+ size_t numCacheableSlots() const { return m_numCacheableSlots; }
+ void setNumCacheableSlotsForObject(JSObject* object, size_t numCacheableSlots)
+ {
+ if (object != m_baseObject)
+ return;
+ m_numCacheableSlots = numCacheableSlots;
+ }
+ void setBaseObject(JSObject* object)
+ {
+ if (m_baseObject)
+ return;
+ m_baseObject = object;
+ }
+