#ifndef InjectedScriptManager_h
#define InjectedScriptManager_h
-#if ENABLE(INSPECTOR)
-
#include "InjectedScript.h"
#include "InjectedScriptHost.h"
#include "InspectorEnvironment.h"
InjectedScript injectedScriptForObjectId(const String& objectId);
void discardInjectedScripts();
void releaseObjectGroup(const String& objectGroup);
+ void clearExceptionValue();
protected:
virtual void didCreateInjectedScript(InjectedScript);
} // namespace Inspector
-#endif // ENABLE(INSPECTOR)
-
#endif // !defined(InjectedScriptManager_h)