/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
- * (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
+ * (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
#include <stdint.h>
#include <stdlib.h>
+#if OS(WINCE)
+extern "C" {
+#include "wince/mt19937ar.c"
+}
+#endif
+
+#if PLATFORM(BREWMP)
+#include <AEEAppGen.h>
+#include <AEESource.h>
+#include <AEEStdLib.h>
+#endif
+
namespace WTF {
double weakRandomNumber()
#if COMPILER(MSVC) && defined(_CRT_RAND_S)
// rand_s is incredibly slow on windows so we fall back on rand for Math.random
return (rand() + (rand() / (RAND_MAX + 1.0))) / (RAND_MAX + 1.0);
+#elif PLATFORM(BREWMP)
+ uint32_t bits;
+ GETRAND(reinterpret_cast<byte*>(&bits), sizeof(uint32_t));
+ return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
#else
return randomNumber();
#endif
uint32_t bits;
rand_s(&bits);
return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
-#elif PLATFORM(DARWIN)
+#elif OS(DARWIN)
uint32_t bits = arc4random();
return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
-#elif PLATFORM(UNIX)
+#elif OS(UNIX)
uint32_t part1 = random() & (RAND_MAX - 1);
uint32_t part2 = random() & (RAND_MAX - 1);
// random only provides 31 bits
// Mask off the low 53bits
fullRandom &= (1LL << 53) - 1;
return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
+#elif OS(WINCE)
+ return genrand_res53();
+#elif OS(WINDOWS)
+ uint32_t part1 = rand() & (RAND_MAX - 1);
+ uint32_t part2 = rand() & (RAND_MAX - 1);
+ uint32_t part3 = rand() & (RAND_MAX - 1);
+ uint32_t part4 = rand() & (RAND_MAX - 1);
+ // rand only provides 15 bits on Win32
+ uint64_t fullRandom = part1;
+ fullRandom <<= 15;
+ fullRandom |= part2;
+ fullRandom <<= 15;
+ fullRandom |= part3;
+ fullRandom <<= 15;
+ fullRandom |= part4;
+
+ // Mask off the low 53bits
+ fullRandom &= (1LL << 53) - 1;
+ return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
+#elif PLATFORM(BREWMP)
+ uint32_t bits;
+ ISource* randomSource;
+
+ IShell* shell = reinterpret_cast<AEEApplet*>(GETAPPINSTANCE())->m_pIShell;
+ ISHELL_CreateInstance(shell, AEECLSID_RANDOM, reinterpret_cast<void**>(&randomSource));
+ ISOURCE_Read(randomSource, reinterpret_cast<char*>(&bits), 4);
+ ISOURCE_Release(randomSource);
+
+ return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
#else
uint32_t part1 = rand() & (RAND_MAX - 1);
uint32_t part2 = rand() & (RAND_MAX - 1);