- }
-#endif
- memcpy(destination, source, numCharacters * sizeof(UChar));
-}
-
-COMPILE_ASSERT(sizeof(UChar) == 2, uchar_is_2_bytes)
-
-CString::CString(const char* c)
- : m_length(strlen(c))
- , m_data(new char[m_length + 1])
-{
- memcpy(m_data, c, m_length + 1);
-}
-
-CString::CString(const char* c, size_t length)
- : m_length(length)
- , m_data(new char[length + 1])
-{
- memcpy(m_data, c, m_length);
- m_data[m_length] = 0;
-}
-
-CString::CString(const CString& b)
-{
- m_length = b.m_length;
- if (b.m_data) {
- m_data = new char[m_length + 1];
- memcpy(m_data, b.m_data, m_length + 1);
- } else
- m_data = 0;
-}
-
-CString::~CString()
-{
- delete [] m_data;
-}
-
-CString CString::adopt(char* c, size_t length)
-{
- CString s;
- s.m_data = c;
- s.m_length = length;
- return s;
-}
-
-CString& CString::append(const CString& t)
-{
- char* n;
- n = new char[m_length + t.m_length + 1];
- if (m_length)
- memcpy(n, m_data, m_length);
- if (t.m_length)
- memcpy(n + m_length, t.m_data, t.m_length);
- m_length += t.m_length;
- n[m_length] = 0;
-
- delete [] m_data;
- m_data = n;
-
- return *this;
-}
-
-CString& CString::operator=(const char* c)
-{
- if (m_data)
- delete [] m_data;
- m_length = strlen(c);
- m_data = new char[m_length + 1];
- memcpy(m_data, c, m_length + 1);
-
- return *this;
-}
-
-CString& CString::operator=(const CString& str)
-{
- if (this == &str)
- return *this;
-
- if (m_data)
- delete [] m_data;
- m_length = str.m_length;
- if (str.m_data) {
- m_data = new char[m_length + 1];
- memcpy(m_data, str.m_data, m_length + 1);
- } else
- m_data = 0;
-
- return *this;
-}
-
-bool operator==(const CString& c1, const CString& c2)
-{
- size_t len = c1.size();
- return len == c2.size() && (len == 0 || memcmp(c1.c_str(), c2.c_str(), len) == 0);
-}
-
-// These static strings are immutable, except for rc, whose initial value is chosen to
-// reduce the possibility of it becoming zero due to ref/deref not being thread-safe.
-static UChar sharedEmptyChar;
-UString::BaseString* UString::Rep::nullBaseString;
-UString::BaseString* UString::Rep::emptyBaseString;
-UString* UString::nullUString;
-
-static void initializeStaticBaseString(int len, UChar* buf, UString::BaseString& base)
-{
- base.offset = 0;
- base.len = len;
- base.rc = INT_MAX / 2;
- base._hash = 0;
- base.m_identifierTableAndFlags.setFlag(UString::Rep::StaticFlag);
- base.m_baseString = 0;
- base.buf = buf;
- base.preCapacity = 0;
- base.usedPreCapacity = 0;
- base.capacity = 0;
- base.usedCapacity = 0;
- base.reportedCost = 0;
- base.checkConsistency();
-}
-
-void initializeUString()
-{
- UString::Rep::nullBaseString = new UString::BaseString;
- initializeStaticBaseString(0, 0, *UString::Rep::nullBaseString);
-
- UString::Rep::emptyBaseString = new UString::BaseString;
- initializeStaticBaseString(0, &sharedEmptyChar, *UString::Rep::emptyBaseString);
-
- UString::nullUString = new UString;
-}
-
-static char* statBuffer = 0; // Only used for debugging via UString::ascii().
-
-PassRefPtr<UString::Rep> UString::Rep::createCopying(const UChar* d, int l)
-{
- UChar* copyD = static_cast<UChar*>(fastMalloc(l * sizeof(UChar)));
- copyChars(copyD, d, l);
- return create(copyD, l);
-}
-
-PassRefPtr<UString::Rep> UString::Rep::create(UChar* d, int l)
-{
- BaseString* r = new BaseString;
- r->offset = 0;
- r->len = l;
- r->rc = 1;
- r->_hash = 0;
- r->m_baseString = 0;
- r->reportedCost = 0;
- r->buf = d;
- r->usedCapacity = l;
- r->capacity = l;
- r->usedPreCapacity = 0;
- r->preCapacity = 0;
-
- r->checkConsistency();
-
- // steal the single reference this Rep was created with
- return adoptRef(r);
-}
-
-PassRefPtr<UString::Rep> UString::Rep::create(PassRefPtr<Rep> rep, int offset, int length)
-{
- ASSERT(rep);
- rep->checkConsistency();
-
- int repOffset = rep->offset;
-
- PassRefPtr<BaseString> base = rep->baseString();
-
- ASSERT(-(offset + repOffset) <= base->usedPreCapacity);
- ASSERT(offset + repOffset + length <= base->usedCapacity);
-
- Rep* r = new Rep;
- r->offset = repOffset + offset;
- r->len = length;
- r->rc = 1;
- r->_hash = 0;
- r->setBaseString(base);
-
- r->checkConsistency();
-
- // steal the single reference this Rep was created with
- return adoptRef(r);
-}
-
-PassRefPtr<UString::Rep> UString::Rep::createFromUTF8(const char* string)
-{
- if (!string)
- return &UString::Rep::null();
-
- size_t length = strlen(string);
- Vector<UChar, 1024> buffer(length);
- UChar* p = buffer.data();
- if (conversionOK != convertUTF8ToUTF16(&string, string + length, &p, p + length))
- return &UString::Rep::null();
-
- return UString::Rep::createCopying(buffer.data(), p - buffer.data());
-}
-
-void UString::Rep::destroy()
-{
- checkConsistency();
-
- // Static null and empty strings can never be destroyed, but we cannot rely on
- // reference counting, because ref/deref are not thread-safe.
- if (!isStatic()) {
- if (identifierTable())
- Identifier::remove(this);
- UString::BaseString* base = baseString();
- if (base == this)
- fastFree(base->buf);
- else
- base->deref();
-
- delete this;
- }
-}
-
-// Golden ratio - arbitrary start value to avoid mapping all 0's to all 0's
-// or anything like that.
-const unsigned PHI = 0x9e3779b9U;
-
-// Paul Hsieh's SuperFastHash
-// http://www.azillionmonkeys.com/qed/hash.html
-unsigned UString::Rep::computeHash(const UChar* s, int len)
-{
- unsigned l = len;
- uint32_t hash = PHI;
- uint32_t tmp;
-
- int rem = l & 1;
- l >>= 1;
-
- // Main loop
- for (; l > 0; l--) {
- hash += s[0];
- tmp = (s[1] << 11) ^ hash;
- hash = (hash << 16) ^ tmp;
- s += 2;
- hash += hash >> 11;
- }
-
- // Handle end case
- if (rem) {
- hash += s[0];
- hash ^= hash << 11;
- hash += hash >> 17;
- }
-
- // Force "avalanching" of final 127 bits
- hash ^= hash << 3;
- hash += hash >> 5;
- hash ^= hash << 2;
- hash += hash >> 15;
- hash ^= hash << 10;
-
- // this avoids ever returning a hash code of 0, since that is used to
- // signal "hash not computed yet", using a value that is likely to be
- // effectively the same as 0 when the low bits are masked
- if (hash == 0)
- hash = 0x80000000;
-
- return hash;
-}
-
-// Paul Hsieh's SuperFastHash
-// http://www.azillionmonkeys.com/qed/hash.html
-unsigned UString::Rep::computeHash(const char* s, int l)
-{
- // This hash is designed to work on 16-bit chunks at a time. But since the normal case
- // (above) is to hash UTF-16 characters, we just treat the 8-bit chars as if they
- // were 16-bit chunks, which should give matching results
-
- uint32_t hash = PHI;
- uint32_t tmp;
-
- size_t rem = l & 1;
- l >>= 1;
-
- // Main loop
- for (; l > 0; l--) {
- hash += static_cast<unsigned char>(s[0]);
- tmp = (static_cast<unsigned char>(s[1]) << 11) ^ hash;
- hash = (hash << 16) ^ tmp;
- s += 2;
- hash += hash >> 11;
- }
-
- // Handle end case
- if (rem) {
- hash += static_cast<unsigned char>(s[0]);
- hash ^= hash << 11;
- hash += hash >> 17;
- }
-
- // Force "avalanching" of final 127 bits
- hash ^= hash << 3;
- hash += hash >> 5;
- hash ^= hash << 2;
- hash += hash >> 15;
- hash ^= hash << 10;
-
- // this avoids ever returning a hash code of 0, since that is used to
- // signal "hash not computed yet", using a value that is likely to be
- // effectively the same as 0 when the low bits are masked
- if (hash == 0)
- hash = 0x80000000;
-
- return hash;
-}
-
-#ifndef NDEBUG
-void UString::Rep::checkConsistency() const
-{
- const UString::BaseString* base = baseString();
-
- // There is no recursion for base strings.
- ASSERT(base == base->baseString());