+ class FunctionCodeBlock : public CodeBlock {
+ public:
+ // Rather than using the usual RefCounted::create idiom for SharedSymbolTable we just use new
+ // as we need to initialise the CodeBlock before we could initialise any RefPtr to hold the shared
+ // symbol table, so we just pass as a raw pointer with a ref count of 1. We then manually deref
+ // in the destructor.
+ FunctionCodeBlock(FunctionExecutable* ownerExecutable, CodeType codeType, JSGlobalObject* globalObject, PassRefPtr<SourceProvider> sourceProvider, unsigned sourceOffset, bool isConstructor)
+ : CodeBlock(ownerExecutable, codeType, globalObject, sourceProvider, sourceOffset, SharedSymbolTable::create().leakRef(), isConstructor)
+ {
+ }
+ ~FunctionCodeBlock()
+ {
+ sharedSymbolTable()->deref();
+ }
+ };
+
+ inline Register& ExecState::r(int index)
+ {
+ CodeBlock* codeBlock = this->codeBlock();
+ if (codeBlock->isConstantRegisterIndex(index))
+ return *reinterpret_cast<Register*>(&codeBlock->constantRegister(index));
+ return this[index];
+ }
+
+ inline Register& ExecState::uncheckedR(int index)
+ {
+ ASSERT(index < FirstConstantRegisterIndex);
+ return this[index];
+ }
+