-// -*- mode: c++; c-basic-offset: 4 -*-
/*
- * This file is part of the KDE libraries
- * Copyright (C) 2006 Apple Computer, Inc.
+ * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
#ifndef WTF_VectorTraits_h
#define WTF_VectorTraits_h
+#include "OwnPtr.h"
#include "RefPtr.h"
+#include "TypeTraits.h"
#include <utility>
+#include <memory>
using std::pair;
namespace WTF {
- template <typename T> struct IsPod { static const bool value = false; };
- template <> struct IsPod<bool> { static const bool value = true; };
- template <> struct IsPod<char> { static const bool value = true; };
- template <> struct IsPod<signed char> { static const bool value = true; };
- template <> struct IsPod<unsigned char> { static const bool value = true; };
- template <> struct IsPod<short> { static const bool value = true; };
- template <> struct IsPod<unsigned short> { static const bool value = true; };
- template <> struct IsPod<int> { static const bool value = true; };
- template <> struct IsPod<unsigned int> { static const bool value = true; };
- template <> struct IsPod<long> { static const bool value = true; };
- template <> struct IsPod<unsigned long> { static const bool value = true; };
- template <> struct IsPod<long long> { static const bool value = true; };
- template <> struct IsPod<unsigned long long> { static const bool value = true; };
- template <> struct IsPod<float> { static const bool value = true; };
- template <> struct IsPod<double> { static const bool value = true; };
- template <> struct IsPod<long double> { static const bool value = true; };
- template <typename P> struct IsPod<P *> { static const bool value = true; };
-
template<bool isPod, typename T>
- class VectorTraitsBase;
+ struct VectorTraitsBase;
template<typename T>
struct VectorTraitsBase<false, T>
static const bool canCompareWithMemcmp = true;
};
- // we know RefPtr is simple enough that initializing to 0 and moving with memcpy
+ // we know OwnPtr and RefPtr are simple enough that initializing to 0 and moving with memcpy
// (and then not destructing the original) will totally work
template<typename P>
struct VectorTraits<RefPtr<P> > : SimpleClassVectorTraits { };
-
+
+ template<typename P>
+ struct VectorTraits<OwnPtr<P> > : SimpleClassVectorTraits { };
+
template<typename First, typename Second>
struct VectorTraits<pair<First, Second> >
{