--- /dev/null
+/*
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
+ * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#include "config.h"
+#include "Collector.h"
+
+#include "ArgList.h"
+#include "CallFrame.h"
+#include "CollectorHeapIterator.h"
+#include "Interpreter.h"
+#include "JSGlobalObject.h"
+#include "JSLock.h"
+#include "JSString.h"
+#include "JSValue.h"
+#include "Nodes.h"
+#include "Tracing.h"
+#include <algorithm>
+#include <setjmp.h>
+#include <stdlib.h>
+#include <wtf/FastMalloc.h>
+#include <wtf/HashCountedSet.h>
+#include <wtf/UnusedParam.h>
+
+#if PLATFORM(DARWIN)
+
+#include <mach/mach_port.h>
+#include <mach/mach_init.h>
+#include <mach/task.h>
+#include <mach/thread_act.h>
+#include <mach/vm_map.h>
+
+#elif PLATFORM(WIN_OS)
+
+#include <windows.h>
+
+#elif PLATFORM(UNIX)
+
+#include <stdlib.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+#if PLATFORM(SOLARIS)
+#include <thread.h>
+#endif
+
+#if PLATFORM(OPENBSD)
+#include <pthread.h>
+#endif
+
+#if HAVE(PTHREAD_NP_H)
+#include <pthread_np.h>
+#endif
+
+#endif
+
+#define DEBUG_COLLECTOR 0
+#define COLLECT_ON_EVERY_ALLOCATION 0
+
+using std::max;
+
+namespace JSC {
+
+// tunable parameters
+
+const size_t SPARE_EMPTY_BLOCKS = 2;
+const size_t GROWTH_FACTOR = 2;
+const size_t LOW_WATER_FACTOR = 4;
+const size_t ALLOCATIONS_PER_COLLECTION = 4000;
+// This value has to be a macro to be used in max() without introducing
+// a PIC branch in Mach-O binaries, see <rdar://problem/5971391>.
+#define MIN_ARRAY_SIZE (static_cast<size_t>(14))
+
+static void freeHeap(CollectorHeap*);
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+
+#if PLATFORM(DARWIN)
+typedef mach_port_t PlatformThread;
+#elif PLATFORM(WIN_OS)
+struct PlatformThread {
+ PlatformThread(DWORD _id, HANDLE _handle) : id(_id), handle(_handle) {}
+ DWORD id;
+ HANDLE handle;
+};
+#endif
+
+class Heap::Thread {
+public:
+ Thread(pthread_t pthread, const PlatformThread& platThread, void* base)
+ : posixThread(pthread)
+ , platformThread(platThread)
+ , stackBase(base)
+ {
+ }
+
+ Thread* next;
+ pthread_t posixThread;
+ PlatformThread platformThread;
+ void* stackBase;
+};
+
+#endif
+
+Heap::Heap(JSGlobalData* globalData)
+ : m_markListSet(0)
+#if ENABLE(JSC_MULTIPLE_THREADS)
+ , m_registeredThreads(0)
+ , m_currentThreadRegistrar(0)
+#endif
+ , m_globalData(globalData)
+{
+ ASSERT(globalData);
+
+ memset(&primaryHeap, 0, sizeof(CollectorHeap));
+ memset(&numberHeap, 0, sizeof(CollectorHeap));
+}
+
+Heap::~Heap()
+{
+ // The destroy function must already have been called, so assert this.
+ ASSERT(!m_globalData);
+}
+
+void Heap::destroy()
+{
+ JSLock lock(false);
+
+ if (!m_globalData)
+ return;
+
+ // The global object is not GC protected at this point, so sweeping may delete it
+ // (and thus the global data) before other objects that may use the global data.
+ RefPtr<JSGlobalData> protect(m_globalData);
+
+ delete m_markListSet;
+ m_markListSet = 0;
+
+ sweep<PrimaryHeap>();
+ // No need to sweep number heap, because the JSNumber destructor doesn't do anything.
+
+ ASSERT(!primaryHeap.numLiveObjects);
+
+ freeHeap(&primaryHeap);
+ freeHeap(&numberHeap);
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+ if (m_currentThreadRegistrar) {
+ int error = pthread_key_delete(m_currentThreadRegistrar);
+ ASSERT_UNUSED(error, !error);
+ }
+
+ MutexLocker registeredThreadsLock(m_registeredThreadsMutex);
+ for (Heap::Thread* t = m_registeredThreads; t;) {
+ Heap::Thread* next = t->next;
+ delete t;
+ t = next;
+ }
+#endif
+
+ m_globalData = 0;
+}
+
+template <HeapType heapType>
+static NEVER_INLINE CollectorBlock* allocateBlock()
+{
+#if PLATFORM(DARWIN)
+ vm_address_t address = 0;
+ // FIXME: tag the region as a JavaScriptCore heap when we get a registered VM tag: <rdar://problem/6054788>.
+ vm_map(current_task(), &address, BLOCK_SIZE, BLOCK_OFFSET_MASK, VM_FLAGS_ANYWHERE, MEMORY_OBJECT_NULL, 0, FALSE, VM_PROT_DEFAULT, VM_PROT_DEFAULT, VM_INHERIT_DEFAULT);
+#elif PLATFORM(SYMBIAN)
+ // no memory map in symbian, need to hack with fastMalloc
+ void* address = fastMalloc(BLOCK_SIZE);
+ memset(reinterpret_cast<void*>(address), 0, BLOCK_SIZE);
+#elif PLATFORM(WIN_OS)
+ // windows virtual address granularity is naturally 64k
+ LPVOID address = VirtualAlloc(NULL, BLOCK_SIZE, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
+#elif HAVE(POSIX_MEMALIGN)
+ void* address;
+ posix_memalign(&address, BLOCK_SIZE, BLOCK_SIZE);
+ memset(address, 0, BLOCK_SIZE);
+#else
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+#error Need to initialize pagesize safely.
+#endif
+ static size_t pagesize = getpagesize();
+
+ size_t extra = 0;
+ if (BLOCK_SIZE > pagesize)
+ extra = BLOCK_SIZE - pagesize;
+
+ void* mmapResult = mmap(NULL, BLOCK_SIZE + extra, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
+ uintptr_t address = reinterpret_cast<uintptr_t>(mmapResult);
+
+ size_t adjust = 0;
+ if ((address & BLOCK_OFFSET_MASK) != 0)
+ adjust = BLOCK_SIZE - (address & BLOCK_OFFSET_MASK);
+
+ if (adjust > 0)
+ munmap(reinterpret_cast<char*>(address), adjust);
+
+ if (adjust < extra)
+ munmap(reinterpret_cast<char*>(address + adjust + BLOCK_SIZE), extra - adjust);
+
+ address += adjust;
+ memset(reinterpret_cast<void*>(address), 0, BLOCK_SIZE);
+#endif
+ reinterpret_cast<CollectorBlock*>(address)->type = heapType;
+ return reinterpret_cast<CollectorBlock*>(address);
+}
+
+static void freeBlock(CollectorBlock* block)
+{
+#if PLATFORM(DARWIN)
+ vm_deallocate(current_task(), reinterpret_cast<vm_address_t>(block), BLOCK_SIZE);
+#elif PLATFORM(SYMBIAN)
+ fastFree(block);
+#elif PLATFORM(WIN_OS)
+ VirtualFree(block, 0, MEM_RELEASE);
+#elif HAVE(POSIX_MEMALIGN)
+ free(block);
+#else
+ munmap(reinterpret_cast<char*>(block), BLOCK_SIZE);
+#endif
+}
+
+static void freeHeap(CollectorHeap* heap)
+{
+ for (size_t i = 0; i < heap->usedBlocks; ++i)
+ if (heap->blocks[i])
+ freeBlock(heap->blocks[i]);
+ fastFree(heap->blocks);
+ memset(heap, 0, sizeof(CollectorHeap));
+}
+
+void Heap::recordExtraCost(size_t cost)
+{
+ // Our frequency of garbage collection tries to balance memory use against speed
+ // by collecting based on the number of newly created values. However, for values
+ // that hold on to a great deal of memory that's not in the form of other JS values,
+ // that is not good enough - in some cases a lot of those objects can pile up and
+ // use crazy amounts of memory without a GC happening. So we track these extra
+ // memory costs. Only unusually large objects are noted, and we only keep track
+ // of this extra cost until the next GC. In garbage collected languages, most values
+ // are either very short lived temporaries, or have extremely long lifetimes. So
+ // if a large value survives one garbage collection, there is not much point to
+ // collecting more frequently as long as it stays alive.
+ // NOTE: we target the primaryHeap unconditionally as JSNumber doesn't modify cost
+
+ primaryHeap.extraCost += cost;
+}
+
+template <HeapType heapType> ALWAYS_INLINE void* Heap::heapAllocate(size_t s)
+{
+ typedef typename HeapConstants<heapType>::Block Block;
+ typedef typename HeapConstants<heapType>::Cell Cell;
+
+ CollectorHeap& heap = heapType == PrimaryHeap ? primaryHeap : numberHeap;
+ ASSERT(JSLock::lockCount() > 0);
+ ASSERT(JSLock::currentThreadIsHoldingLock());
+ ASSERT_UNUSED(s, s <= HeapConstants<heapType>::cellSize);
+
+ ASSERT(heap.operationInProgress == NoOperation);
+ ASSERT(heapType == PrimaryHeap || heap.extraCost == 0);
+ // FIXME: If another global variable access here doesn't hurt performance
+ // too much, we could CRASH() in NDEBUG builds, which could help ensure we
+ // don't spend any time debugging cases where we allocate inside an object's
+ // deallocation code.
+
+#if COLLECT_ON_EVERY_ALLOCATION
+ collect();
+#endif
+
+ size_t numLiveObjects = heap.numLiveObjects;
+ size_t usedBlocks = heap.usedBlocks;
+ size_t i = heap.firstBlockWithPossibleSpace;
+
+ // if we have a huge amount of extra cost, we'll try to collect even if we still have
+ // free cells left.
+ if (heapType == PrimaryHeap && heap.extraCost > ALLOCATIONS_PER_COLLECTION) {
+ size_t numLiveObjectsAtLastCollect = heap.numLiveObjectsAtLastCollect;
+ size_t numNewObjects = numLiveObjects - numLiveObjectsAtLastCollect;
+ const size_t newCost = numNewObjects + heap.extraCost;
+ if (newCost >= ALLOCATIONS_PER_COLLECTION && newCost >= numLiveObjectsAtLastCollect)
+ goto collect;
+ }
+
+ ASSERT(heap.operationInProgress == NoOperation);
+#ifndef NDEBUG
+ // FIXME: Consider doing this in NDEBUG builds too (see comment above).
+ heap.operationInProgress = Allocation;
+#endif
+
+scan:
+ Block* targetBlock;
+ size_t targetBlockUsedCells;
+ if (i != usedBlocks) {
+ targetBlock = reinterpret_cast<Block*>(heap.blocks[i]);
+ targetBlockUsedCells = targetBlock->usedCells;
+ ASSERT(targetBlockUsedCells <= HeapConstants<heapType>::cellsPerBlock);
+ while (targetBlockUsedCells == HeapConstants<heapType>::cellsPerBlock) {
+ if (++i == usedBlocks)
+ goto collect;
+ targetBlock = reinterpret_cast<Block*>(heap.blocks[i]);
+ targetBlockUsedCells = targetBlock->usedCells;
+ ASSERT(targetBlockUsedCells <= HeapConstants<heapType>::cellsPerBlock);
+ }
+ heap.firstBlockWithPossibleSpace = i;
+ } else {
+
+collect:
+ size_t numLiveObjectsAtLastCollect = heap.numLiveObjectsAtLastCollect;
+ size_t numNewObjects = numLiveObjects - numLiveObjectsAtLastCollect;
+ const size_t newCost = numNewObjects + heap.extraCost;
+
+ if (newCost >= ALLOCATIONS_PER_COLLECTION && newCost >= numLiveObjectsAtLastCollect) {
+#ifndef NDEBUG
+ heap.operationInProgress = NoOperation;
+#endif
+ bool collected = collect();
+#ifndef NDEBUG
+ heap.operationInProgress = Allocation;
+#endif
+ if (collected) {
+ numLiveObjects = heap.numLiveObjects;
+ usedBlocks = heap.usedBlocks;
+ i = heap.firstBlockWithPossibleSpace;
+ goto scan;
+ }
+ }
+
+ // didn't find a block, and GC didn't reclaim anything, need to allocate a new block
+ size_t numBlocks = heap.numBlocks;
+ if (usedBlocks == numBlocks) {
+ static const size_t maxNumBlocks = ULONG_MAX / sizeof(CollectorBlock*) / GROWTH_FACTOR;
+ if (numBlocks > maxNumBlocks)
+ CRASH();
+ numBlocks = max(MIN_ARRAY_SIZE, numBlocks * GROWTH_FACTOR);
+ heap.numBlocks = numBlocks;
+ heap.blocks = static_cast<CollectorBlock**>(fastRealloc(heap.blocks, numBlocks * sizeof(CollectorBlock*)));
+ }
+
+ targetBlock = reinterpret_cast<Block*>(allocateBlock<heapType>());
+ targetBlock->freeList = targetBlock->cells;
+ targetBlock->heap = this;
+ targetBlockUsedCells = 0;
+ heap.blocks[usedBlocks] = reinterpret_cast<CollectorBlock*>(targetBlock);
+ heap.usedBlocks = usedBlocks + 1;
+ heap.firstBlockWithPossibleSpace = usedBlocks;
+ }
+
+ // find a free spot in the block and detach it from the free list
+ Cell* newCell = targetBlock->freeList;
+
+ // "next" field is a cell offset -- 0 means next cell, so a zeroed block is already initialized
+ targetBlock->freeList = (newCell + 1) + newCell->u.freeCell.next;
+
+ targetBlock->usedCells = static_cast<uint32_t>(targetBlockUsedCells + 1);
+ heap.numLiveObjects = numLiveObjects + 1;
+
+#ifndef NDEBUG
+ // FIXME: Consider doing this in NDEBUG builds too (see comment above).
+ heap.operationInProgress = NoOperation;
+#endif
+
+ return newCell;
+}
+
+void* Heap::allocate(size_t s)
+{
+ return heapAllocate<PrimaryHeap>(s);
+}
+
+void* Heap::allocateNumber(size_t s)
+{
+ return heapAllocate<NumberHeap>(s);
+}
+
+static inline void* currentThreadStackBase()
+{
+#if PLATFORM(DARWIN)
+ pthread_t thread = pthread_self();
+ return pthread_get_stackaddr_np(thread);
+#elif PLATFORM(WIN_OS) && PLATFORM(X86) && COMPILER(MSVC)
+ // offset 0x18 from the FS segment register gives a pointer to
+ // the thread information block for the current thread
+ NT_TIB* pTib;
+ __asm {
+ MOV EAX, FS:[18h]
+ MOV pTib, EAX
+ }
+ return static_cast<void*>(pTib->StackBase);
+#elif PLATFORM(WIN_OS) && PLATFORM(X86_64) && COMPILER(MSVC)
+ PNT_TIB64 pTib = reinterpret_cast<PNT_TIB64>(NtCurrentTeb());
+ return reinterpret_cast<void*>(pTib->StackBase);
+#elif PLATFORM(WIN_OS) && PLATFORM(X86) && COMPILER(GCC)
+ // offset 0x18 from the FS segment register gives a pointer to
+ // the thread information block for the current thread
+ NT_TIB* pTib;
+ asm ( "movl %%fs:0x18, %0\n"
+ : "=r" (pTib)
+ );
+ return static_cast<void*>(pTib->StackBase);
+#elif PLATFORM(SOLARIS)
+ stack_t s;
+ thr_stksegment(&s);
+ return s.ss_sp;
+#elif PLATFORM(OPENBSD)
+ pthread_t thread = pthread_self();
+ stack_t stack;
+ pthread_stackseg_np(thread, &stack);
+ return stack.ss_sp;
+#elif PLATFORM(UNIX)
+ static void* stackBase = 0;
+ static size_t stackSize = 0;
+ static pthread_t stackThread;
+ pthread_t thread = pthread_self();
+ if (stackBase == 0 || thread != stackThread) {
+ pthread_attr_t sattr;
+ pthread_attr_init(&sattr);
+#if HAVE(PTHREAD_NP_H) || PLATFORM(NETBSD)
+ // e.g. on FreeBSD 5.4, neundorf@kde.org
+ pthread_attr_get_np(thread, &sattr);
+#else
+ // FIXME: this function is non-portable; other POSIX systems may have different np alternatives
+ pthread_getattr_np(thread, &sattr);
+#endif
+ int rc = pthread_attr_getstack(&sattr, &stackBase, &stackSize);
+ (void)rc; // FIXME: Deal with error code somehow? Seems fatal.
+ ASSERT(stackBase);
+ pthread_attr_destroy(&sattr);
+ stackThread = thread;
+ }
+ return static_cast<char*>(stackBase) + stackSize;
+#elif PLATFORM(SYMBIAN)
+ static void* stackBase = 0;
+ if (stackBase == 0) {
+ TThreadStackInfo info;
+ RThread thread;
+ thread.StackInfo(info);
+ stackBase = (void*)info.iBase;
+ }
+ return (void*)stackBase;
+#else
+#error Need a way to get the stack base on this platform
+#endif
+}
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+
+static inline PlatformThread getCurrentPlatformThread()
+{
+#if PLATFORM(DARWIN)
+ return pthread_mach_thread_np(pthread_self());
+#elif PLATFORM(WIN_OS)
+ HANDLE threadHandle = pthread_getw32threadhandle_np(pthread_self());
+ return PlatformThread(GetCurrentThreadId(), threadHandle);
+#endif
+}
+
+void Heap::makeUsableFromMultipleThreads()
+{
+ if (m_currentThreadRegistrar)
+ return;
+
+ int error = pthread_key_create(&m_currentThreadRegistrar, unregisterThread);
+ if (error)
+ CRASH();
+}
+
+void Heap::registerThread()
+{
+ if (!m_currentThreadRegistrar || pthread_getspecific(m_currentThreadRegistrar))
+ return;
+
+ pthread_setspecific(m_currentThreadRegistrar, this);
+ Heap::Thread* thread = new Heap::Thread(pthread_self(), getCurrentPlatformThread(), currentThreadStackBase());
+
+ MutexLocker lock(m_registeredThreadsMutex);
+
+ thread->next = m_registeredThreads;
+ m_registeredThreads = thread;
+}
+
+void Heap::unregisterThread(void* p)
+{
+ if (p)
+ static_cast<Heap*>(p)->unregisterThread();
+}
+
+void Heap::unregisterThread()
+{
+ pthread_t currentPosixThread = pthread_self();
+
+ MutexLocker lock(m_registeredThreadsMutex);
+
+ if (pthread_equal(currentPosixThread, m_registeredThreads->posixThread)) {
+ Thread* t = m_registeredThreads;
+ m_registeredThreads = m_registeredThreads->next;
+ delete t;
+ } else {
+ Heap::Thread* last = m_registeredThreads;
+ Heap::Thread* t;
+ for (t = m_registeredThreads->next; t; t = t->next) {
+ if (pthread_equal(t->posixThread, currentPosixThread)) {
+ last->next = t->next;
+ break;
+ }
+ last = t;
+ }
+ ASSERT(t); // If t is NULL, we never found ourselves in the list.
+ delete t;
+ }
+}
+
+#else // ENABLE(JSC_MULTIPLE_THREADS)
+
+void Heap::registerThread()
+{
+}
+
+#endif
+
+#define IS_POINTER_ALIGNED(p) (((intptr_t)(p) & (sizeof(char*) - 1)) == 0)
+
+// cell size needs to be a power of two for this to be valid
+#define IS_HALF_CELL_ALIGNED(p) (((intptr_t)(p) & (CELL_MASK >> 1)) == 0)
+
+void Heap::markConservatively(void* start, void* end)
+{
+ if (start > end) {
+ void* tmp = start;
+ start = end;
+ end = tmp;
+ }
+
+ ASSERT((static_cast<char*>(end) - static_cast<char*>(start)) < 0x1000000);
+ ASSERT(IS_POINTER_ALIGNED(start));
+ ASSERT(IS_POINTER_ALIGNED(end));
+
+ char** p = static_cast<char**>(start);
+ char** e = static_cast<char**>(end);
+
+ size_t usedPrimaryBlocks = primaryHeap.usedBlocks;
+ size_t usedNumberBlocks = numberHeap.usedBlocks;
+ CollectorBlock** primaryBlocks = primaryHeap.blocks;
+ CollectorBlock** numberBlocks = numberHeap.blocks;
+
+ const size_t lastCellOffset = sizeof(CollectorCell) * (CELLS_PER_BLOCK - 1);
+
+ while (p != e) {
+ char* x = *p++;
+ if (IS_HALF_CELL_ALIGNED(x) && x) {
+ uintptr_t xAsBits = reinterpret_cast<uintptr_t>(x);
+ xAsBits &= CELL_ALIGN_MASK;
+ uintptr_t offset = xAsBits & BLOCK_OFFSET_MASK;
+ CollectorBlock* blockAddr = reinterpret_cast<CollectorBlock*>(xAsBits - offset);
+ // Mark the the number heap, we can mark these Cells directly to avoid the virtual call cost
+ for (size_t block = 0; block < usedNumberBlocks; block++) {
+ if ((numberBlocks[block] == blockAddr) & (offset <= lastCellOffset)) {
+ Heap::markCell(reinterpret_cast<JSCell*>(xAsBits));
+ goto endMarkLoop;
+ }
+ }
+
+ // Mark the primary heap
+ for (size_t block = 0; block < usedPrimaryBlocks; block++) {
+ if ((primaryBlocks[block] == blockAddr) & (offset <= lastCellOffset)) {
+ if (reinterpret_cast<CollectorCell*>(xAsBits)->u.freeCell.zeroIfFree != 0) {
+ JSCell* imp = reinterpret_cast<JSCell*>(xAsBits);
+ if (!imp->marked())
+ imp->mark();
+ }
+ break;
+ }
+ }
+ endMarkLoop:
+ ;
+ }
+ }
+}
+
+void NEVER_INLINE Heap::markCurrentThreadConservativelyInternal()
+{
+ void* dummy;
+ void* stackPointer = &dummy;
+ void* stackBase = currentThreadStackBase();
+ markConservatively(stackPointer, stackBase);
+}
+
+void Heap::markCurrentThreadConservatively()
+{
+ // setjmp forces volatile registers onto the stack
+ jmp_buf registers;
+#if COMPILER(MSVC)
+#pragma warning(push)
+#pragma warning(disable: 4611)
+#endif
+ setjmp(registers);
+#if COMPILER(MSVC)
+#pragma warning(pop)
+#endif
+
+ markCurrentThreadConservativelyInternal();
+}
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+
+static inline void suspendThread(const PlatformThread& platformThread)
+{
+#if PLATFORM(DARWIN)
+ thread_suspend(platformThread);
+#elif PLATFORM(WIN_OS)
+ SuspendThread(platformThread.handle);
+#else
+#error Need a way to suspend threads on this platform
+#endif
+}
+
+static inline void resumeThread(const PlatformThread& platformThread)
+{
+#if PLATFORM(DARWIN)
+ thread_resume(platformThread);
+#elif PLATFORM(WIN_OS)
+ ResumeThread(platformThread.handle);
+#else
+#error Need a way to resume threads on this platform
+#endif
+}
+
+typedef unsigned long usword_t; // word size, assumed to be either 32 or 64 bit
+
+#if PLATFORM(DARWIN)
+
+#if PLATFORM(X86)
+typedef i386_thread_state_t PlatformThreadRegisters;
+#elif PLATFORM(X86_64)
+typedef x86_thread_state64_t PlatformThreadRegisters;
+#elif PLATFORM(PPC)
+typedef ppc_thread_state_t PlatformThreadRegisters;
+#elif PLATFORM(PPC64)
+typedef ppc_thread_state64_t PlatformThreadRegisters;
+#elif PLATFORM(ARM)
+typedef arm_thread_state_t PlatformThreadRegisters;
+#else
+#error Unknown Architecture
+#endif
+
+#elif PLATFORM(WIN_OS)&& PLATFORM(X86)
+typedef CONTEXT PlatformThreadRegisters;
+#else
+#error Need a thread register struct for this platform
+#endif
+
+static size_t getPlatformThreadRegisters(const PlatformThread& platformThread, PlatformThreadRegisters& regs)
+{
+#if PLATFORM(DARWIN)
+
+#if PLATFORM(X86)
+ unsigned user_count = sizeof(regs)/sizeof(int);
+ thread_state_flavor_t flavor = i386_THREAD_STATE;
+#elif PLATFORM(X86_64)
+ unsigned user_count = x86_THREAD_STATE64_COUNT;
+ thread_state_flavor_t flavor = x86_THREAD_STATE64;
+#elif PLATFORM(PPC)
+ unsigned user_count = PPC_THREAD_STATE_COUNT;
+ thread_state_flavor_t flavor = PPC_THREAD_STATE;
+#elif PLATFORM(PPC64)
+ unsigned user_count = PPC_THREAD_STATE64_COUNT;
+ thread_state_flavor_t flavor = PPC_THREAD_STATE64;
+#elif PLATFORM(ARM)
+ unsigned user_count = ARM_THREAD_STATE_COUNT;
+ thread_state_flavor_t flavor = ARM_THREAD_STATE;
+#else
+#error Unknown Architecture
+#endif
+
+ kern_return_t result = thread_get_state(platformThread, flavor, (thread_state_t)®s, &user_count);
+ if (result != KERN_SUCCESS) {
+ WTFReportFatalError(__FILE__, __LINE__, WTF_PRETTY_FUNCTION,
+ "JavaScript garbage collection failed because thread_get_state returned an error (%d). This is probably the result of running inside Rosetta, which is not supported.", result);
+ CRASH();
+ }
+ return user_count * sizeof(usword_t);
+// end PLATFORM(DARWIN)
+
+#elif PLATFORM(WIN_OS) && PLATFORM(X86)
+ regs.ContextFlags = CONTEXT_INTEGER | CONTEXT_CONTROL | CONTEXT_SEGMENTS;
+ GetThreadContext(platformThread.handle, ®s);
+ return sizeof(CONTEXT);
+#else
+#error Need a way to get thread registers on this platform
+#endif
+}
+
+static inline void* otherThreadStackPointer(const PlatformThreadRegisters& regs)
+{
+#if PLATFORM(DARWIN)
+
+#if __DARWIN_UNIX03
+
+#if PLATFORM(X86)
+ return reinterpret_cast<void*>(regs.__esp);
+#elif PLATFORM(X86_64)
+ return reinterpret_cast<void*>(regs.__rsp);
+#elif PLATFORM(PPC) || PLATFORM(PPC64)
+ return reinterpret_cast<void*>(regs.__r1);
+#elif PLATFORM(ARM)
+ return reinterpret_cast<void*>(regs.__sp);
+#else
+#error Unknown Architecture
+#endif
+
+#else // !__DARWIN_UNIX03
+
+#if PLATFORM(X86)
+ return reinterpret_cast<void*>(regs.esp);
+#elif PLATFORM(X86_64)
+ return reinterpret_cast<void*>(regs.rsp);
+#elif (PLATFORM(PPC) || PLATFORM(PPC64))
+ return reinterpret_cast<void*>(regs.r1);
+#else
+#error Unknown Architecture
+#endif
+
+#endif // __DARWIN_UNIX03
+
+// end PLATFORM(DARWIN)
+#elif PLATFORM(X86) && PLATFORM(WIN_OS)
+ return reinterpret_cast<void*>((uintptr_t) regs.Esp);
+#else
+#error Need a way to get the stack pointer for another thread on this platform
+#endif
+}
+
+void Heap::markOtherThreadConservatively(Thread* thread)
+{
+ suspendThread(thread->platformThread);
+
+ PlatformThreadRegisters regs;
+ size_t regSize = getPlatformThreadRegisters(thread->platformThread, regs);
+
+ // mark the thread's registers
+ markConservatively(static_cast<void*>(®s), static_cast<void*>(reinterpret_cast<char*>(®s) + regSize));
+
+ void* stackPointer = otherThreadStackPointer(regs);
+ markConservatively(stackPointer, thread->stackBase);
+
+ resumeThread(thread->platformThread);
+}
+
+#endif
+
+void Heap::markStackObjectsConservatively()
+{
+ markCurrentThreadConservatively();
+
+#if ENABLE(JSC_MULTIPLE_THREADS)
+
+ if (m_currentThreadRegistrar) {
+
+ MutexLocker lock(m_registeredThreadsMutex);
+
+#ifndef NDEBUG
+ // Forbid malloc during the mark phase. Marking a thread suspends it, so
+ // a malloc inside mark() would risk a deadlock with a thread that had been
+ // suspended while holding the malloc lock.
+ fastMallocForbid();
+#endif
+ // It is safe to access the registeredThreads list, because we earlier asserted that locks are being held,
+ // and since this is a shared heap, they are real locks.
+ for (Thread* thread = m_registeredThreads; thread; thread = thread->next) {
+ if (!pthread_equal(thread->posixThread, pthread_self()))
+ markOtherThreadConservatively(thread);
+ }
+#ifndef NDEBUG
+ fastMallocAllow();
+#endif
+ }
+#endif
+}
+
+void Heap::setGCProtectNeedsLocking()
+{
+ // Most clients do not need to call this, with the notable exception of WebCore.
+ // Clients that use shared heap have JSLock protection, while others are supposed
+ // to do explicit locking. WebCore violates this contract in Database code,
+ // which calls gcUnprotect from a secondary thread.
+ if (!m_protectedValuesMutex)
+ m_protectedValuesMutex.set(new Mutex);
+}
+
+void Heap::protect(JSValuePtr k)
+{
+ ASSERT(k);
+ ASSERT(JSLock::currentThreadIsHoldingLock() || !m_globalData->isSharedInstance);
+
+ if (!k.isCell())
+ return;
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ m_protectedValues.add(k.asCell());
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+}
+
+void Heap::unprotect(JSValuePtr k)
+{
+ ASSERT(k);
+ ASSERT(JSLock::currentThreadIsHoldingLock() || !m_globalData->isSharedInstance);
+
+ if (!k.isCell())
+ return;
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ m_protectedValues.remove(k.asCell());
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+}
+
+Heap* Heap::heap(JSValuePtr v)
+{
+ if (!v.isCell())
+ return 0;
+ return Heap::cellBlock(v.asCell())->heap;
+}
+
+void Heap::markProtectedObjects()
+{
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ ProtectCountSet::iterator end = m_protectedValues.end();
+ for (ProtectCountSet::iterator it = m_protectedValues.begin(); it != end; ++it) {
+ JSCell* val = it->first;
+ if (!val->marked())
+ val->mark();
+ }
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+}
+
+template <HeapType heapType> size_t Heap::sweep()
+{
+ typedef typename HeapConstants<heapType>::Block Block;
+ typedef typename HeapConstants<heapType>::Cell Cell;
+
+ // SWEEP: delete everything with a zero refcount (garbage) and unmark everything else
+ CollectorHeap& heap = heapType == PrimaryHeap ? primaryHeap : numberHeap;
+
+ size_t emptyBlocks = 0;
+ size_t numLiveObjects = heap.numLiveObjects;
+
+ for (size_t block = 0; block < heap.usedBlocks; block++) {
+ Block* curBlock = reinterpret_cast<Block*>(heap.blocks[block]);
+
+ size_t usedCells = curBlock->usedCells;
+ Cell* freeList = curBlock->freeList;
+
+ if (usedCells == HeapConstants<heapType>::cellsPerBlock) {
+ // special case with a block where all cells are used -- testing indicates this happens often
+ for (size_t i = 0; i < HeapConstants<heapType>::cellsPerBlock; i++) {
+ if (!curBlock->marked.get(i >> HeapConstants<heapType>::bitmapShift)) {
+ Cell* cell = curBlock->cells + i;
+
+ if (heapType != NumberHeap) {
+ JSCell* imp = reinterpret_cast<JSCell*>(cell);
+ // special case for allocated but uninitialized object
+ // (We don't need this check earlier because nothing prior this point
+ // assumes the object has a valid vptr.)
+ if (cell->u.freeCell.zeroIfFree == 0)
+ continue;
+
+ imp->~JSCell();
+ }
+
+ --usedCells;
+ --numLiveObjects;
+
+ // put cell on the free list
+ cell->u.freeCell.zeroIfFree = 0;
+ cell->u.freeCell.next = freeList - (cell + 1);
+ freeList = cell;
+ }
+ }
+ } else {
+ size_t minimumCellsToProcess = usedCells;
+ for (size_t i = 0; (i < minimumCellsToProcess) & (i < HeapConstants<heapType>::cellsPerBlock); i++) {
+ Cell* cell = curBlock->cells + i;
+ if (cell->u.freeCell.zeroIfFree == 0) {
+ ++minimumCellsToProcess;
+ } else {
+ if (!curBlock->marked.get(i >> HeapConstants<heapType>::bitmapShift)) {
+ if (heapType != NumberHeap) {
+ JSCell* imp = reinterpret_cast<JSCell*>(cell);
+ imp->~JSCell();
+ }
+ --usedCells;
+ --numLiveObjects;
+
+ // put cell on the free list
+ cell->u.freeCell.zeroIfFree = 0;
+ cell->u.freeCell.next = freeList - (cell + 1);
+ freeList = cell;
+ }
+ }
+ }
+ }
+
+ curBlock->usedCells = static_cast<uint32_t>(usedCells);
+ curBlock->freeList = freeList;
+ curBlock->marked.clearAll();
+
+ if (usedCells == 0) {
+ emptyBlocks++;
+ if (emptyBlocks > SPARE_EMPTY_BLOCKS) {
+#if !DEBUG_COLLECTOR
+ freeBlock(reinterpret_cast<CollectorBlock*>(curBlock));
+#endif
+ // swap with the last block so we compact as we go
+ heap.blocks[block] = heap.blocks[heap.usedBlocks - 1];
+ heap.usedBlocks--;
+ block--; // Don't move forward a step in this case
+
+ if (heap.numBlocks > MIN_ARRAY_SIZE && heap.usedBlocks < heap.numBlocks / LOW_WATER_FACTOR) {
+ heap.numBlocks = heap.numBlocks / GROWTH_FACTOR;
+ heap.blocks = static_cast<CollectorBlock**>(fastRealloc(heap.blocks, heap.numBlocks * sizeof(CollectorBlock*)));
+ }
+ }
+ }
+ }
+
+ if (heap.numLiveObjects != numLiveObjects)
+ heap.firstBlockWithPossibleSpace = 0;
+
+ heap.numLiveObjects = numLiveObjects;
+ heap.numLiveObjectsAtLastCollect = numLiveObjects;
+ heap.extraCost = 0;
+ return numLiveObjects;
+}
+
+bool Heap::collect()
+{
+#ifndef NDEBUG
+ if (m_globalData->isSharedInstance) {
+ ASSERT(JSLock::lockCount() > 0);
+ ASSERT(JSLock::currentThreadIsHoldingLock());
+ }
+#endif
+
+ ASSERT((primaryHeap.operationInProgress == NoOperation) | (numberHeap.operationInProgress == NoOperation));
+ if ((primaryHeap.operationInProgress != NoOperation) | (numberHeap.operationInProgress != NoOperation))
+ CRASH();
+
+ JAVASCRIPTCORE_GC_BEGIN();
+ primaryHeap.operationInProgress = Collection;
+ numberHeap.operationInProgress = Collection;
+
+ // MARK: first mark all referenced objects recursively starting out from the set of root objects
+
+ markStackObjectsConservatively();
+ markProtectedObjects();
+ if (m_markListSet && m_markListSet->size())
+ ArgList::markLists(*m_markListSet);
+ if (m_globalData->exception && !m_globalData->exception.marked())
+ m_globalData->exception.mark();
+ m_globalData->interpreter->registerFile().markCallFrames(this);
+ m_globalData->smallStrings.mark();
+ if (m_globalData->scopeNodeBeingReparsed)
+ m_globalData->scopeNodeBeingReparsed->mark();
+
+ JAVASCRIPTCORE_GC_MARKED();
+
+ size_t originalLiveObjects = primaryHeap.numLiveObjects + numberHeap.numLiveObjects;
+ size_t numLiveObjects = sweep<PrimaryHeap>();
+ numLiveObjects += sweep<NumberHeap>();
+
+ primaryHeap.operationInProgress = NoOperation;
+ numberHeap.operationInProgress = NoOperation;
+ JAVASCRIPTCORE_GC_END(originalLiveObjects, numLiveObjects);
+
+ return numLiveObjects < originalLiveObjects;
+}
+
+size_t Heap::objectCount()
+{
+ return primaryHeap.numLiveObjects + numberHeap.numLiveObjects - m_globalData->smallStrings.count();
+}
+
+template <HeapType heapType>
+static void addToStatistics(Heap::Statistics& statistics, const CollectorHeap& heap)
+{
+ typedef HeapConstants<heapType> HC;
+ for (size_t i = 0; i < heap.usedBlocks; ++i) {
+ if (heap.blocks[i]) {
+ statistics.size += BLOCK_SIZE;
+ statistics.free += (HC::cellsPerBlock - heap.blocks[i]->usedCells) * HC::cellSize;
+ }
+ }
+}
+
+Heap::Statistics Heap::statistics() const
+{
+ Statistics statistics = { 0, 0 };
+ JSC::addToStatistics<PrimaryHeap>(statistics, primaryHeap);
+ JSC::addToStatistics<NumberHeap>(statistics, numberHeap);
+ return statistics;
+}
+
+size_t Heap::globalObjectCount()
+{
+ size_t count = 0;
+ if (JSGlobalObject* head = m_globalData->head) {
+ JSGlobalObject* o = head;
+ do {
+ ++count;
+ o = o->next();
+ } while (o != head);
+ }
+ return count;
+}
+
+size_t Heap::protectedGlobalObjectCount()
+{
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ size_t count = 0;
+ if (JSGlobalObject* head = m_globalData->head) {
+ JSGlobalObject* o = head;
+ do {
+ if (m_protectedValues.contains(o))
+ ++count;
+ o = o->next();
+ } while (o != head);
+ }
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+
+ return count;
+}
+
+size_t Heap::protectedObjectCount()
+{
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ size_t result = m_protectedValues.size();
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+
+ return result;
+}
+
+static const char* typeName(JSCell* cell)
+{
+ if (cell->isString())
+ return "string";
+ if (cell->isNumber())
+ return "number";
+ if (cell->isGetterSetter())
+ return "gettersetter";
+ ASSERT(cell->isObject());
+ const ClassInfo* info = static_cast<JSObject*>(cell)->classInfo();
+ return info ? info->className : "Object";
+}
+
+HashCountedSet<const char*>* Heap::protectedObjectTypeCounts()
+{
+ HashCountedSet<const char*>* counts = new HashCountedSet<const char*>;
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->lock();
+
+ ProtectCountSet::iterator end = m_protectedValues.end();
+ for (ProtectCountSet::iterator it = m_protectedValues.begin(); it != end; ++it)
+ counts->add(typeName(it->first));
+
+ if (m_protectedValuesMutex)
+ m_protectedValuesMutex->unlock();
+
+ return counts;
+}
+
+bool Heap::isBusy()
+{
+ return (primaryHeap.operationInProgress != NoOperation) | (numberHeap.operationInProgress != NoOperation);
+}
+
+Heap::iterator Heap::primaryHeapBegin()
+{
+ return iterator(primaryHeap.blocks, primaryHeap.blocks + primaryHeap.usedBlocks);
+}
+
+Heap::iterator Heap::primaryHeapEnd()
+{
+ return iterator(primaryHeap.blocks + primaryHeap.usedBlocks, primaryHeap.blocks + primaryHeap.usedBlocks);
+}
+
+} // namespace JSC