#include "Interpreter.h"
#include "Parser.h"
#include "Debugger.h"
+#include "WTFThreadData.h"
#include <stdio.h>
namespace JSC {
Completion checkSyntax(ExecState* exec, const SourceCode& source)
{
JSLock lock(exec);
- ASSERT(exec->globalData().identifierTable == currentIdentifierTable());
+ ASSERT(exec->globalData().identifierTable == wtfThreadData().currentIdentifierTable());
RefPtr<ProgramExecutable> program = ProgramExecutable::create(exec, source);
JSObject* error = program->checkSyntax(exec);
Completion evaluate(ExecState* exec, ScopeChain& scopeChain, const SourceCode& source, JSValue thisValue)
{
JSLock lock(exec);
- ASSERT(exec->globalData().identifierTable == currentIdentifierTable());
+ ASSERT(exec->globalData().identifierTable == wtfThreadData().currentIdentifierTable());
RefPtr<ProgramExecutable> program = ProgramExecutable::create(exec, source);
JSObject* error = program->compile(exec, scopeChain.node());
JSValue result = exec->interpreter()->execute(program.get(), exec, scopeChain.node(), thisObj, &exception);
if (exception) {
- if (exception.isObject() && asObject(exception)->isWatchdogException())
- return Completion(Interrupted, exception);
- return Completion(Throw, exception);
+ ComplType exceptionType = Throw;
+ if (exception.isObject())
+ exceptionType = asObject(exception)->exceptionType();
+ return Completion(exceptionType, exception);
}
return Completion(Normal, result);
}