_3 + 1]; | |
199 | ||
200 | /* | |
201 | * srandom: | |
202 | * | |
203 | * Initialize the random number generator based on the given seed. If the | |
204 | * type is the trivial no-state-information type, just remember the seed. | |
205 | * Otherwise, initializes state[] based on the given "seed" via a linear | |
206 | * congruential generator. Then, the pointers are set to known locations | |
207 | * that are exactly rand_sep places apart. Lastly, it cycles the state | |
208 | * information a given number of times to get rid of any initial dependencies | |
209 | * introduced by the L.C.R.N.G. Note that the initialization of randtbl[] | |
210 | * for default usage relies on values produced by this routine. | |
211 | */ | |
212 | void | |
213 | srandom(x) | |
214 | unsigned long x; | |
215 | { | |
216 | register long i; | |
217 | ||
218 | if (rand_type == TYPE_0) | |
219 | state[0] = x; | |
220 | else { | |
221 | state[0] = x; | |
222 | for (i = 1; i < rand_deg; i++) | |
223 | state[i] = 1103515245 * state[i - 1] + 12345; | |
224 | fptr = &state[rand_sep]; | |
225 | rptr = &state[0]; | |
226 | for (i = 0; i < 10 * rand_deg; i++) | |
227 | (void)random(); | |
228 | } | |
229 | } | |
230 | ||
231 | /* | |
232 | * initstate: | |
233 | * | |
234 | * Initialize the state information in the given array of n bytes for future | |
235 | * random number generation. Based on the number of bytes we are given, and | |
236 | * the break values for the different R.N.G.'s, we choose the best (largest) | |
237 | * one we can and set things up for it. srandom() is then called to | |
238 | * initialize the state information. | |
239 | * | |
240 | * Note that on return from srandom(), we set state[-1] to be the type | |
241 | * multiplexed with the current value of the rear pointer; this is so | |
242 | * successive calls to initstate() won't lose this information and will be | |
243 | * able to restart with setstate(). | |
244 | * | |
245 | * Note: the first thing we do is save the current state, if any, just like | |
246 | * setstate() so that it doesn't matter when initstate is called. | |
247 | * | |
248 | * Returns a pointer to the old state. | |
249 | * | |
250 | * Note: The Sparc platform requires that arg_state begin on a long | |
251 | * word boundary; otherwise a bus error will occur. Even so, lint will | |
252 | * complain about mis-alignment, but you should disregard these messages. | |
253 | */ | |
254 | char * | |
255 | initstate(seed, arg_state, n) | |
256 | unsigned long seed; /* seed for R.N.G. */ | |
257 | char *arg_state; /* pointer to state array */ | |
258 | long n; /* # bytes of state info */ | |
259 | { | |
260 | register char *ostate = (char *)(&state[-1]); | |
261 | register long *long_arg_state = (long *) arg_state; | |
262 | ||
263 | if (rand_type == TYPE_0) | |
264 | state[-1] = rand_type; | |
265 | else | |
266 | state[-1] = MAX_TYPES * (rptr - state) + rand_type; | |
267 | if (n < BREAK_0) { | |
268 | (void)fprintf(stderr, | |
269 | "random: not enough state (%ld bytes); ignored.\n", n); | |
270 | return(0); | |
271 | } | |
272 | if (n < BREAK_1) { | |
273 | rand_type = TYPE_0; | |
274 | rand_deg = DEG_0; | |
275 | rand_sep = SEP_0; | |
276 | } else if (n < BREAK_2) { | |
277 | rand_type = TYPE_1; | |
278 | rand_deg = DEG_1; | |
279 | rand_sep = SEP_1; | |
280 | } else if (n < BREAK_3) { | |
281 | rand_type = TYPE_2; | |
282 | rand_deg = DEG_2; | |
283 | rand_sep = SEP_2; | |
284 | } else if (n < BREAK_4) { | |
285 | rand_type = TYPE_3; | |
286 | rand_deg = DEG_3; | |
287 | rand_sep = SEP_3; | |
288 | } else { | |
289 | rand_type = TYPE_4; | |
290 | rand_deg = DEG_4; | |
291 | rand_sep = SEP_4; | |
292 | } | |
293 | state = (long *) (long_arg_state + 1); /* first location */ | |
294 | end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */ | |
295 | srandom(seed); | |
296 | if (rand_type == TYPE_0) | |
297 | long_arg_state[0] = rand_type; | |
298 | else | |
299 | long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type; | |
300 | return(ostate); | |
301 | } | |
302 | ||
303 | /* | |
304 | * setstate: | |
305 | * | |
306 | * Restore the state from the given state array. | |
307 | * | |
308 | * Note: it is important that we also remember the locations of the pointers | |
309 | * in the current state information, and restore the locations of the pointers | |
310 | * from the old state information. This is done by multiplexing the pointer | |
311 | * location into the zeroeth word of the state information. | |
312 | * | |
313 | * Note that due to the order in which things are done, it is OK to call | |
314 | * setstate() with the same state as the current state. | |
315 | * | |
316 | * Returns a pointer to the old state information. | |
317 | * | |
318 | * Note: The Sparc platform requires that arg_state begin on a long | |
319 | * word boundary; otherwise a bus error will occur. Even so, lint will | |
320 | * complain about mis-alignment, but you should disregard these messages. | |
321 | */ | |
322 | char * | |
323 | setstate(arg_state) | |
324 | char *arg_state; /* pointer to state array */ | |
325 | { | |
326 | register long *new_state = (long *) arg_state; | |
327 | register long type = new_state[0] % MAX_TYPES; | |
328 | register long rear = new_state[0] / MAX_TYPES; | |
329 | char *ostate = (char *)(&state[-1]); | |
330 | ||
331 | if (rand_type == TYPE_0) | |
332 | state[-1] = rand_type; | |
333 | else | |
334 | state[-1] = MAX_TYPES * (rptr - state) + rand_type; | |
335 | switch(type) { | |
336 | case TYPE_0: | |
337 | case TYPE_1: | |
338 | case TYPE_2: | |
339 | case TYPE_3: | |
340 | case TYPE_4: | |
341 | rand_type = type; | |
342 | rand_deg = degrees[type]; | |
343 | rand_sep = seps[type]; | |
344 | break; | |
345 | default: | |
346 | (void)fprintf(stderr, | |
347 | "random: state info corrupted; not changed.\n"); | |
348 | } | |
349 | state = (long *) (new_state + 1); | |
350 | if (rand_type != TYPE_0) { | |
351 | rptr = &state[rear]; | |
352 | fptr = &state[(rear + rand_sep) % rand_deg]; | |
353 | } | |
354 | end_ptr = &state[rand_deg]; /* set end_ptr too */ | |
355 | return(ostate); | |
356 | } | |
357 | ||
358 | /* | |
359 | * random: | |
360 | * | |
361 | * If we are using the trivial TYPE_0 R.N.G., just do the old linear | |
362 | * congruential bit. Otherwise, we do our fancy trinomial stuff, which is | |
363 | * the same in all the other cases due to all the global variables that have | |
364 | * been set up. The basic operation is to add the number at the rear pointer | |
365 | * into the one at the front pointer. Then both pointers are advanced to | |
366 | * the next location cyclically in the table. The value returned is the sum | |
367 | * generated, reduced to 31 bits by throwing away the "least random" low bit. | |
368 | * | |
369 | * Note: the code takes advantage of the fact that both the front and | |
370 | * rear pointers can't wrap on the same call by not testing the rear | |
371 | * pointer if the front one has wrapped. | |
372 | * | |
373 | * Returns a 31-bit random number. | |
374 | */ | |
375 | long | |
376 | random() | |
377 | { | |
378 | register long i; | |
379 | register long *f, *r; | |
380 | ||
381 | if (rand_type == TYPE_0) { | |
382 | i = state[0]; | |
383 | state[0] = i = (i * 1103515245 + 12345) & 0x7fffffff; | |
384 | } else { | |
385 | /* | |
386 | * Use local variables rather than static variables for speed. | |
387 | */ | |
388 | f = fptr; r = rptr; | |
389 | *f += *r; | |
390 | i = (*f >> 1) & 0x7fffffff; /* chucking least random bit */ | |
391 | if (++f >= end_ptr) { | |
392 | f = state; | |
393 | ++r; | |
394 | } | |
395 | else if (++r >= end_ptr) { | |
396 | r = state; | |
397 | } | |
398 | ||
399 | fptr = f; rptr = r; | |
400 | } | |
401 | return(i); | |
402 | } |