#include "JSGlobalData.h"
#include "ThreadSpecific.h"
#include "UString.h"
+#include <wtf/text/CString.h>
namespace JSC {
public:
Identifier() { }
- Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals.
- Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { }
- Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { }
- Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { }
+ Identifier(ExecState* exec, const char* s) : m_string(add(exec, s)) { } // Only to be used with string literals.
+ Identifier(ExecState* exec, const UChar* s, int length) : m_string(add(exec, s, length)) { }
+ Identifier(ExecState* exec, StringImpl* rep) : m_string(add(exec, rep)) { }
+ Identifier(ExecState* exec, const UString& s) : m_string(add(exec, s.impl())) { }
- Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals.
- Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { }
- Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { }
- Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { }
+ Identifier(JSGlobalData* globalData, const char* s) : m_string(add(globalData, s)) { } // Only to be used with string literals.
+ Identifier(JSGlobalData* globalData, const UChar* s, int length) : m_string(add(globalData, s, length)) { }
+ Identifier(JSGlobalData* globalData, StringImpl* rep) : m_string(add(globalData, rep)) { }
+ Identifier(JSGlobalData* globalData, const UString& s) : m_string(add(globalData, s.impl())) { }
- // Special constructor for cases where we overwrite an object in place.
- Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { }
+ const UString& ustring() const { return m_string; }
+ StringImpl* impl() const { return m_string.impl(); }
- const UString& ustring() const { return _ustring; }
+ const UChar* characters() const { return m_string.characters(); }
+ int length() const { return m_string.length(); }
- const UChar* data() const { return _ustring.data(); }
- int size() const { return _ustring.size(); }
-
- const char* ascii() const { return _ustring.ascii(); }
+ CString ascii() const { return m_string.ascii(); }
static Identifier from(ExecState* exec, unsigned y);
static Identifier from(ExecState* exec, int y);
static Identifier from(ExecState* exec, double y);
-
- bool isNull() const { return _ustring.isNull(); }
- bool isEmpty() const { return _ustring.isEmpty(); }
-
- uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); }
- uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); };
- uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); }
- unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); }
- double toDouble() const { return _ustring.toDouble(); }
+ static Identifier from(JSGlobalData*, unsigned y);
+ static Identifier from(JSGlobalData*, int y);
+ static Identifier from(JSGlobalData*, double y);
+
+ static uint32_t toUInt32(const UString&, bool& ok);
+ uint32_t toUInt32(bool& ok) const { return toUInt32(m_string, ok); }
+ unsigned toArrayIndex(bool& ok) const;
+
+ bool isNull() const { return m_string.isNull(); }
+ bool isEmpty() const { return m_string.isEmpty(); }
friend bool operator==(const Identifier&, const Identifier&);
friend bool operator!=(const Identifier&, const Identifier&);
friend bool operator==(const Identifier&, const char*);
friend bool operator!=(const Identifier&, const char*);
- static bool equal(const UString::Rep*, const char*);
- static bool equal(const UString::Rep*, const UChar*, unsigned length);
- static bool equal(const UString::Rep* a, const UString::Rep* b) { return ::equal(a, b); }
+ static bool equal(const StringImpl*, const char*);
+ static bool equal(const StringImpl*, const UChar*, unsigned length);
+ static bool equal(const StringImpl* a, const StringImpl* b) { return ::equal(a, b); }
- static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals.
- static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals.
+ static PassRefPtr<StringImpl> add(ExecState*, const char*); // Only to be used with string literals.
+ static PassRefPtr<StringImpl> add(JSGlobalData*, const char*); // Only to be used with string literals.
private:
- UString _ustring;
+ UString m_string;
- static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); }
- static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); }
+ static bool equal(const Identifier& a, const Identifier& b) { return a.m_string.impl() == b.m_string.impl(); }
+ static bool equal(const Identifier& a, const char* b) { return equal(a.m_string.impl(), b); }
- static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length);
- static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length);
+ static PassRefPtr<StringImpl> add(ExecState*, const UChar*, int length);
+ static PassRefPtr<StringImpl> add(JSGlobalData*, const UChar*, int length);
- static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r)
+ static PassRefPtr<StringImpl> add(ExecState* exec, StringImpl* r)
{
#ifndef NDEBUG
checkCurrentIdentifierTable(exec);
return r;
return addSlowCase(exec, r);
}
- static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r)
+ static PassRefPtr<StringImpl> add(JSGlobalData* globalData, StringImpl* r)
{
#ifndef NDEBUG
checkCurrentIdentifierTable(globalData);
return addSlowCase(globalData, r);
}
- static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r);
- static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r);
+ static PassRefPtr<StringImpl> addSlowCase(ExecState*, StringImpl* r);
+ static PassRefPtr<StringImpl> addSlowCase(JSGlobalData*, StringImpl* r);
static void checkCurrentIdentifierTable(ExecState*);
static void checkCurrentIdentifierTable(JSGlobalData*);
return !Identifier::equal(a, b);
}
+ inline bool Identifier::equal(const StringImpl* r, const UChar* s, unsigned length)
+ {
+ if (r->length() != length)
+ return false;
+ const UChar* d = r->characters();
+ for (unsigned i = 0; i != length; ++i)
+ if (d[i] != s[i])
+ return false;
+ return true;
+ }
+
IdentifierTable* createIdentifierTable();
void deleteIdentifierTable(IdentifierTable*);
+ struct IdentifierRepHash : PtrHash<RefPtr<StringImpl> > {
+ static unsigned hash(const RefPtr<StringImpl>& key) { return key->existingHash(); }
+ static unsigned hash(StringImpl* key) { return key->existingHash(); }
+ };
+
} // namespace JSC
#endif // Identifier_h