- m_consoleAgent->addMessageToConsole(MessageSource::JS, MessageType::Log, MessageLevel::Log, message, createScriptCallStack(exec, ScriptCallStack::maxCallStackSizeToCapture), 0);
+ m_consoleAgent->addMessageToConsole(std::make_unique<ConsoleMessage>(MessageSource::JS, MessageType::Log, MessageLevel::Log, message, createScriptCallStack(exec, ScriptCallStack::maxCallStackSizeToCapture), 0));