template<typename T> class PassRefPtr;
template <typename T> PassRefPtr<T> adoptRef(T*);
+
+ // Remove inline for WINSCW compiler to prevent the compiler agressively resolving
+ // T::ref() and T::deref(), which will fail compiling when PassRefPtr<T> is used as
+ // a class member or function arguments before T is defined.
+
+ // [Qt]r57240 broke Qt build (might be a gcc bug)
+ // FIXME! See: https://bugs.webkit.org/show_bug.cgi?id=37253
+ template<typename T>
+#if !COMPILER(WINSCW)
+#if !PLATFORM(QT)
+ ALWAYS_INLINE
+#else
+ inline
+#endif
+#endif
+ void refIfNotNull(T* ptr)
+ {
+ if (LIKELY(ptr != 0))
+ ptr->ref();
+ }
+
+ // [Qt]r57240 broke Qt build (might be a gcc bug)
+ // FIXME! See: https://bugs.webkit.org/show_bug.cgi?id=37253
+ template<typename T>
+#if !COMPILER(WINSCW)
+#if !PLATFORM(QT)
+ ALWAYS_INLINE
+#else
+ inline
+#endif
+#endif
+ void derefIfNotNull(T* ptr)
+ {
+ if (LIKELY(ptr != 0))
+ ptr->deref();
+ }
+
template<typename T> class PassRefPtr {
public:
PassRefPtr() : m_ptr(0) {}
- PassRefPtr(T* ptr) : m_ptr(ptr) { if (ptr) ptr->ref(); }
+ PassRefPtr(T* ptr) : m_ptr(ptr) { refIfNotNull(ptr); }
// It somewhat breaks the type system to allow transfer of ownership out of
// a const PassRefPtr. However, it makes it much easier to work with PassRefPtr
// temporaries, and we don't really have a need to use real const PassRefPtrs
PassRefPtr(const PassRefPtr& o) : m_ptr(o.releaseRef()) {}
template <typename U> PassRefPtr(const PassRefPtr<U>& o) : m_ptr(o.releaseRef()) { }
- ALWAYS_INLINE ~PassRefPtr() { if (UNLIKELY(m_ptr != 0)) m_ptr->deref(); }
-
+ ALWAYS_INLINE ~PassRefPtr() { derefIfNotNull(m_ptr); }
+
template <class U>
- PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { if (T* ptr = m_ptr) ptr->ref(); }
+ PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { T* ptr = m_ptr; refIfNotNull(ptr); }
T* get() const { return m_ptr; }
- void clear() { if (T* ptr = m_ptr) ptr->deref(); m_ptr = 0; }
+ void clear() { T* ptr = m_ptr; derefIfNotNull(ptr); m_ptr = 0; }
T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; }
T& operator*() const { return *m_ptr; }
bool operator!() const { return !m_ptr; }
// This conversion operator allows implicit conversion to bool but not to other integer types.
-#if COMPILER(WINSCW)
- operator bool() const { return m_ptr; }
-#else
- typedef T* PassRefPtr::*UnspecifiedBoolType;
+ typedef T* (PassRefPtr::*UnspecifiedBoolType);
operator UnspecifiedBoolType() const { return m_ptr ? &PassRefPtr::m_ptr : 0; }
-#endif
+
PassRefPtr& operator=(T*);
PassRefPtr& operator=(const PassRefPtr&);
template <typename U> PassRefPtr& operator=(const PassRefPtr<U>&);
mutable T* m_ptr;
};
+ // NonNullPassRefPtr: Optimized for passing non-null pointers. A NonNullPassRefPtr
+ // begins life non-null, and can only become null through a call to releaseRef()
+ // or clear().
+
+ // FIXME: NonNullPassRefPtr could just inherit from PassRefPtr. However,
+ // if we use inheritance, GCC's optimizer fails to realize that destruction
+ // of a released NonNullPassRefPtr is a no-op. So, for now, just copy the
+ // most important code from PassRefPtr.
+ template <typename T> class NonNullPassRefPtr {
+ public:
+ NonNullPassRefPtr(T* ptr)
+ : m_ptr(ptr)
+ {
+ ASSERT(m_ptr);
+ m_ptr->ref();
+ }
+
+ template <class U> NonNullPassRefPtr(const RefPtr<U>& o)
+ : m_ptr(o.get())
+ {
+ ASSERT(m_ptr);
+ m_ptr->ref();
+ }
+
+ NonNullPassRefPtr(const NonNullPassRefPtr& o)
+ : m_ptr(o.releaseRef())
+ {
+ ASSERT(m_ptr);
+ }
+
+ template <class U> NonNullPassRefPtr(const NonNullPassRefPtr<U>& o)
+ : m_ptr(o.releaseRef())
+ {
+ ASSERT(m_ptr);
+ }
+
+ template <class U> NonNullPassRefPtr(const PassRefPtr<U>& o)
+ : m_ptr(o.releaseRef())
+ {
+ ASSERT(m_ptr);
+ }
+
+ ALWAYS_INLINE ~NonNullPassRefPtr() { derefIfNotNull(m_ptr); }
+
+ T* get() const { return m_ptr; }
+
+ void clear() { derefIfNotNull(m_ptr); m_ptr = 0; }
+ T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; }
+
+ T& operator*() const { return *m_ptr; }
+ T* operator->() const { return m_ptr; }
+
+ private:
+ mutable T* m_ptr;
+ };
+
template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const RefPtr<U>& o)
{
T* optr = o.get();
- if (optr)
- optr->ref();
+ refIfNotNull(optr);
T* ptr = m_ptr;
m_ptr = optr;
- if (ptr)
- ptr->deref();
+ derefIfNotNull(ptr);
return *this;
}
template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(T* optr)
{
- if (optr)
- optr->ref();
+ refIfNotNull(optr);
T* ptr = m_ptr;
m_ptr = optr;
- if (ptr)
- ptr->deref();
+ derefIfNotNull(ptr);
return *this;
}
{
T* ptr = m_ptr;
m_ptr = ref.releaseRef();
- if (ptr)
- ptr->deref();
+ derefIfNotNull(ptr);
return *this;
}
{
T* ptr = m_ptr;
m_ptr = ref.releaseRef();
- if (ptr)
- ptr->deref();
+ derefIfNotNull(ptr);
return *this;
}
} // namespace WTF
using WTF::PassRefPtr;
+using WTF::NonNullPassRefPtr;
using WTF::adoptRef;
using WTF::static_pointer_cast;
using WTF::const_pointer_cast;