void callOnMainThread(MainThreadFunction*, void* context);
+// Blocks the thread until the call finishes on the main thread. Misusing this can easily cause deadlocks.
+void callOnMainThreadAndWait(MainThreadFunction*, void* context);
+
void setMainThreadCallbacksPaused(bool paused);
// Must be called from the main thread (Darwin is an exception to this rule).
} // namespace WTF
using WTF::callOnMainThread;
+using WTF::callOnMainThreadAndWait;
using WTF::setMainThreadCallbacksPaused;
#endif // MainThread_h