// another node.
class ScoreBoard {
public:
- ScoreBoard(const BitVector& usedVars)
- : m_highWatermark(0)
+ ScoreBoard(unsigned nextMachineLocal)
+ : m_highWatermark(nextMachineLocal + 1)
{
- m_used.fill(0, usedVars.size());
- m_free.reserveCapacity(usedVars.size());
- for (size_t i = usedVars.size(); i-- > 0;) {
- if (usedVars.get(i)) {
- m_used[i] = max(); // This is mostly for debugging and sanity.
- m_highWatermark = std::max(m_highWatermark, static_cast<unsigned>(i) + 1);
- } else
- m_free.append(i);
- }
+ m_used.fill(max(), nextMachineLocal);
+ m_free.reserveCapacity(nextMachineLocal);
}
~ScoreBoard()
assertClear();
}
+ void sortFree()
+ {
+ std::sort(m_free.begin(), m_free.end());
+ }
+
void assertClear()
{
-#if !ASSERT_DISABLED
+ if (ASSERT_DISABLED)
+ return;
+
// For every entry in the used list the use count of the virtual register should be zero, or max, due to it being a preserved local.
for (size_t i = 0; i < m_used.size(); ++i)
- ASSERT(!m_used[i] || m_used[i] == max());
+ RELEASE_ASSERT(!m_used[i] || m_used[i] == max());
// For every entry in the free list, the use count should be zero.
for (size_t i = 0; i < m_free.size(); ++i)
- ASSERT(!m_used[m_free[i]]);
+ RELEASE_ASSERT(!m_used[m_free[i]]);
// There must not be duplicates in the free list.
for (size_t i = 0; i < m_free.size(); ++i) {
for (size_t j = i + 1; j < m_free.size(); ++j)
- ASSERT(m_free[i] != m_free[j]);
+ RELEASE_ASSERT(m_free[i] != m_free[j]);
}
-#endif
}
VirtualRegister allocate()
// Use count must have hit zero for it to have been added to the free list!
ASSERT(!m_used[index]);
m_highWatermark = std::max(m_highWatermark, static_cast<unsigned>(index) + 1);
- return (VirtualRegister)index;
+ return virtualRegisterForLocal(index);
}
// Allocate a new VirtualRegister, and add a corresponding entry to m_used.
size_t next = m_used.size();
m_used.append(0);
m_highWatermark = std::max(m_highWatermark, static_cast<unsigned>(next) + 1);
- return (VirtualRegister)next;
+ return virtualRegisterForLocal(next);
}
- // Increment the usecount for the VirtualRegsiter associated with 'child',
- // if it reaches the node's refcount, free the VirtualRegsiter.
+ // Increment the usecount for the VirtualRegister associated with 'child',
+ // if it reaches the node's refcount, free the VirtualRegister.
void use(Node* child)
{
if (!child)
return;
// Find the virtual register number for this child, increment its use count.
- uint32_t index = child->virtualRegister();
+ uint32_t index = child->virtualRegister().toLocal();
ASSERT(m_used[index] != max());
if (child->refCount() == ++m_used[index]) {
-#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
- dataLogF(" Freeing virtual register %u.", index);
-#endif
// If the use count in the scoreboard reaches the use count for the node,
// then this was its last use; the virtual register is now free.
// Clear the use count & add to the free list.
m_used[index] = 0;
m_free.append(index);
- } else {
-#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
- dataLogF(" Virtual register %u is at %u/%u uses.", index, m_used[index], child->refCount());
-#endif
}
}
void use(Edge child)