+ void flushConstantPool(bool useBarrier = true)
+ {
+ if (!m_numConsts)
+ return;
+ int alignPool = (codeSize() + (useBarrier ? barrierSize : 0)) & (sizeof(uint64_t) - 1);
+
+ if (alignPool)
+ alignPool = sizeof(uint64_t) - alignPool;
+
+ // Callback to protect the constant pool from execution
+ if (useBarrier)
+ putIntegral(AssemblerType::placeConstantPoolBarrier(m_numConsts * sizeof(uint32_t) + alignPool));
+
+ if (alignPool) {
+ if (alignPool & 1)
+ AssemblerBuffer::putByte(AssemblerType::padForAlign8);
+ if (alignPool & 2)
+ AssemblerBuffer::putShort(AssemblerType::padForAlign16);
+ if (alignPool & 4)
+ AssemblerBuffer::putInt(AssemblerType::padForAlign32);
+ }
+
+ int constPoolOffset = codeSize();
+ append(reinterpret_cast<char*>(m_pool), m_numConsts * sizeof(uint32_t));
+
+ // Patch each PC relative load
+ for (LoadOffsets::Iterator iter = m_loadOffsets.begin(); iter != m_loadOffsets.end(); ++iter) {
+ void* loadAddr = reinterpret_cast<char*>(data()) + *iter;
+ AssemblerType::patchConstantPoolLoad(loadAddr, reinterpret_cast<char*>(data()) + constPoolOffset);
+ }
+
+ m_loadOffsets.clear();
+ m_numConsts = 0;
+ }
+