-// -*- mode: c++; c-basic-offset: 4 -*-
/*
* Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
*
#include <utility>
namespace WTF {
-
+
using std::min;
using std::max;
+ // WTF_ALIGN_OF / WTF_ALIGNED
+#if COMPILER(GCC) || COMPILER(MINGW) || COMPILER(RVCT) || COMPILER(WINSCW)
+#define WTF_ALIGN_OF(type) __alignof__(type)
+#define WTF_ALIGNED(variable_type, variable, n) variable_type variable __attribute__((__aligned__(n)))
+#elif COMPILER(MSVC)
+#define WTF_ALIGN_OF(type) __alignof(type)
+#define WTF_ALIGNED(variable_type, variable, n) __declspec(align(n)) variable_type variable
+#else
+#error WTF_ALIGN macros need alignment control.
+#endif
+
+#if COMPILER(GCC) && (((__GNUC__ * 100) + __GNUC_MINOR__) >= 303)
+ typedef char __attribute__((__may_alias__)) AlignedBufferChar;
+#else
+ typedef char AlignedBufferChar;
+#endif
+
+ template <size_t size, size_t alignment> struct AlignedBuffer;
+ template <size_t size> struct AlignedBuffer<size, 1> { AlignedBufferChar buffer[size]; };
+ template <size_t size> struct AlignedBuffer<size, 2> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 2); };
+ template <size_t size> struct AlignedBuffer<size, 4> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 4); };
+ template <size_t size> struct AlignedBuffer<size, 8> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 8); };
+ template <size_t size> struct AlignedBuffer<size, 16> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 16); };
+ template <size_t size> struct AlignedBuffer<size, 32> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 32); };
+ template <size_t size> struct AlignedBuffer<size, 64> { WTF_ALIGNED(AlignedBufferChar, buffer[size], 64); };
+
template <bool needsDestruction, typename T>
class VectorDestructor;
-
+
template<typename T>
struct VectorDestructor<false, T>
{
static void destruct(T*, T*) {}
};
-
+
template<typename T>
struct VectorDestructor<true, T>
{
cur->~T();
}
};
-
+
template <bool needsInitialization, bool canInitializeWithMemset, typename T>
class VectorInitializer;
-
+
template<bool ignore, typename T>
struct VectorInitializer<false, ignore, T>
{
static void initialize(T*, T*) {}
};
-
+
template<typename T>
struct VectorInitializer<true, false, T>
{
new (cur) T;
}
};
-
+
template<typename T>
struct VectorInitializer<true, true, T>
{
memset(begin, 0, reinterpret_cast<char*>(end) - reinterpret_cast<char*>(begin));
}
};
-
+
template <bool canMoveWithMemcpy, typename T>
class VectorMover;
-
+
template<typename T>
struct VectorMover<false, T>
{
}
}
};
-
+
template<typename T>
struct VectorMover<true, T>
{
memmove(dst, src, reinterpret_cast<const char*>(srcEnd) - reinterpret_cast<const char*>(src));
}
};
-
+
template <bool canCopyWithMemcpy, typename T>
class VectorCopier;
-
+
template<typename T>
struct VectorCopier<false, T>
{
}
}
};
-
+
template<typename T>
struct VectorCopier<true, T>
{
memcpy(dst, src, reinterpret_cast<const char*>(srcEnd) - reinterpret_cast<const char*>(src));
}
};
-
+
template <bool canFillWithMemset, typename T>
class VectorFiller;
-
+
template<typename T>
struct VectorFiller<false, T>
{
}
}
};
-
+
template<typename T>
struct VectorFiller<true, T>
{
return true;
}
};
-
+
template<typename T>
struct VectorComparer<true, T>
{
{
VectorDestructor<VectorTraits<T>::needsDestruction, T>::destruct(begin, end);
}
-
+
static void initialize(T* begin, T* end)
{
VectorInitializer<VectorTraits<T>::needsInitialization, VectorTraits<T>::canInitializeWithMemset, T>::initialize(begin, end);
}
-
+
static void move(const T* src, const T* srcEnd, T* dst)
{
VectorMover<VectorTraits<T>::canMoveWithMemcpy, T>::move(src, srcEnd, dst);
}
-
+
static void moveOverlapping(const T* src, const T* srcEnd, T* dst)
{
VectorMover<VectorTraits<T>::canMoveWithMemcpy, T>::moveOverlapping(src, srcEnd, dst);
}
-
+
static void uninitializedCopy(const T* src, const T* srcEnd, T* dst)
{
VectorCopier<VectorTraits<T>::canCopyWithMemcpy, T>::uninitializedCopy(src, srcEnd, dst);
}
-
+
static void uninitializedFill(T* dst, T* dstEnd, const T& val)
{
VectorFiller<VectorTraits<T>::canFillWithMemset, T>::uninitializedFill(dst, dstEnd, val);
return VectorComparer<VectorTraits<T>::canCompareWithMemcmp, T>::compare(a, b, size);
}
};
-
+
template<typename T>
class VectorBufferBase : Noncopyable {
public:
void allocateBuffer(size_t newCapacity)
{
- ASSERT(newCapacity >= m_capacity);
m_capacity = newCapacity;
if (newCapacity > std::numeric_limits<size_t>::max() / sizeof(T))
CRASH();
m_buffer = static_cast<T*>(fastMalloc(newCapacity * sizeof(T)));
}
-
+
void deallocateBuffer(T* bufferToDeallocate)
{
+ if (m_buffer == bufferToDeallocate) {
+ m_buffer = 0;
+ m_capacity = 0;
+ }
fastFree(bufferToDeallocate);
}
-
+
T* buffer() { return m_buffer; }
const T* buffer() const { return m_buffer; }
+ T** bufferSlot() { return &m_buffer; }
size_t capacity() const { return m_capacity; }
-
+
T* releaseBuffer()
{
T* buffer = m_buffer;
m_capacity = 0;
return buffer;
}
-
+
protected:
VectorBufferBase()
- : m_buffer(0)
- , m_capacity(0)
+ : m_buffer(0)
+ , m_capacity(0)
{
}
-
+
VectorBufferBase(T* buffer, size_t capacity)
- : m_buffer(buffer)
- , m_capacity(capacity)
+ : m_buffer(buffer)
+ , m_capacity(capacity)
{
}
-
+
~VectorBufferBase()
{
// FIXME: It would be nice to find a way to ASSERT that m_buffer hasn't leaked here.
}
-
+
T* m_buffer;
size_t m_capacity;
};
-
+
template<typename T, size_t inlineCapacity>
class VectorBuffer;
-
+
template<typename T>
class VectorBuffer<T, 0> : private VectorBufferBase<T> {
private:
VectorBuffer()
{
}
-
+
VectorBuffer(size_t capacity)
{
allocateBuffer(capacity);
}
-
+
~VectorBuffer()
{
deallocateBuffer(buffer());
std::swap(m_buffer, other.m_buffer);
std::swap(m_capacity, other.m_capacity);
}
-
+
+ void restoreInlineBufferIfNeeded() { }
+
using Base::allocateBuffer;
using Base::deallocateBuffer;
-
+
using Base::buffer;
+ using Base::bufferSlot;
using Base::capacity;
-
+
using Base::releaseBuffer;
private:
using Base::m_buffer;
using Base::m_capacity;
};
-
+
template<typename T, size_t inlineCapacity>
class VectorBuffer : private VectorBufferBase<T> {
private:
typedef VectorBufferBase<T> Base;
public:
VectorBuffer()
- : Base(inlineBuffer(), inlineCapacity)
+ : Base(inlineBuffer(), inlineCapacity)
{
}
-
+
VectorBuffer(size_t capacity)
- : Base(inlineBuffer(), inlineCapacity)
+ : Base(inlineBuffer(), inlineCapacity)
{
- if (capacity > inlineCapacity)
- allocateBuffer(capacity);
+ allocateBuffer(capacity);
}
-
+
~VectorBuffer()
{
deallocateBuffer(buffer());
}
-
- using Base::allocateBuffer;
-
+
+ void allocateBuffer(size_t newCapacity)
+ {
+ if (newCapacity > inlineCapacity)
+ Base::allocateBuffer(newCapacity);
+ }
+
void deallocateBuffer(T* bufferToDeallocate)
{
if (bufferToDeallocate == inlineBuffer())
return;
Base::deallocateBuffer(bufferToDeallocate);
}
-
+
+ void restoreInlineBufferIfNeeded()
+ {
+ if (m_buffer)
+ return;
+ m_buffer = inlineBuffer();
+ m_capacity = inlineCapacity;
+ }
+
using Base::buffer;
+ using Base::bufferSlot;
using Base::capacity;
-
+
T* releaseBuffer()
{
if (buffer() == inlineBuffer())
return 0;
return Base::releaseBuffer();
}
-
+
private:
using Base::m_buffer;
using Base::m_capacity;
-
+
static const size_t m_inlineBufferSize = inlineCapacity * sizeof(T);
-#if PLATFORM(ARM)
- T *inlineBuffer() { return reinterpret_cast<T*>((void*)((&m_inlineBuffer))); }
-
- __attribute__ ((aligned (4))) char m_inlineBuffer[m_inlineBufferSize];
-#else
- T* inlineBuffer() { return reinterpret_cast<T*>(&m_inlineBuffer); }
-
- // FIXME: Nothing guarantees this buffer is appropriately aligned to hold objects of type T.
- char m_inlineBuffer[m_inlineBufferSize];
-#endif
+ T* inlineBuffer() { return reinterpret_cast<T*>(m_inlineBuffer.buffer); }
+
+ AlignedBuffer<m_inlineBufferSize, WTF_ALIGN_OF(T)> m_inlineBuffer;
};
-
+
template<typename T, size_t inlineCapacity = 0>
class Vector {
- private:
- typedef VectorBuffer<T, inlineCapacity> Buffer;
- typedef VectorTypeOperations<T> TypeOperations;
-
- public:
- typedef T ValueType;
-
- typedef T* iterator;
- typedef const T* const_iterator;
-
- Vector()
- : m_size(0)
- {
- }
-
- explicit Vector(size_t size)
- : m_size(size)
- , m_buffer(size)
- {
- TypeOperations::initialize(begin(), end());
- }
-
- ~Vector()
- {
- clear();
- }
-
- Vector(const Vector&);
- template<size_t otherCapacity>
- Vector(const Vector<T, otherCapacity>&);
-
- Vector& operator=(const Vector&);
- template<size_t otherCapacity>
- Vector& operator=(const Vector<T, otherCapacity>&);
-
- size_t size() const { return m_size; }
- size_t capacity() const { return m_buffer.capacity(); }
- bool isEmpty() const { return !size(); }
-
- T& at(size_t i)
- {
- ASSERT(i < size());
- return m_buffer.buffer()[i];
- }
- const T& at(size_t i) const
- {
- ASSERT(i < size());
- return m_buffer.buffer()[i];
- }
-
- T& operator[](size_t i) { return at(i); }
- const T& operator[](size_t i) const { return at(i); }
-
- T* data() { return m_buffer.buffer(); }
- const T* data() const { return m_buffer.buffer(); }
-
- iterator begin() { return data(); }
- iterator end() { return begin() + m_size; }
- const_iterator begin() const { return data(); }
- const_iterator end() const { return begin() + m_size; }
-
- T& first() { return at(0); }
- const T& first() const { return at(0); }
- T& last() { return at(size() - 1); }
- const T& last() const { return at(size() - 1); }
-
- void shrink(size_t size);
- void grow(size_t size);
- void resize(size_t size);
- void reserveCapacity(size_t newCapacity);
-
- void clear() { if (m_size) shrink(0); }
-
- template<typename U> void append(const U*, size_t);
- template<typename U> void append(const U&);
- template<typename U> void uncheckedAppend(const U& val);
- template<typename U, size_t c> void append(const Vector<U, c>&);
-
- template<typename U> void insert(size_t position, const U*, size_t);
- template<typename U> void insert(size_t position, const U&);
- template<typename U, size_t c> void insert(size_t position, const Vector<U, c>&);
-
- template<typename U> void prepend(const U*, size_t);
- template<typename U> void prepend(const U&);
- template<typename U, size_t c> void prepend(const Vector<U, c>&);
-
- void remove(size_t position);
-
- void removeLast()
- {
- ASSERT(!isEmpty());
- shrink(size() - 1);
- }
-
- Vector(size_t size, const T& val)
- : m_size(size)
- , m_buffer(size)
- {
- TypeOperations::uninitializedFill(begin(), end(), val);
- }
-
- void fill(const T&, size_t);
- void fill(const T& val) { fill(val, size()); }
-
- template<typename Iterator> void appendRange(Iterator start, Iterator end);
-
- T* releaseBuffer();
-
- void swap(Vector<T, inlineCapacity>& other)
- {
- std::swap(m_size, other.m_size);
- m_buffer.swap(other.m_buffer);
- }
-
- private:
- void expandCapacity(size_t newMinCapacity);
- const T* expandCapacity(size_t newMinCapacity, const T*);
- template<typename U> U* expandCapacity(size_t newMinCapacity, U*);
-
- size_t m_size;
- Buffer m_buffer;
- };
-
- template<typename T, size_t inlineCapacity>
- Vector<T, inlineCapacity>::Vector(const Vector& other)
- : m_size(other.size())
- , m_buffer(other.capacity())
+private:
+ typedef VectorBuffer<T, inlineCapacity> Buffer;
+ typedef VectorTypeOperations<T> TypeOperations;
+
+public:
+ typedef T ValueType;
+
+ typedef T* iterator;
+ typedef const T* const_iterator;
+
+ Vector()
+ : m_size(0)
{
- TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
}
-
- template<typename T, size_t inlineCapacity>
- template<size_t otherCapacity>
- Vector<T, inlineCapacity>::Vector(const Vector<T, otherCapacity>& other)
- : m_size(other.size())
- , m_buffer(other.capacity())
+
+ explicit Vector(size_t size)
+ : m_size(size)
+ , m_buffer(size)
{
- TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
+ if (begin())
+ TypeOperations::initialize(begin(), end());
}
-
- template<typename T, size_t inlineCapacity>
- Vector<T, inlineCapacity>& Vector<T, inlineCapacity>::operator=(const Vector<T, inlineCapacity>& other)
+
+ ~Vector()
{
- if (&other == this)
- return *this;
-
- if (size() > other.size())
- shrink(other.size());
- else if (other.size() > capacity()) {
- clear();
- reserveCapacity(other.size());
- }
-
- std::copy(other.begin(), other.begin() + size(), begin());
- TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
- m_size = other.size();
-
- return *this;
+ if (m_size) shrink(0);
}
-
- template<typename T, size_t inlineCapacity>
+
+ Vector(const Vector&);
template<size_t otherCapacity>
- Vector<T, inlineCapacity>& Vector<T, inlineCapacity>::operator=(const Vector<T, otherCapacity>& other)
- {
- if (&other == this)
- return *this;
-
- if (size() > other.size())
- shrink(other.size());
- else if (other.size() > capacity()) {
- clear();
- reserveCapacity(other.size());
- }
-
- std::copy(other.begin(), other.begin() + size(), begin());
- TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
- m_size = other.size();
-
- return *this;
+ Vector(const Vector<T, otherCapacity>&);
+
+ Vector& operator=(const Vector&);
+ template<size_t otherCapacity>
+ Vector& operator=(const Vector<T, otherCapacity>&);
+
+ size_t size() const { return m_size; }
+ size_t capacity() const { return m_buffer.capacity(); }
+ bool isEmpty() const { return !size(); }
+
+ T& at(size_t i)
+ {
+ ASSERT(i < size());
+ return m_buffer.buffer()[i];
}
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::fill(const T& val, size_t newSize)
+ const T& at(size_t i) const
{
- if (size() > newSize)
- shrink(newSize);
- else if (newSize > capacity()) {
- clear();
- reserveCapacity(newSize);
- }
-
- std::fill(begin(), end(), val);
- TypeOperations::uninitializedFill(end(), begin() + newSize, val);
- m_size = newSize;
+ ASSERT(i < size());
+ return m_buffer.buffer()[i];
}
-
- template<typename T, size_t inlineCapacity>
- template<typename Iterator>
- void Vector<T, inlineCapacity>::appendRange(Iterator start, Iterator end)
+
+ T& operator[](size_t i) { return at(i); }
+ const T& operator[](size_t i) const { return at(i); }
+
+ T* data() { return m_buffer.buffer(); }
+ const T* data() const { return m_buffer.buffer(); }
+ T** dataSlot() { return m_buffer.bufferSlot(); }
+
+ iterator begin() { return data(); }
+ iterator end() { return begin() + m_size; }
+ const_iterator begin() const { return data(); }
+ const_iterator end() const { return begin() + m_size; }
+
+ T& first() { return at(0); }
+ const T& first() const { return at(0); }
+ T& last() { return at(size() - 1); }
+ const T& last() const { return at(size() - 1); }
+
+ template<typename U> size_t find(const U&) const;
+
+ void shrink(size_t size);
+ void grow(size_t size);
+ void resize(size_t size);
+ void reserveCapacity(size_t newCapacity);
+ void shrinkCapacity(size_t newCapacity);
+ void shrinkToFit() { shrinkCapacity(size()); }
+
+ void clear() { shrinkCapacity(0); }
+
+ template<typename U> void append(const U*, size_t);
+ template<typename U> void append(const U&);
+ template<typename U> void uncheckedAppend(const U& val);
+ template<size_t otherCapacity> void append(const Vector<T, otherCapacity>&);
+
+ template<typename U> void insert(size_t position, const U*, size_t);
+ template<typename U> void insert(size_t position, const U&);
+ template<typename U, size_t c> void insert(size_t position, const Vector<U, c>&);
+
+ template<typename U> void prepend(const U*, size_t);
+ template<typename U> void prepend(const U&);
+ template<typename U, size_t c> void prepend(const Vector<U, c>&);
+
+ void remove(size_t position);
+ void remove(size_t position, size_t length);
+
+ void removeLast()
{
- for (Iterator it = start; it != end; ++it)
- append(*it);
+ ASSERT(!isEmpty());
+ shrink(size() - 1);
}
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity)
+
+ Vector(size_t size, const T& val)
+ : m_size(size)
+ , m_buffer(size)
{
- reserveCapacity(max(newMinCapacity, max(static_cast<size_t>(16), capacity() + capacity() / 4 + 1)));
+ if (begin())
+ TypeOperations::uninitializedFill(begin(), end(), val);
}
- template<typename T, size_t inlineCapacity>
- const T* Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity, const T* ptr)
+ void fill(const T&, size_t);
+ void fill(const T& val) { fill(val, size()); }
+
+ template<typename Iterator> void appendRange(Iterator start, Iterator end);
+
+ T* releaseBuffer();
+
+ void swap(Vector<T, inlineCapacity>& other)
{
- if (ptr < begin() || ptr >= end()) {
- expandCapacity(newMinCapacity);
- return ptr;
- }
- size_t index = ptr - begin();
- expandCapacity(newMinCapacity);
- return begin() + index;
+ std::swap(m_size, other.m_size);
+ m_buffer.swap(other.m_buffer);
}
+
+private:
+ void expandCapacity(size_t newMinCapacity);
+ const T* expandCapacity(size_t newMinCapacity, const T*);
+ template<typename U> U* expandCapacity(size_t newMinCapacity, U*);
+
+ size_t m_size;
+ Buffer m_buffer;
+};
+
+template<typename T, size_t inlineCapacity>
+Vector<T, inlineCapacity>::Vector(const Vector& other)
+: m_size(other.size())
+, m_buffer(other.capacity())
+{
+ if (begin())
+ TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
+}
+
+template<typename T, size_t inlineCapacity>
+template<size_t otherCapacity>
+Vector<T, inlineCapacity>::Vector(const Vector<T, otherCapacity>& other)
+: m_size(other.size())
+, m_buffer(other.capacity())
+{
+ if (begin())
+ TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
+}
- template<typename T, size_t inlineCapacity> template<typename U>
- inline U* Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity, U* ptr)
- {
+template<typename T, size_t inlineCapacity>
+Vector<T, inlineCapacity>& Vector<T, inlineCapacity>::operator=(const Vector<T, inlineCapacity>& other)
+{
+ if (&other == this)
+ return *this;
+
+ if (size() > other.size())
+ shrink(other.size());
+ else if (other.size() > capacity()) {
+ clear();
+ reserveCapacity(other.size());
+ if (!begin())
+ return *this;
+ }
+
+ std::copy(other.begin(), other.begin() + size(), begin());
+ TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
+ m_size = other.size();
+
+ return *this;
+}
+
+template<typename T, size_t inlineCapacity>
+template<size_t otherCapacity>
+Vector<T, inlineCapacity>& Vector<T, inlineCapacity>::operator=(const Vector<T, otherCapacity>& other)
+{
+ if (&other == this)
+ return *this;
+
+ if (size() > other.size())
+ shrink(other.size());
+ else if (other.size() > capacity()) {
+ clear();
+ reserveCapacity(other.size());
+ if (!begin())
+ return *this;
+ }
+
+ std::copy(other.begin(), other.begin() + size(), begin());
+ TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
+ m_size = other.size();
+
+ return *this;
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::fill(const T& val, size_t newSize)
+{
+ if (size() > newSize)
+ shrink(newSize);
+ else if (newSize > capacity()) {
+ clear();
+ reserveCapacity(newSize);
+ if (!begin())
+ return;
+ }
+
+ std::fill(begin(), end(), val);
+ TypeOperations::uninitializedFill(end(), begin() + newSize, val);
+ m_size = newSize;
+}
+
+template<typename T, size_t inlineCapacity>
+template<typename Iterator>
+void Vector<T, inlineCapacity>::appendRange(Iterator start, Iterator end)
+{
+ for (Iterator it = start; it != end; ++it)
+ append(*it);
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity)
+{
+ reserveCapacity(max(newMinCapacity, max(static_cast<size_t>(16), capacity() + capacity() / 4 + 1)));
+}
+
+template<typename T, size_t inlineCapacity>
+const T* Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity, const T* ptr)
+{
+ if (ptr < begin() || ptr >= end()) {
expandCapacity(newMinCapacity);
return ptr;
}
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::resize(size_t size)
- {
- if (size <= m_size)
- TypeOperations::destruct(begin() + size, end());
- else {
- if (size > capacity())
- expandCapacity(size);
- TypeOperations::initialize(end(), begin() + size);
- }
-
- m_size = size;
- }
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::shrink(size_t size)
- {
- ASSERT(size <= m_size);
+ size_t index = ptr - begin();
+ expandCapacity(newMinCapacity);
+ return begin() + index;
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+inline U* Vector<T, inlineCapacity>::expandCapacity(size_t newMinCapacity, U* ptr)
+{
+ expandCapacity(newMinCapacity);
+ return ptr;
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::resize(size_t size)
+{
+ if (size <= m_size)
TypeOperations::destruct(begin() + size, end());
- m_size = size;
- }
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::grow(size_t size)
- {
- ASSERT(size >= m_size);
+ else {
if (size > capacity())
expandCapacity(size);
- TypeOperations::initialize(end(), begin() + size);
- m_size = size;
+ if (begin())
+ TypeOperations::initialize(end(), begin() + size);
}
-
- template<typename T, size_t inlineCapacity>
- void Vector<T, inlineCapacity>::reserveCapacity(size_t newCapacity)
- {
- if (newCapacity <= capacity())
- return;
- T* oldBuffer = begin();
+
+ m_size = size;
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::shrink(size_t size)
+{
+ ASSERT(size <= m_size);
+ TypeOperations::destruct(begin() + size, end());
+ m_size = size;
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::grow(size_t size)
+{
+ ASSERT(size >= m_size);
+ if (size > capacity())
+ expandCapacity(size);
+ if (begin())
+ TypeOperations::initialize(end(), begin() + size);
+ m_size = size;
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::reserveCapacity(size_t newCapacity)
+{
+ if (newCapacity <= capacity())
+ return;
+ T* oldBuffer = begin();
+ T* oldEnd = end();
+ m_buffer.allocateBuffer(newCapacity);
+ if (begin())
+ TypeOperations::move(oldBuffer, oldEnd, begin());
+ m_buffer.deallocateBuffer(oldBuffer);
+}
+
+template<typename T, size_t inlineCapacity>
+void Vector<T, inlineCapacity>::shrinkCapacity(size_t newCapacity)
+{
+ if (newCapacity >= capacity())
+ return;
+
+ if (newCapacity < size())
+ shrink(newCapacity);
+
+ T* oldBuffer = begin();
+ if (newCapacity > 0) {
T* oldEnd = end();
m_buffer.allocateBuffer(newCapacity);
- TypeOperations::move(oldBuffer, oldEnd, begin());
- m_buffer.deallocateBuffer(oldBuffer);
+ if (begin() != oldBuffer)
+ TypeOperations::move(oldBuffer, oldEnd, begin());
}
-
- // Templatizing these is better than just letting the conversion happen implicitly,
- // because for instance it allows a PassRefPtr to be appended to a RefPtr vector
- // without refcount thrash.
-
- template<typename T, size_t inlineCapacity> template<typename U>
- void Vector<T, inlineCapacity>::append(const U* data, size_t dataSize)
- {
- size_t newSize = m_size + dataSize;
- if (newSize > capacity())
- data = expandCapacity(newSize, data);
- T* dest = end();
- for (size_t i = 0; i < dataSize; ++i)
- new (&dest[i]) T(data[i]);
- m_size = newSize;
+
+ m_buffer.deallocateBuffer(oldBuffer);
+ m_buffer.restoreInlineBufferIfNeeded();
+}
+
+// Templatizing these is better than just letting the conversion happen implicitly,
+// because for instance it allows a PassRefPtr to be appended to a RefPtr vector
+// without refcount thrash.
+
+template<typename T, size_t inlineCapacity> template<typename U>
+void Vector<T, inlineCapacity>::append(const U* data, size_t dataSize)
+{
+ size_t newSize = m_size + dataSize;
+ if (newSize > capacity()) {
+ data = expandCapacity(newSize, data);
+ if (!begin())
+ return;
}
-
- template<typename T, size_t inlineCapacity> template<typename U>
- inline void Vector<T, inlineCapacity>::append(const U& val)
- {
- const U* ptr = &val;
- if (size() == capacity())
- ptr = expandCapacity(size() + 1, ptr);
-
+ T* dest = end();
+ for (size_t i = 0; i < dataSize; ++i)
+ new (&dest[i]) T(data[i]);
+ m_size = newSize;
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+inline void Vector<T, inlineCapacity>::append(const U& val)
+{
+ const U* ptr = &val;
+ if (size() == capacity()) {
+ ptr = expandCapacity(size() + 1, ptr);
+ if (!begin())
+ return;
+ }
+
#if COMPILER(MSVC7)
- // FIXME: MSVC7 generates compilation errors when trying to assign
- // a pointer to a Vector of its base class (i.e. can't downcast). So far
- // I've been unable to determine any logical reason for this, so I can
- // only assume it is a bug with the compiler. Casting is a bad solution,
- // however, because it subverts implicit conversions, so a better
- // one is needed.
- new (end()) T(static_cast<T>(*ptr));
+ // FIXME: MSVC7 generates compilation errors when trying to assign
+ // a pointer to a Vector of its base class (i.e. can't downcast). So far
+ // I've been unable to determine any logical reason for this, so I can
+ // only assume it is a bug with the compiler. Casting is a bad solution,
+ // however, because it subverts implicit conversions, so a better
+ // one is needed.
+ new (end()) T(static_cast<T>(*ptr));
#else
- new (end()) T(*ptr);
+ new (end()) T(*ptr);
#endif
- ++m_size;
- }
-
- // This version of append saves a branch in the case where you know that the
- // vector's capacity is large enough for the append to succeed.
-
- template<typename T, size_t inlineCapacity> template<typename U>
- inline void Vector<T, inlineCapacity>::uncheckedAppend(const U& val)
- {
- ASSERT(size() < capacity());
- const U* ptr = &val;
- new (end()) T(*ptr);
- ++m_size;
- }
-
- template<typename T, size_t inlineCapacity> template<typename U, size_t c>
- inline void Vector<T, inlineCapacity>::append(const Vector<U, c>& val)
- {
- append(val.begin(), val.size());
- }
-
- template<typename T, size_t inlineCapacity> template<typename U>
- void Vector<T, inlineCapacity>::insert(size_t position, const U* data, size_t dataSize)
- {
- ASSERT(position <= size());
- size_t newSize = m_size + dataSize;
- if (newSize > capacity())
- data = expandCapacity(newSize, data);
- T* spot = begin() + position;
- TypeOperations::moveOverlapping(spot, end(), spot + dataSize);
- for (size_t i = 0; i < dataSize; ++i)
- new (&spot[i]) T(data[i]);
- m_size = newSize;
- }
-
- template<typename T, size_t inlineCapacity> template<typename U>
- inline void Vector<T, inlineCapacity>::insert(size_t position, const U& val)
- {
- ASSERT(position <= size());
- const U* data = &val;
- if (size() == capacity())
- data = expandCapacity(size() + 1, data);
- T* spot = begin() + position;
- TypeOperations::moveOverlapping(spot, end(), spot + 1);
- new (spot) T(*data);
- ++m_size;
- }
-
- template<typename T, size_t inlineCapacity> template<typename U, size_t c>
- inline void Vector<T, inlineCapacity>::insert(size_t position, const Vector<U, c>& val)
- {
- insert(position, val.begin(), val.size());
- }
-
- template<typename T, size_t inlineCapacity> template<typename U>
- void Vector<T, inlineCapacity>::prepend(const U* data, size_t dataSize)
- {
- insert(0, data, dataSize);
+ ++m_size;
+}
+
+// This version of append saves a branch in the case where you know that the
+// vector's capacity is large enough for the append to succeed.
+
+template<typename T, size_t inlineCapacity> template<typename U>
+inline void Vector<T, inlineCapacity>::uncheckedAppend(const U& val)
+{
+ ASSERT(size() < capacity());
+ const U* ptr = &val;
+ new (end()) T(*ptr);
+ ++m_size;
+}
+
+// This method should not be called append, a better name would be appendElements.
+// It could also be eliminated entirely, and call sites could just use
+// appendRange(val.begin(), val.end()).
+template<typename T, size_t inlineCapacity> template<size_t otherCapacity>
+inline void Vector<T, inlineCapacity>::append(const Vector<T, otherCapacity>& val)
+{
+ append(val.begin(), val.size());
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+void Vector<T, inlineCapacity>::insert(size_t position, const U* data, size_t dataSize)
+{
+ ASSERT(position <= size());
+ size_t newSize = m_size + dataSize;
+ if (newSize > capacity()) {
+ data = expandCapacity(newSize, data);
+ if (!begin())
+ return;
}
-
- template<typename T, size_t inlineCapacity> template<typename U>
- inline void Vector<T, inlineCapacity>::prepend(const U& val)
- {
- insert(0, val);
+ T* spot = begin() + position;
+ TypeOperations::moveOverlapping(spot, end(), spot + dataSize);
+ for (size_t i = 0; i < dataSize; ++i)
+ new (&spot[i]) T(data[i]);
+ m_size = newSize;
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+inline void Vector<T, inlineCapacity>::insert(size_t position, const U& val)
+{
+ ASSERT(position <= size());
+ const U* data = &val;
+ if (size() == capacity()) {
+ data = expandCapacity(size() + 1, data);
+ if (!begin())
+ return;
}
-
- template<typename T, size_t inlineCapacity> template<typename U, size_t c>
- inline void Vector<T, inlineCapacity>::prepend(const Vector<U, c>& val)
- {
- insert(0, val.begin(), val.size());
+ T* spot = begin() + position;
+ TypeOperations::moveOverlapping(spot, end(), spot + 1);
+ new (spot) T(*data);
+ ++m_size;
+}
+
+template<typename T, size_t inlineCapacity> template<typename U, size_t c>
+inline void Vector<T, inlineCapacity>::insert(size_t position, const Vector<U, c>& val)
+{
+ insert(position, val.begin(), val.size());
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+void Vector<T, inlineCapacity>::prepend(const U* data, size_t dataSize)
+{
+ insert(0, data, dataSize);
+}
+
+template<typename T, size_t inlineCapacity> template<typename U>
+inline void Vector<T, inlineCapacity>::prepend(const U& val)
+{
+ insert(0, val);
+}
+
+template<typename T, size_t inlineCapacity> template<typename U, size_t c>
+inline void Vector<T, inlineCapacity>::prepend(const Vector<U, c>& val)
+{
+ insert(0, val.begin(), val.size());
+}
+
+template<typename T, size_t inlineCapacity>
+inline void Vector<T, inlineCapacity>::remove(size_t position)
+{
+ ASSERT(position < size());
+ T* spot = begin() + position;
+ spot->~T();
+ TypeOperations::moveOverlapping(spot + 1, end(), spot);
+ --m_size;
+}
+
+template<typename T, size_t inlineCapacity>
+inline void Vector<T, inlineCapacity>::remove(size_t position, size_t length)
+{
+ ASSERT(position < size());
+ ASSERT(position + length < size());
+ T* beginSpot = begin() + position;
+ T* endSpot = beginSpot + length;
+ TypeOperations::destruct(beginSpot, endSpot);
+ TypeOperations::moveOverlapping(endSpot, end(), beginSpot);
+ m_size -= length;
+}
+
+template<typename T, size_t inlineCapacity>
+inline T* Vector<T, inlineCapacity>::releaseBuffer()
+{
+ T* buffer = m_buffer.releaseBuffer();
+ if (inlineCapacity && !buffer && m_size) {
+ // If the vector had some data, but no buffer to release,
+ // that means it was using the inline buffer. In that case,
+ // we create a brand new buffer so the caller always gets one.
+ size_t bytes = m_size * sizeof(T);
+ buffer = static_cast<T*>(fastMalloc(bytes));
+ memcpy(buffer, data(), bytes);
}
+ m_size = 0;
+ return buffer;
+}
+
+template<typename T, size_t inlineCapacity>
+void deleteAllValues(const Vector<T, inlineCapacity>& collection)
+{
+ typedef typename Vector<T, inlineCapacity>::const_iterator iterator;
+ iterator end = collection.end();
+ for (iterator it = collection.begin(); it != end; ++it)
+ delete *it;
+}
+
+template<typename T, size_t inlineCapacity>
+inline void swap(Vector<T, inlineCapacity>& a, Vector<T, inlineCapacity>& b)
+{
+ a.swap(b);
+}
+
+template<typename T, size_t inlineCapacity>
+bool operator==(const Vector<T, inlineCapacity>& a, const Vector<T, inlineCapacity>& b)
+{
+ if (a.size() != b.size())
+ return false;
- template<typename T, size_t inlineCapacity>
- inline void Vector<T, inlineCapacity>::remove(size_t position)
- {
- ASSERT(position < size());
- T* spot = begin() + position;
- spot->~T();
- TypeOperations::moveOverlapping(spot + 1, end(), spot);
- --m_size;
- }
-
- template<typename T, size_t inlineCapacity>
- inline T* Vector<T, inlineCapacity>::releaseBuffer()
- {
- T* buffer = m_buffer.releaseBuffer();
- if (inlineCapacity && !buffer && m_size) {
- // If the vector had some data, but no buffer to release,
- // that means it was using the inline buffer. In that case,
- // we create a brand new buffer so the caller always gets one.
- size_t bytes = m_size * sizeof(T);
- buffer = static_cast<T*>(fastMalloc(bytes));
- memcpy(buffer, data(), bytes);
- }
- ASSERT(buffer);
- m_size = 0;
- return buffer;
- }
-
- template<typename T, size_t inlineCapacity>
- void deleteAllValues(const Vector<T, inlineCapacity>& collection)
- {
- typedef typename Vector<T, inlineCapacity>::const_iterator iterator;
- iterator end = collection.end();
- for (iterator it = collection.begin(); it != end; ++it)
- delete *it;
- }
-
- template<typename T, size_t inlineCapacity>
- inline void swap(Vector<T, inlineCapacity>& a, Vector<T, inlineCapacity>& b)
- {
- a.swap(b);
- }
-
- template<typename T, size_t inlineCapacity>
- bool operator==(const Vector<T, inlineCapacity>& a, const Vector<T, inlineCapacity>& b)
- {
- if (a.size() != b.size())
- return false;
-
- return VectorTypeOperations<T>::compare(a.data(), b.data(), a.size());
- }
-
- template<typename T, size_t inlineCapacity>
- inline bool operator!=(const Vector<T, inlineCapacity>& a, const Vector<T, inlineCapacity>& b)
- {
- return !(a == b);
- }
+ return VectorTypeOperations<T>::compare(a.data(), b.data(), a.size());
+}
+
+template<typename T, size_t inlineCapacity>
+inline bool operator!=(const Vector<T, inlineCapacity>& a, const Vector<T, inlineCapacity>& b)
+{
+ return !(a == b);
+}
} // namespace WTF