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1 /* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
2 *
3 * Copyright (c) 2006 Apple Computer, Inc. All rights reserved.
4 *
5 * @APPLE_LICENSE_HEADER_START@
6 *
7 * This file contains Original Code and/or Modifications of Original Code
8 * as defined in and that are subject to the Apple Public Source License
9 * Version 2.0 (the 'License'). You may not use this file except in
10 * compliance with the License. Please obtain a copy of the License at
11 * http://www.opensource.apple.com/apsl/ and read it before using this
12 * file.
13 *
14 * The Original Code and all software distributed under the License are
15 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
16 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
17 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
19 * Please see the License for the specific language governing rights and
20 * limitations under the License.
21 *
22 * @APPLE_LICENSE_HEADER_END@
23 */
24 #include <stddef.h>
25
26 // set magic "dynamically referenced" bit on magicSymbol
27 int magicSymbol = 1;
28 asm(".desc _magicSymbol, 0x10");
29
30
31 int main()
32 {
33 return 0;
34 }