#include "WeakSet.h"
#include "Heap.h"
+#include "JSCInlines.h"
+#include "VM.h"
namespace JSC {
m_blocks.clear();
}
-void WeakSet::finalizeAll()
-{
- for (WeakBlock* block = m_blocks.head(); block; block = block->next())
- block->finalizeAll();
-}
-
-void WeakSet::visitLiveWeakImpls(HeapRootVisitor& visitor)
-{
- for (WeakBlock* block = m_blocks.head(); block; block = block->next())
- block->visitLiveWeakImpls(visitor);
-}
-
-void WeakSet::visitDeadWeakImpls(HeapRootVisitor& visitor)
-{
- for (WeakBlock* block = m_blocks.head(); block; block = block->next())
- block->visitDeadWeakImpls(visitor);
-}
-
void WeakSet::sweep()
{
- WeakBlock* next;
- for (WeakBlock* block = m_blocks.head(); block; block = next) {
- next = block->next();
-
- // If a block is completely empty, a new sweep won't have any effect.
- if (!block->sweepResult().isNull() && block->sweepResult().blockIsFree)
- continue;
-
- block->takeSweepResult(); // Force a new sweep by discarding the last sweep.
+ for (WeakBlock* block = m_blocks.head(); block;) {
+ WeakBlock* nextBlock = block->next();
block->sweep();
+ if (block->isLogicallyEmptyButNotFree()) {
+ // If this WeakBlock is logically empty, but still has Weaks pointing into it,
+ // we can't destroy it just yet. Detach it from the WeakSet and hand ownership
+ // to the Heap so we don't pin down the entire 64kB MarkedBlock.
+ m_blocks.remove(block);
+ heap()->addLogicallyEmptyWeakBlock(block);
+ block->disconnectMarkedBlock();
+ }
+ block = nextBlock;
}
-}
-
-void WeakSet::shrink()
-{
- WeakBlock* next;
- for (WeakBlock* block = m_blocks.head(); block; block = next) {
- next = block->next();
- if (!block->sweepResult().isNull() && block->sweepResult().blockIsFree)
- removeAllocator(block);
- }
-}
-
-void WeakSet::resetAllocator()
-{
- m_allocator = 0;
- m_nextAllocator = m_blocks.head();
+ resetAllocator();
}
WeakBlock::FreeCell* WeakSet::findAllocator()
WeakBlock* block = m_nextAllocator;
m_nextAllocator = m_nextAllocator->next();
- block->sweep();
WeakBlock::SweepResult sweepResult = block->takeSweepResult();
if (sweepResult.freeList)
return sweepResult.freeList;
WeakBlock::FreeCell* WeakSet::addAllocator()
{
- WeakBlock* block = WeakBlock::create();
- m_heap->didAllocate(WeakBlock::blockSize);
+ WeakBlock* block = WeakBlock::create(m_markedBlock);
+ heap()->didAllocate(WeakBlock::blockSize);
m_blocks.append(block);
WeakBlock::SweepResult sweepResult = block->takeSweepResult();
ASSERT(!sweepResult.isNull() && sweepResult.freeList);