#define CallFrame_h
#include "AbstractPC.h"
-#include "JSGlobalData.h"
+#include "VM.h"
+#include "JSStack.h"
#include "MacroAssemblerCodeRef.h"
-#include "RegisterFile.h"
+#include "Register.h"
namespace JSC {
class Arguments;
class JSActivation;
class Interpreter;
- class ScopeChainNode;
+ class JSScope;
// Represents the current state of script execution.
// Passed as the first argument to most functions.
class ExecState : private Register {
public:
- JSValue calleeAsValue() const { return this[RegisterFile::Callee].jsValue(); }
- JSObject* callee() const { return this[RegisterFile::Callee].function(); }
- CodeBlock* codeBlock() const { return this[RegisterFile::CodeBlock].Register::codeBlock(); }
- ScopeChainNode* scopeChain() const
+ JSValue calleeAsValue() const { return this[JSStack::Callee].jsValue(); }
+ JSObject* callee() const { return this[JSStack::Callee].function(); }
+ CodeBlock* codeBlock() const { return this[JSStack::CodeBlock].Register::codeBlock(); }
+ JSScope* scope() const
{
- ASSERT(this[RegisterFile::ScopeChain].Register::scopeChain());
- return this[RegisterFile::ScopeChain].Register::scopeChain();
+ ASSERT(this[JSStack::ScopeChain].Register::scope());
+ return this[JSStack::ScopeChain].Register::scope();
}
// Global object in which execution began.
// Global object in which the currently executing code was defined.
// Differs from dynamicGlobalObject() during function calls across web browser frames.
- inline JSGlobalObject* lexicalGlobalObject() const;
+ JSGlobalObject* lexicalGlobalObject() const;
// Differs from lexicalGlobalObject because this will have DOM window shell rather than
// the actual DOM window, which can't be "this" for security reasons.
- inline JSObject* globalThisValue() const;
+ JSObject* globalThisValue() const;
- inline JSGlobalData& globalData() const;
+ VM& vm() const;
// Convenience functions for access to global data.
// It takes a few memory references to get from a call frame to the global data
// pointer, so these are inefficient, and should be used sparingly in new code.
// But they're used in many places in legacy code, so they're not going away any time soon.
- void clearException() { globalData().exception = JSValue(); }
- JSValue exception() const { return globalData().exception; }
- bool hadException() const { return globalData().exception; }
+ void clearException() { vm().exception = JSValue(); }
+ void clearSupplementaryExceptionInfo()
+ {
+ vm().clearExceptionStack();
+ }
- const CommonIdentifiers& propertyNames() const { return *globalData().propertyNames; }
- const MarkedArgumentBuffer& emptyList() const { return *globalData().emptyList; }
- Interpreter* interpreter() { return globalData().interpreter; }
- Heap* heap() { return &globalData().heap; }
+ JSValue exception() const { return vm().exception; }
+ bool hadException() const { return vm().exception; }
+
+ const CommonIdentifiers& propertyNames() const { return *vm().propertyNames; }
+ const MarkedArgumentBuffer& emptyList() const { return *vm().emptyList; }
+ Interpreter* interpreter() { return vm().interpreter; }
+ Heap* heap() { return &vm().heap; }
#ifndef NDEBUG
void dumpCaller();
#endif
- static const HashTable* arrayConstructorTable(CallFrame* callFrame) { return callFrame->globalData().arrayConstructorTable; }
- static const HashTable* arrayPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().arrayPrototypeTable; }
- static const HashTable* booleanPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().booleanPrototypeTable; }
- static const HashTable* dateTable(CallFrame* callFrame) { return callFrame->globalData().dateTable; }
- static const HashTable* dateConstructorTable(CallFrame* callFrame) { return callFrame->globalData().dateConstructorTable; }
- static const HashTable* errorPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().errorPrototypeTable; }
- static const HashTable* globalObjectTable(CallFrame* callFrame) { return callFrame->globalData().globalObjectTable; }
- static const HashTable* jsonTable(CallFrame* callFrame) { return callFrame->globalData().jsonTable; }
- static const HashTable* mathTable(CallFrame* callFrame) { return callFrame->globalData().mathTable; }
- static const HashTable* numberConstructorTable(CallFrame* callFrame) { return callFrame->globalData().numberConstructorTable; }
- static const HashTable* numberPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().numberPrototypeTable; }
- static const HashTable* objectConstructorTable(CallFrame* callFrame) { return callFrame->globalData().objectConstructorTable; }
- static const HashTable* objectPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().objectPrototypeTable; }
- static const HashTable* regExpTable(CallFrame* callFrame) { return callFrame->globalData().regExpTable; }
- static const HashTable* regExpConstructorTable(CallFrame* callFrame) { return callFrame->globalData().regExpConstructorTable; }
- static const HashTable* regExpPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().regExpPrototypeTable; }
- static const HashTable* stringTable(CallFrame* callFrame) { return callFrame->globalData().stringTable; }
- static const HashTable* stringConstructorTable(CallFrame* callFrame) { return callFrame->globalData().stringConstructorTable; }
+ static const HashTable* arrayConstructorTable(CallFrame* callFrame) { return callFrame->vm().arrayConstructorTable; }
+ static const HashTable* arrayPrototypeTable(CallFrame* callFrame) { return callFrame->vm().arrayPrototypeTable; }
+ static const HashTable* booleanPrototypeTable(CallFrame* callFrame) { return callFrame->vm().booleanPrototypeTable; }
+ static const HashTable* dateTable(CallFrame* callFrame) { return callFrame->vm().dateTable; }
+ static const HashTable* dateConstructorTable(CallFrame* callFrame) { return callFrame->vm().dateConstructorTable; }
+ static const HashTable* errorPrototypeTable(CallFrame* callFrame) { return callFrame->vm().errorPrototypeTable; }
+ static const HashTable* globalObjectTable(CallFrame* callFrame) { return callFrame->vm().globalObjectTable; }
+ static const HashTable* jsonTable(CallFrame* callFrame) { return callFrame->vm().jsonTable; }
+ static const HashTable* mathTable(CallFrame* callFrame) { return callFrame->vm().mathTable; }
+ static const HashTable* numberConstructorTable(CallFrame* callFrame) { return callFrame->vm().numberConstructorTable; }
+ static const HashTable* numberPrototypeTable(CallFrame* callFrame) { return callFrame->vm().numberPrototypeTable; }
+ static const HashTable* objectConstructorTable(CallFrame* callFrame) { return callFrame->vm().objectConstructorTable; }
+ static const HashTable* privateNamePrototypeTable(CallFrame* callFrame) { return callFrame->vm().privateNamePrototypeTable; }
+ static const HashTable* regExpTable(CallFrame* callFrame) { return callFrame->vm().regExpTable; }
+ static const HashTable* regExpConstructorTable(CallFrame* callFrame) { return callFrame->vm().regExpConstructorTable; }
+ static const HashTable* regExpPrototypeTable(CallFrame* callFrame) { return callFrame->vm().regExpPrototypeTable; }
+ static const HashTable* stringConstructorTable(CallFrame* callFrame) { return callFrame->vm().stringConstructorTable; }
static CallFrame* create(Register* callFrameBase) { return static_cast<CallFrame*>(callFrameBase); }
Register* registers() { return this; }
CallFrame& operator=(const Register& r) { *static_cast<Register*>(this) = r; return *this; }
- CallFrame* callerFrame() const { return this[RegisterFile::CallerFrame].callFrame(); }
-#if ENABLE(JIT)
- ReturnAddressPtr returnPC() const { return ReturnAddressPtr(this[RegisterFile::ReturnPC].vPC()); }
- bool hasReturnPC() const { return !!this[RegisterFile::ReturnPC].vPC(); }
- void clearReturnPC() { registers()[RegisterFile::ReturnPC] = static_cast<Instruction*>(0); }
+ CallFrame* callerFrame() const { return this[JSStack::CallerFrame].callFrame(); }
+#if ENABLE(JIT) || ENABLE(LLINT)
+ ReturnAddressPtr returnPC() const { return ReturnAddressPtr(this[JSStack::ReturnPC].vPC()); }
+ bool hasReturnPC() const { return !!this[JSStack::ReturnPC].vPC(); }
+ void clearReturnPC() { registers()[JSStack::ReturnPC] = static_cast<Instruction*>(0); }
#endif
- AbstractPC abstractReturnPC(JSGlobalData& globalData) { return AbstractPC(globalData, this); }
+ AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); }
#if USE(JSVALUE32_64)
unsigned bytecodeOffsetForNonDFGCode() const;
void setBytecodeOffsetForNonDFGCode(unsigned offset);
unsigned bytecodeOffsetForNonDFGCode() const
{
ASSERT(codeBlock());
- return this[RegisterFile::ArgumentCount].tag();
+ return this[JSStack::ArgumentCount].tag();
}
void setBytecodeOffsetForNonDFGCode(unsigned offset)
{
ASSERT(codeBlock());
- this[RegisterFile::ArgumentCount].tag() = static_cast<int32_t>(offset);
+ this[JSStack::ArgumentCount].tag() = static_cast<int32_t>(offset);
}
#endif
Register* frameExtentInternal();
#if ENABLE(DFG_JIT)
- InlineCallFrame* inlineCallFrame() const { return this[RegisterFile::ReturnPC].asInlineCallFrame(); }
- unsigned codeOriginIndexForDFG() const { return this[RegisterFile::ArgumentCount].tag(); }
+ InlineCallFrame* inlineCallFrame() const { return this[JSStack::ReturnPC].asInlineCallFrame(); }
+ unsigned codeOriginIndexForDFG() const { return this[JSStack::ArgumentCount].tag(); }
#else
// This will never be called if !ENABLE(DFG_JIT) since all calls should be guarded by
// isInlineCallFrame(). But to make it easier to write code without having a bunch of
// #if's, we make a dummy implementation available anyway.
InlineCallFrame* inlineCallFrame() const
{
- ASSERT_NOT_REACHED();
+ RELEASE_ASSERT_NOT_REACHED();
return 0;
}
#endif
-#if ENABLE(CLASSIC_INTERPRETER)
- Instruction* returnVPC() const { return this[RegisterFile::ReturnPC].vPC(); }
-#endif
#if USE(JSVALUE32_64)
Instruction* currentVPC() const
{
- return bitwise_cast<Instruction*>(this[RegisterFile::ArgumentCount].tag());
+ return bitwise_cast<Instruction*>(this[JSStack::ArgumentCount].tag());
}
void setCurrentVPC(Instruction* vpc)
{
- this[RegisterFile::ArgumentCount].tag() = bitwise_cast<int32_t>(vpc);
+ this[JSStack::ArgumentCount].tag() = bitwise_cast<int32_t>(vpc);
}
#else
Instruction* currentVPC() const;
void setCurrentVPC(Instruction* vpc);
#endif
- void setCallerFrame(CallFrame* callerFrame) { static_cast<Register*>(this)[RegisterFile::CallerFrame] = callerFrame; }
- void setScopeChain(ScopeChainNode* scopeChain) { static_cast<Register*>(this)[RegisterFile::ScopeChain] = scopeChain; }
+ void setCallerFrame(CallFrame* callerFrame) { static_cast<Register*>(this)[JSStack::CallerFrame] = callerFrame; }
+ void setScope(JSScope* scope) { static_cast<Register*>(this)[JSStack::ScopeChain] = scope; }
- ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, ScopeChainNode* scopeChain,
+ ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, JSScope* scope,
CallFrame* callerFrame, int argc, JSObject* callee)
{
ASSERT(callerFrame); // Use noCaller() rather than 0 for the outer host call frame caller.
- ASSERT(callerFrame == noCaller() || callerFrame->removeHostCallFrameFlag()->registerFile()->end() >= this);
+ ASSERT(callerFrame == noCaller() || callerFrame->removeHostCallFrameFlag()->stack()->end() >= this);
setCodeBlock(codeBlock);
- setScopeChain(scopeChain);
+ setScope(scope);
setCallerFrame(callerFrame);
setReturnPC(vPC); // This is either an Instruction* or a pointer into JIT generated code stored as an Instruction*.
setArgumentCountIncludingThis(argc); // original argument count (for the sake of the "arguments" object)
}
// Read a register from the codeframe (or constant from the CodeBlock).
- inline Register& r(int);
+ Register& r(int);
// Read a register for a non-constant
- inline Register& uncheckedR(int);
+ Register& uncheckedR(int);
- // Access to arguments.
+ // Access to arguments as passed. (After capture, arguments may move to a different location.)
size_t argumentCount() const { return argumentCountIncludingThis() - 1; }
- size_t argumentCountIncludingThis() const { return this[RegisterFile::ArgumentCount].payload(); }
- static int argumentOffset(size_t argument) { return s_firstArgumentOffset - argument; }
- static int argumentOffsetIncludingThis(size_t argument) { return s_thisArgumentOffset - argument; }
+ size_t argumentCountIncludingThis() const { return this[JSStack::ArgumentCount].payload(); }
+ static int argumentOffset(int argument) { return s_firstArgumentOffset - argument; }
+ static int argumentOffsetIncludingThis(int argument) { return s_thisArgumentOffset - argument; }
+
+ // In the following (argument() and setArgument()), the 'argument'
+ // parameter is the index of the arguments of the target function of
+ // this frame. The index starts at 0 for the first arg, 1 for the
+ // second, etc.
+ //
+ // The arguments (in this case) do not include the 'this' value.
+ // arguments(0) will not fetch the 'this' value. To get/set 'this',
+ // use thisValue() and setThisValue() below.
JSValue argument(size_t argument)
{
JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); }
void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; }
- static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + RegisterFile::CallFrameHeaderSize; }
+ JSValue argumentAfterCapture(size_t argument);
+
+ static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + JSStack::CallFrameHeaderSize; }
// FIXME: Remove these.
int hostThisRegister() { return thisArgumentOffset(); }
CallFrame* addHostCallFrameFlag() const { return reinterpret_cast<CallFrame*>(reinterpret_cast<intptr_t>(this) | HostCallFrameFlag); }
CallFrame* removeHostCallFrameFlag() { return reinterpret_cast<CallFrame*>(reinterpret_cast<intptr_t>(this) & ~HostCallFrameFlag); }
- void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[RegisterFile::ArgumentCount].payload() = count; }
- void setCallee(JSObject* callee) { static_cast<Register*>(this)[RegisterFile::Callee] = Register::withCallee(callee); }
- void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[RegisterFile::CodeBlock] = codeBlock; }
- void setReturnPC(void* value) { static_cast<Register*>(this)[RegisterFile::ReturnPC] = (Instruction*)value; }
+ void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[JSStack::ArgumentCount].payload() = count; }
+ void setCallee(JSObject* callee) { static_cast<Register*>(this)[JSStack::Callee] = Register::withCallee(callee); }
+ void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[JSStack::CodeBlock] = codeBlock; }
+ void setReturnPC(void* value) { static_cast<Register*>(this)[JSStack::ReturnPC] = (Instruction*)value; }
#if ENABLE(DFG_JIT)
bool isInlineCallFrame();
- void setInlineCallFrame(InlineCallFrame* inlineCallFrame) { static_cast<Register*>(this)[RegisterFile::ReturnPC] = inlineCallFrame; }
+ void setInlineCallFrame(InlineCallFrame* inlineCallFrame) { static_cast<Register*>(this)[JSStack::ReturnPC] = inlineCallFrame; }
// Call this to get the semantically correct JS CallFrame* for the
// currently executing function.
// to the caller. This resolves issues surrounding inlining and the
// HostCallFrameFlag stuff.
CallFrame* trueCallerFrame();
+
+ CodeBlock* someCodeBlockForPossiblyInlinedCode();
#else
bool isInlineCallFrame() { return false; }
CallFrame* trueCallFrame(AbstractPC) { return this; }
CallFrame* trueCallerFrame() { return callerFrame()->removeHostCallFrameFlag(); }
+
+ CodeBlock* someCodeBlockForPossiblyInlinedCode() { return codeBlock(); }
#endif
+ CallFrame* callerFrameNoFlags() { return callerFrame()->removeHostCallFrameFlag(); }
// Call this to get the true call frame (accounted for inlining and any
// other optimizations), when you have entered into VM code through one
private:
static const intptr_t HostCallFrameFlag = 1;
- static const int s_thisArgumentOffset = -1 - RegisterFile::CallFrameHeaderSize;
+ static const int s_thisArgumentOffset = -1 - JSStack::CallFrameHeaderSize;
static const int s_firstArgumentOffset = s_thisArgumentOffset - 1;
#ifndef NDEBUG
- RegisterFile* registerFile();
+ JSStack* stack();
#endif
#if ENABLE(DFG_JIT)
bool isInlineCallFrameSlow();
#endif
ExecState();
~ExecState();
+
+ // The following are for internal use in debugging and verification
+ // code only and not meant as an API for general usage:
+
+ size_t argIndexForRegister(Register* reg)
+ {
+ // The register at 'offset' number of slots from the frame pointer
+ // i.e.
+ // reg = frame[offset];
+ // ==> reg = frame + offset;
+ // ==> offset = reg - frame;
+ int offset = reg - this->registers();
+
+ // The offset is defined (based on argumentOffset()) to be:
+ // offset = s_firstArgumentOffset - argIndex;
+ // Hence:
+ // argIndex = s_firstArgumentOffset - offset;
+ size_t argIndex = s_firstArgumentOffset - offset;
+ return argIndex;
+ }
+
+ JSValue getArgumentUnsafe(size_t argIndex)
+ {
+ // User beware! This method does not verify that there is a valid
+ // argument at the specified argIndex. This is used for debugging
+ // and verification code only. The caller is expected to know what
+ // he/she is doing when calling this method.
+ return this[argumentOffset(argIndex)].jsValue();
+ }
+
+ friend class JSStack;
+ friend class VMInspector;
};
} // namespace JSC