#include "JSWeakObjectMapRefPrivate.h"
#include "APICast.h"
-#include "APIShims.h"
+#include "JSCJSValue.h"
#include "JSCallbackObject.h"
-#include "JSValue.h"
#include "JSWeakObjectMapRefInternal.h"
+#include "JSCInlines.h"
+#include "Weak.h"
+#include "WeakGCMapInlines.h"
#include <wtf/HashMap.h>
-#include <wtf/RefCounted.h>
#include <wtf/text/StringHash.h>
using namespace WTF;
JSWeakObjectMapRef JSWeakObjectMapCreate(JSContextRef context, void* privateData, JSWeakMapDestroyedCallback callback)
{
ExecState* exec = toJS(context);
- APIEntryShim entryShim(exec);
- RefPtr<OpaqueJSWeakObjectMap> map = OpaqueJSWeakObjectMap::create(privateData, callback);
+ JSLockHolder locker(exec);
+ RefPtr<OpaqueJSWeakObjectMap> map = OpaqueJSWeakObjectMap::create(exec->vm(), privateData, callback);
exec->lexicalGlobalObject()->registerWeakMap(map.get());
return map.get();
}
void JSWeakObjectMapSet(JSContextRef ctx, JSWeakObjectMapRef map, void* key, JSObjectRef object)
{
+ if (!ctx) {
+ ASSERT_NOT_REACHED();
+ return;
+ }
ExecState* exec = toJS(ctx);
- APIEntryShim entryShim(exec);
+ JSLockHolder locker(exec);
JSObject* obj = toJS(object);
if (!obj)
return;
- ASSERT(obj->inherits(&JSCallbackObject<JSGlobalObject>::info) || obj->inherits(&JSCallbackObject<JSObject>::info));
+ ASSERT(obj->inherits(JSProxy::info())
+ || obj->inherits(JSCallbackObject<JSGlobalObject>::info())
+ || obj->inherits(JSCallbackObject<JSDestructibleObject>::info()));
map->map().set(key, obj);
}
JSObjectRef JSWeakObjectMapGet(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
{
+ if (!ctx) {
+ ASSERT_NOT_REACHED();
+ return 0;
+ }
ExecState* exec = toJS(ctx);
- APIEntryShim entryShim(exec);
- return toRef(static_cast<JSObject*>(map->map().get(key)));
+ JSLockHolder locker(exec);
+ return toRef(jsCast<JSObject*>(map->map().get(key)));
}
-bool JSWeakObjectMapClear(JSContextRef ctx, JSWeakObjectMapRef map, void* key, JSObjectRef object)
+void JSWeakObjectMapRemove(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
{
+ if (!ctx) {
+ ASSERT_NOT_REACHED();
+ return;
+ }
ExecState* exec = toJS(ctx);
- APIEntryShim entryShim(exec);
- JSObject* obj = toJS(object);
- if (map->map().uncheckedRemove(key, obj))
- return true;
- return false;
+ JSLockHolder locker(exec);
+ map->map().remove(key);
+}
+
+// We need to keep this function in the build to keep the nightlies running.
+JS_EXPORT bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef);
+bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef)
+{
+ return true;
}
#ifdef __cplusplus