namespace JSC {
-JSValue CallFrame::thisValue()
-{
- return this[codeBlock()->thisRegister()].jsValue();
-}
-
#ifndef NDEBUG
void CallFrame::dumpCaller()
{
JSValue function;
interpreter()->retrieveLastCaller(this, signedLineNumber, sourceID, urlString, function);
- printf("Callpoint => %s:%d\n", urlString.ascii(), signedLineNumber);
+ dataLog("Callpoint => %s:%d\n", urlString.utf8().data(), signedLineNumber);
+}
+
+RegisterFile* CallFrame::registerFile()
+{
+ return &interpreter()->registerFile();
}
+
#endif
+#if USE(JSVALUE32_64)
+unsigned CallFrame::bytecodeOffsetForNonDFGCode() const
+{
+ ASSERT(codeBlock());
+ return currentVPC() - codeBlock()->instructions().begin();
+}
+
+void CallFrame::setBytecodeOffsetForNonDFGCode(unsigned offset)
+{
+ ASSERT(codeBlock());
+ setCurrentVPC(codeBlock()->instructions().begin() + offset);
+}
+#else
+Instruction* CallFrame::currentVPC() const
+{
+ return codeBlock()->instructions().begin() + bytecodeOffsetForNonDFGCode();
+}
+void CallFrame::setCurrentVPC(Instruction* vpc)
+{
+ setBytecodeOffsetForNonDFGCode(vpc - codeBlock()->instructions().begin());
+}
+#endif
+
+#if ENABLE(DFG_JIT)
+bool CallFrame::isInlineCallFrameSlow()
+{
+ if (!callee())
+ return false;
+ JSCell* calleeAsFunctionCell = getJSFunction(callee());
+ if (!calleeAsFunctionCell)
+ return false;
+ JSFunction* calleeAsFunction = jsCast<JSFunction*>(calleeAsFunctionCell);
+ return calleeAsFunction->executable() != codeBlock()->ownerExecutable();
+}
+
+CallFrame* CallFrame::trueCallFrame(AbstractPC pc)
+{
+ // Am I an inline call frame? If so, we're done.
+ if (isInlineCallFrame())
+ return this;
+
+ // If I don't have a code block, then I'm not DFG code, so I'm the true call frame.
+ CodeBlock* machineCodeBlock = codeBlock();
+ if (!machineCodeBlock)
+ return this;
+
+ // If the code block does not have any code origins, then there was no inlining, so
+ // I'm done.
+ if (!machineCodeBlock->hasCodeOrigins())
+ return this;
+
+ // At this point the PC must be due either to the DFG, or it must be unset.
+ ASSERT(pc.hasJITReturnAddress() || !pc);
+
+ // Try to determine the CodeOrigin. If we don't have a pc set then the only way
+ // that this makes sense is if the CodeOrigin index was set in the call frame.
+ // FIXME: Note that you will see "Not currently in inlined code" comments below.
+ // Currently, we do not record code origins for code that is not inlined, because
+ // the only thing that we use code origins for is determining the inline stack.
+ // But in the future, we'll want to use this same functionality (having a code
+ // origin mapping for any calls out of JIT code) to determine the PC at any point
+ // in the stack even if not in inlined code. When that happens, the code below
+ // will have to change the way it detects the presence of inlining: it will always
+ // get a code origin, but sometimes, that code origin will not have an inline call
+ // frame. In that case, this method should bail and return this.
+ CodeOrigin codeOrigin;
+ if (pc.isSet()) {
+ ReturnAddressPtr currentReturnPC = pc.jitReturnAddress();
+
+ bool hasCodeOrigin = machineCodeBlock->codeOriginForReturn(currentReturnPC, codeOrigin);
+ ASSERT_UNUSED(hasCodeOrigin, hasCodeOrigin);
+ } else {
+ unsigned index = codeOriginIndexForDFG();
+ codeOrigin = machineCodeBlock->codeOrigin(index);
+ }
+
+ if (!codeOrigin.inlineCallFrame)
+ return this; // Not currently in inlined code.
+
+ for (InlineCallFrame* inlineCallFrame = codeOrigin.inlineCallFrame; inlineCallFrame;) {
+ InlineCallFrame* nextInlineCallFrame = inlineCallFrame->caller.inlineCallFrame;
+
+ CallFrame* inlinedCaller = this + inlineCallFrame->stackOffset;
+
+ JSFunction* calleeAsFunction = inlineCallFrame->callee.get();
+
+ // Fill in the inlinedCaller
+ inlinedCaller->setCodeBlock(machineCodeBlock);
+
+ inlinedCaller->setScopeChain(calleeAsFunction->scope());
+ if (nextInlineCallFrame)
+ inlinedCaller->setCallerFrame(this + nextInlineCallFrame->stackOffset);
+ else
+ inlinedCaller->setCallerFrame(this);
+
+ inlinedCaller->setInlineCallFrame(inlineCallFrame);
+ inlinedCaller->setArgumentCountIncludingThis(inlineCallFrame->arguments.size());
+ inlinedCaller->setCallee(calleeAsFunction);
+
+ inlineCallFrame = nextInlineCallFrame;
+ }
+
+ return this + codeOrigin.inlineCallFrame->stackOffset;
+}
+
+CallFrame* CallFrame::trueCallerFrame()
+{
+ // this -> The callee; this is either an inlined callee in which case it already has
+ // a pointer to the true caller. Otherwise it contains current PC in the machine
+ // caller.
+ //
+ // machineCaller -> The caller according to the machine, which may be zero or
+ // more frames above the true caller due to inlining.
+
+ // Am I an inline call frame? If so, we're done.
+ if (isInlineCallFrame())
+ return callerFrame()->removeHostCallFrameFlag();
+
+ // I am a machine call frame, so the question is: is my caller a machine call frame
+ // that has inlines or a machine call frame that doesn't?
+ CallFrame* machineCaller = callerFrame()->removeHostCallFrameFlag();
+ if (!machineCaller)
+ return 0;
+ ASSERT(!machineCaller->isInlineCallFrame());
+
+ // Figure out how we want to get the current code location.
+ if (!hasReturnPC() || returnAddressIsInCtiTrampoline(returnPC()))
+ return machineCaller->trueCallFrameFromVMCode()->removeHostCallFrameFlag();
+
+ return machineCaller->trueCallFrame(returnPC())->removeHostCallFrameFlag();
+}
+#endif
+
+Register* CallFrame::frameExtentInternal()
+{
+ CodeBlock* codeBlock = this->codeBlock();
+ ASSERT(codeBlock);
+ return registers() + codeBlock->m_numCalleeRegisters;
+}
+
}