+ TransitionTable* table() const { ASSERT(!usingSingleTransitionSlot()); return m_transitions.m_table; }
+ Structure* singleTransition() const {
+ ASSERT(usingSingleTransitionSlot());
+ return m_transitions.m_singleTransition.get();
+ }
+ bool usingSingleTransitionSlot() const { return m_transitions.m_singleTransition.isFlagSet(usingSingleSlot); }
+ void setSingleTransition(Structure* structure)
+ {
+ ASSERT(usingSingleTransitionSlot());
+ m_transitions.m_singleTransition.set(structure);
+ }
+
+ void setTransitionTable(TransitionTable* table)
+ {
+ ASSERT(usingSingleTransitionSlot());
+#ifndef NDEBUG
+ setSingleTransition(0);
+#endif
+ m_transitions.m_table = table;
+ // This implicitly clears the flag that indicates we're using a single transition
+ ASSERT(!usingSingleTransitionSlot());
+ }
+ inline void reifySingleTransition();
+
+ enum UsingSingleSlot {
+ usingSingleSlot
+ };
+ // Last bit indicates whether we are using the single transition optimisation
+ union {
+ TransitionTable* m_table;
+ PtrAndFlagsBase<Structure, UsingSingleSlot> m_singleTransition;
+ } m_transitions;