#define WTF_VectorTraits_h
#include "RefPtr.h"
+#include "TypeTraits.h"
#include <utility>
#include <memory>
namespace WTF {
- template <typename T> struct IsPod { static const bool value = false; };
- template <> struct IsPod<bool> { static const bool value = true; };
- template <> struct IsPod<char> { static const bool value = true; };
- template <> struct IsPod<signed char> { static const bool value = true; };
- template <> struct IsPod<unsigned char> { static const bool value = true; };
- template <> struct IsPod<short> { static const bool value = true; };
- template <> struct IsPod<unsigned short> { static const bool value = true; };
- template <> struct IsPod<int> { static const bool value = true; };
- template <> struct IsPod<unsigned int> { static const bool value = true; };
- template <> struct IsPod<long> { static const bool value = true; };
- template <> struct IsPod<unsigned long> { static const bool value = true; };
- template <> struct IsPod<long long> { static const bool value = true; };
- template <> struct IsPod<unsigned long long> { static const bool value = true; };
- template <> struct IsPod<float> { static const bool value = true; };
- template <> struct IsPod<double> { static const bool value = true; };
- template <> struct IsPod<long double> { static const bool value = true; };
- template <typename P> struct IsPod<P *> { static const bool value = true; };
-
template<bool isPod, typename T>
class VectorTraitsBase;