#include "config.h"
#include "GCActivityCallback.h"
+#include "APIShims.h"
+#include "Heap.h"
+#include "VM.h"
+#include "JSLock.h"
+#include "JSObject.h"
+
+#include <wtf/RetainPtr.h>
+#include <wtf/WTFThreadData.h>
+
+#if PLATFORM(EFL)
+#include <wtf/MainThread.h>
+#endif
+
namespace JSC {
-struct DefaultGCActivityCallbackPlatformData {
-};
+#if USE(CF) || PLATFORM(QT) || PLATFORM(EFL)
-DefaultGCActivityCallback::DefaultGCActivityCallback(Heap*)
+#if PLATFORM(IOS)
+ bool GCActivityCallback::s_shouldCreateGCTimer = true;
+#endif // PLATFORM(IOS)
+
+const double gcTimeSlicePerMB = 0.01; // Percentage of CPU time we will spend to reclaim 1 MB
+const double maxGCTimeSlice = 0.05; // The maximum amount of CPU time we want to use for opportunistic timer-triggered collections.
+const double timerSlop = 2.0; // Fudge factor to avoid performance cost of resetting timer.
+const double pagingTimeOut = 0.1; // Time in seconds to allow opportunistic timer to iterate over all blocks to see if the Heap is paged out.
+const double hour = 60 * 60;
+
+#if USE(CF)
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->vm(), CFRunLoopGetCurrent())
+ , m_delay(s_decade)
{
}
-DefaultGCActivityCallback::~DefaultGCActivityCallback()
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap, CFRunLoopRef runLoop)
+ : GCActivityCallback(heap->vm(), runLoop)
+ , m_delay(s_decade)
+{
+}
+#elif PLATFORM(QT)
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->vm())
+ , m_delay(hour)
+{
+}
+#elif PLATFORM(EFL)
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->vm(), WTF::isMainThread())
+ , m_delay(hour)
{
}
+#endif
-void DefaultGCActivityCallback::didAllocate(size_t)
+void DefaultGCActivityCallback::doWork()
+{
+ Heap* heap = &m_vm->heap;
+ if (!isEnabled())
+ return;
+
+ APIEntryShim shim(m_vm);
+#if !PLATFORM(IOS)
+ double startTime = WTF::monotonicallyIncreasingTime();
+ if (heap->isPagedOut(startTime + pagingTimeOut)) {
+ heap->activityCallback()->cancel();
+ heap->increaseLastGCLength(pagingTimeOut);
+ return;
+ }
+#endif
+ heap->collect(Heap::DoNotSweep);
+}
+
+#if USE(CF)
+void DefaultGCActivityCallback::scheduleTimer(double newDelay)
{
+ if (newDelay * timerSlop > m_delay)
+ return;
+ double delta = m_delay - newDelay;
+ m_delay = newDelay;
+ CFRunLoopTimerSetNextFireDate(m_timer.get(), CFRunLoopTimerGetNextFireDate(m_timer.get()) - delta);
}
-void DefaultGCActivityCallback::willCollect()
+void DefaultGCActivityCallback::cancelTimer()
+{
+ m_delay = s_decade;
+ CFRunLoopTimerSetNextFireDate(m_timer.get(), CFAbsoluteTimeGetCurrent() + s_decade);
+}
+#elif PLATFORM(QT)
+
+void DefaultGCActivityCallback::scheduleTimer(double newDelay)
{
+ if (newDelay * timerSlop > m_delay)
+ return;
+ m_delay = newDelay;
+ m_timer.start(newDelay * 1000, this);
}
-void DefaultGCActivityCallback::synchronize()
+void DefaultGCActivityCallback::cancelTimer()
{
+ m_delay = hour;
+ m_timer.stop();
+}
+#elif PLATFORM(EFL)
+void DefaultGCActivityCallback::scheduleTimer(double newDelay)
+{
+ if (newDelay * timerSlop > m_delay)
+ return;
+
+ stop();
+ m_delay = newDelay;
+
+ ASSERT(!m_timer);
+ m_timer = add(newDelay, this);
+}
+
+void DefaultGCActivityCallback::cancelTimer()
+{
+ m_delay = hour;
+ stop();
+}
+#endif
+
+void DefaultGCActivityCallback::didAllocate(size_t bytes)
+{
+#if PLATFORM(EFL)
+ if (!isEnabled())
+ return;
+
+ ASSERT(WTF::isMainThread());
+#endif
+
+ // The first byte allocated in an allocation cycle will report 0 bytes to didAllocate.
+ // We pretend it's one byte so that we don't ignore this allocation entirely.
+ if (!bytes)
+ bytes = 1;
+ Heap* heap = static_cast<Heap*>(&m_vm->heap);
+ double gcTimeSlice = std::min((static_cast<double>(bytes) / MB) * gcTimeSlicePerMB, maxGCTimeSlice);
+ double newDelay = heap->lastGCLength() / gcTimeSlice;
+ scheduleTimer(newDelay);
+}
+
+void DefaultGCActivityCallback::willCollect()
+{
+ cancelTimer();
}
void DefaultGCActivityCallback::cancel()
+{
+ cancelTimer();
+}
+
+#else
+
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->vm())
+{
+}
+
+void DefaultGCActivityCallback::doWork()
{
}
-void DefaultGCActivityCallback::didStartVMShutdown()
+void DefaultGCActivityCallback::didAllocate(size_t)
{
}
-void DefaultGCActivityCallback::invalidate()
+void DefaultGCActivityCallback::willCollect()
{
}
+void DefaultGCActivityCallback::cancel()
+{
+}
+
+#endif
+
}