#include "Identifier.h"
#include "CallFrame.h"
+#include "NumericStrings.h"
#include <new> // for placement new
#include <string.h> // for strlen
#include <wtf/Assertions.h>
#include <wtf/FastMalloc.h>
#include <wtf/HashSet.h>
+#include <wtf/WTFThreadData.h>
+#include <wtf/text/StringHash.h>
-namespace JSC {
-
-typedef HashMap<const char*, RefPtr<UString::Rep>, PtrHash<const char*> > LiteralIdentifierTable;
-
-class IdentifierTable {
-public:
- ~IdentifierTable()
- {
- HashSet<UString::Rep*>::iterator end = m_table.end();
- for (HashSet<UString::Rep*>::iterator iter = m_table.begin(); iter != end; ++iter)
- (*iter)->setIdentifierTable(0);
- }
-
- std::pair<HashSet<UString::Rep*>::iterator, bool> add(UString::Rep* value)
- {
- std::pair<HashSet<UString::Rep*>::iterator, bool> result = m_table.add(value);
- (*result.first)->setIdentifierTable(this);
- return result;
- }
-
- template<typename U, typename V>
- std::pair<HashSet<UString::Rep*>::iterator, bool> add(U value)
- {
- std::pair<HashSet<UString::Rep*>::iterator, bool> result = m_table.add<U, V>(value);
- (*result.first)->setIdentifierTable(this);
- return result;
- }
-
- void remove(UString::Rep* r) { m_table.remove(r); }
+using WTF::ThreadSpecific;
- LiteralIdentifierTable& literalTable() { return m_literalTable; }
+namespace JSC {
-private:
- HashSet<UString::Rep*> m_table;
- LiteralIdentifierTable m_literalTable;
-};
+IdentifierTable::~IdentifierTable()
+{
+ HashSet<StringImpl*>::iterator end = m_table.end();
+ for (HashSet<StringImpl*>::iterator iter = m_table.begin(); iter != end; ++iter)
+ (*iter)->setIsIdentifier(false);
+}
+std::pair<HashSet<StringImpl*>::iterator, bool> IdentifierTable::add(StringImpl* value)
+{
+ std::pair<HashSet<StringImpl*>::iterator, bool> result = m_table.add(value);
+ (*result.first)->setIsIdentifier(true);
+ return result;
+}
+template<typename U, typename V>
+std::pair<HashSet<StringImpl*>::iterator, bool> IdentifierTable::add(U value)
+{
+ std::pair<HashSet<StringImpl*>::iterator, bool> result = m_table.add<U, V>(value);
+ (*result.first)->setIsIdentifier(true);
+ return result;
+}
IdentifierTable* createIdentifierTable()
{
bool Identifier::equal(const UString::Rep* r, const char* s)
{
- int length = r->len;
- const UChar* d = r->data();
+ int length = r->length();
+ const UChar* d = r->characters();
for (int i = 0; i != length; ++i)
if (d[i] != (unsigned char)s[i])
return false;
return s[length] == 0;
}
-bool Identifier::equal(const UString::Rep* r, const UChar* s, int length)
+bool Identifier::equal(const UString::Rep* r, const UChar* s, unsigned length)
{
- if (r->len != length)
+ if (r->length() != length)
return false;
- const UChar* d = r->data();
- for (int i = 0; i != length; ++i)
+ const UChar* d = r->characters();
+ for (unsigned i = 0; i != length; ++i)
if (d[i] != s[i])
return false;
return true;
}
-struct CStringTranslator {
+struct IdentifierCStringTranslator {
static unsigned hash(const char* c)
{
return UString::Rep::computeHash(c);
static void translate(UString::Rep*& location, const char* c, unsigned hash)
{
size_t length = strlen(c);
- UChar* d = static_cast<UChar*>(fastMalloc(sizeof(UChar) * length));
+ UChar* d;
+ UString::Rep* r = UString::Rep::createUninitialized(length, d).releaseRef();
for (size_t i = 0; i != length; i++)
d[i] = static_cast<unsigned char>(c[i]); // use unsigned char to zero-extend instead of sign-extend
-
- UString::Rep* r = UString::Rep::create(d, static_cast<int>(length)).releaseRef();
- r->_hash = hash;
-
+ r->setHash(hash);
location = r;
}
};
PassRefPtr<UString::Rep> Identifier::add(JSGlobalData* globalData, const char* c)
{
- if (!c) {
- UString::Rep::null().hash();
- return &UString::Rep::null();
- }
- if (!c[0]) {
- UString::Rep::empty().hash();
- return &UString::Rep::empty();
- }
+ if (!c)
+ return UString::null().rep();
+ if (!c[0])
+ return UString::Rep::empty();
if (!c[1])
return add(globalData, globalData->smallStrings.singleCharacterStringRep(static_cast<unsigned char>(c[0])));
if (iter != literalIdentifierTable.end())
return iter->second;
- pair<HashSet<UString::Rep*>::iterator, bool> addResult = identifierTable.add<const char*, CStringTranslator>(c);
+ pair<HashSet<UString::Rep*>::iterator, bool> addResult = identifierTable.add<const char*, IdentifierCStringTranslator>(c);
// If the string is newly-translated, then we need to adopt it.
// The boolean in the pair tells us if that is so.
unsigned int length;
};
-struct UCharBufferTranslator {
+struct IdentifierUCharBufferTranslator {
static unsigned hash(const UCharBuffer& buf)
{
return UString::Rep::computeHash(buf.s, buf.length);
static void translate(UString::Rep*& location, const UCharBuffer& buf, unsigned hash)
{
- UChar* d = static_cast<UChar*>(fastMalloc(sizeof(UChar) * buf.length));
+ UChar* d;
+ UString::Rep* r = UString::Rep::createUninitialized(buf.length, d).releaseRef();
for (unsigned i = 0; i != buf.length; i++)
d[i] = buf.s[i];
-
- UString::Rep* r = UString::Rep::create(d, buf.length).releaseRef();
- r->_hash = hash;
-
+ r->setHash(hash);
location = r;
}
};
if (c <= 0xFF)
return add(globalData, globalData->smallStrings.singleCharacterStringRep(c));
}
- if (!length) {
- UString::Rep::empty().hash();
- return &UString::Rep::empty();
- }
+ if (!length)
+ return UString::Rep::empty();
UCharBuffer buf = {s, length};
- pair<HashSet<UString::Rep*>::iterator, bool> addResult = globalData->identifierTable->add<UCharBuffer, UCharBufferTranslator>(buf);
+ pair<HashSet<UString::Rep*>::iterator, bool> addResult = globalData->identifierTable->add<UCharBuffer, IdentifierUCharBufferTranslator>(buf);
// If the string is newly-translated, then we need to adopt it.
// The boolean in the pair tells us if that is so.
PassRefPtr<UString::Rep> Identifier::addSlowCase(JSGlobalData* globalData, UString::Rep* r)
{
- ASSERT(!r->identifierTable());
- if (r->len == 1) {
- UChar c = r->data()[0];
+ ASSERT(!r->isIdentifier());
+ // The empty & null strings are static singletons, and static strings are handled
+ // in ::add() in the header, so we should never get here with a zero length string.
+ ASSERT(r->length());
+
+ if (r->length() == 1) {
+ UChar c = r->characters()[0];
if (c <= 0xFF)
r = globalData->smallStrings.singleCharacterStringRep(c);
- if (r->identifierTable()) {
-#ifndef NDEBUG
- checkSameIdentifierTable(globalData, r);
-#endif
+ if (r->isIdentifier())
return r;
- }
- }
- if (!r->len) {
- UString::Rep::empty().hash();
- return &UString::Rep::empty();
}
+
return *globalData->identifierTable->add(r).first;
}
return addSlowCase(&exec->globalData(), r);
}
-void Identifier::remove(UString::Rep* r)
+Identifier Identifier::from(ExecState* exec, unsigned value)
{
- r->identifierTable()->remove(r);
+ return Identifier(exec, exec->globalData().numericStrings.add(value));
}
-#ifndef NDEBUG
-
-void Identifier::checkSameIdentifierTable(ExecState* exec, UString::Rep* rep)
+Identifier Identifier::from(ExecState* exec, int value)
{
- ASSERT(rep->identifierTable() == exec->globalData().identifierTable);
+ return Identifier(exec, exec->globalData().numericStrings.add(value));
}
-void Identifier::checkSameIdentifierTable(JSGlobalData* globalData, UString::Rep* rep)
+Identifier Identifier::from(ExecState* exec, double value)
{
- ASSERT(rep->identifierTable() == globalData->identifierTable);
+ return Identifier(exec, exec->globalData().numericStrings.add(value));
}
-#else
+#ifndef NDEBUG
-void Identifier::checkSameIdentifierTable(ExecState*, UString::Rep*)
+void Identifier::checkCurrentIdentifierTable(JSGlobalData* globalData)
{
+ // Check the identifier table accessible through the threadspecific matches the
+ // globalData's identifier table.
+ ASSERT_UNUSED(globalData, globalData->identifierTable == wtfThreadData().currentIdentifierTable());
}
-void Identifier::checkSameIdentifierTable(JSGlobalData*, UString::Rep*)
+void Identifier::checkCurrentIdentifierTable(ExecState* exec)
{
+ checkCurrentIdentifierTable(&exec->globalData());
}
+#else
+
+// These only exists so that our exports are the same for debug and release builds.
+// This would be an ASSERT_NOT_REACHED(), but we're in NDEBUG only code here!
+void Identifier::checkCurrentIdentifierTable(JSGlobalData*) { CRASH(); }
+void Identifier::checkCurrentIdentifierTable(ExecState*) { CRASH(); }
+
#endif
} // namespace JSC