/*
- * Copyright (C) 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2009, 2010, 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
#if ENABLE(ASSEMBLER)
-#include <MacroAssembler.h>
+#define DUMP_LINK_STATISTICS 0
+#define DUMP_CODE 0
+
+#define GLOBAL_THUNK_ID reinterpret_cast<void*>(static_cast<intptr_t>(-1))
+#define REGEXP_CODE_ID reinterpret_cast<void*>(static_cast<intptr_t>(-2))
+
+#include "JITCompilationEffort.h"
+#include "MacroAssembler.h"
+#include <wtf/DataLog.h>
#include <wtf/Noncopyable.h>
namespace JSC {
+class VM;
+
// LinkBuffer:
//
// This class assists in linking code generated by the macro assembler, once code generation
// * The address of a Label pointing into the code may be resolved.
// * The value referenced by a DataLabel may be set.
//
-class LinkBuffer : public Noncopyable {
+class LinkBuffer {
+ WTF_MAKE_NONCOPYABLE(LinkBuffer);
typedef MacroAssemblerCodeRef CodeRef;
+ typedef MacroAssemblerCodePtr CodePtr;
typedef MacroAssembler::Label Label;
typedef MacroAssembler::Jump Jump;
+ typedef MacroAssembler::PatchableJump PatchableJump;
typedef MacroAssembler::JumpList JumpList;
typedef MacroAssembler::Call Call;
+ typedef MacroAssembler::DataLabelCompact DataLabelCompact;
typedef MacroAssembler::DataLabel32 DataLabel32;
typedef MacroAssembler::DataLabelPtr DataLabelPtr;
+ typedef MacroAssembler::ConvertibleLoadLabel ConvertibleLoadLabel;
+#if ENABLE(BRANCH_COMPACTION)
+ typedef MacroAssembler::LinkRecord LinkRecord;
+ typedef MacroAssembler::JumpLinkType JumpLinkType;
+#endif
public:
- // Note: Initialization sequence is significant, since executablePool is a PassRefPtr.
- // First, executablePool is copied into m_executablePool, then the initialization of
- // m_code uses m_executablePool, *not* executablePool, since this is no longer valid.
- LinkBuffer(MacroAssembler* masm, PassRefPtr<ExecutablePool> executablePool)
- : m_executablePool(executablePool)
- , m_code(masm->m_assembler.executableCopy(m_executablePool.get()))
- , m_size(masm->m_assembler.size())
+ LinkBuffer(VM& vm, MacroAssembler* masm, void* ownerUID, JITCompilationEffort effort = JITCompilationMustSucceed)
+ : m_size(0)
+#if ENABLE(BRANCH_COMPACTION)
+ , m_initialSize(0)
+#endif
+ , m_code(0)
+ , m_assembler(masm)
+ , m_vm(&vm)
#ifndef NDEBUG
, m_completed(false)
+ , m_effort(effort)
#endif
{
+ linkCode(ownerUID, effort);
}
~LinkBuffer()
{
- ASSERT(m_completed);
+ ASSERT(m_completed || (!m_executableMemory && m_effort == JITCompilationCanFail));
+ }
+
+ bool didFailToAllocate() const
+ {
+ return !m_executableMemory;
}
+ bool isValid() const
+ {
+ return !didFailToAllocate();
+ }
+
// These methods are used to link or set values at code generation time.
void link(Call call, FunctionPtr function)
{
ASSERT(call.isFlagSet(Call::Linkable));
+ call.m_label = applyOffset(call.m_label);
MacroAssembler::linkCall(code(), call, function);
}
void link(Jump jump, CodeLocationLabel label)
{
+ jump.m_label = applyOffset(jump.m_label);
MacroAssembler::linkJump(code(), jump, label);
}
void link(JumpList list, CodeLocationLabel label)
{
for (unsigned i = 0; i < list.m_jumps.size(); ++i)
- MacroAssembler::linkJump(code(), list.m_jumps[i], label);
+ link(list.m_jumps[i], label);
}
void patch(DataLabelPtr label, void* value)
{
- MacroAssembler::linkPointer(code(), label.m_label, value);
+ AssemblerLabel target = applyOffset(label.m_label);
+ MacroAssembler::linkPointer(code(), target, value);
}
void patch(DataLabelPtr label, CodeLocationLabel value)
{
- MacroAssembler::linkPointer(code(), label.m_label, value.executableAddress());
+ AssemblerLabel target = applyOffset(label.m_label);
+ MacroAssembler::linkPointer(code(), target, value.executableAddress());
}
// These methods are used to obtain handles to allow the code to be relinked / repatched later.
{
ASSERT(call.isFlagSet(Call::Linkable));
ASSERT(!call.isFlagSet(Call::Near));
- return CodeLocationCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp));
+ return CodeLocationCall(MacroAssembler::getLinkerAddress(code(), applyOffset(call.m_label)));
}
CodeLocationNearCall locationOfNearCall(Call call)
{
ASSERT(call.isFlagSet(Call::Linkable));
ASSERT(call.isFlagSet(Call::Near));
- return CodeLocationNearCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp));
+ return CodeLocationNearCall(MacroAssembler::getLinkerAddress(code(), applyOffset(call.m_label)));
+ }
+
+ CodeLocationLabel locationOf(PatchableJump jump)
+ {
+ return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), applyOffset(jump.m_jump.m_label)));
}
CodeLocationLabel locationOf(Label label)
{
- return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), label.m_label));
+ return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), applyOffset(label.m_label)));
}
CodeLocationDataLabelPtr locationOf(DataLabelPtr label)
{
- return CodeLocationDataLabelPtr(MacroAssembler::getLinkerAddress(code(), label.m_label));
+ return CodeLocationDataLabelPtr(MacroAssembler::getLinkerAddress(code(), applyOffset(label.m_label)));
}
CodeLocationDataLabel32 locationOf(DataLabel32 label)
{
- return CodeLocationDataLabel32(MacroAssembler::getLinkerAddress(code(), label.m_label));
+ return CodeLocationDataLabel32(MacroAssembler::getLinkerAddress(code(), applyOffset(label.m_label)));
+ }
+
+ CodeLocationDataLabelCompact locationOf(DataLabelCompact label)
+ {
+ return CodeLocationDataLabelCompact(MacroAssembler::getLinkerAddress(code(), applyOffset(label.m_label)));
+ }
+
+ CodeLocationConvertibleLoad locationOf(ConvertibleLoadLabel label)
+ {
+ return CodeLocationConvertibleLoad(MacroAssembler::getLinkerAddress(code(), applyOffset(label.m_label)));
}
// This method obtains the return address of the call, given as an offset from
// the start of the code.
unsigned returnAddressOffset(Call call)
{
+ call.m_label = applyOffset(call.m_label);
return MacroAssembler::getLinkerCallReturnOffset(call);
}
- // Upon completion of all patching either 'finalizeCode()' or 'finalizeCodeAddendum()' should be called
- // once to complete generation of the code. 'finalizeCode()' is suited to situations
- // where the executable pool must also be retained, the lighter-weight 'finalizeCodeAddendum()' is
- // suited to adding to an existing allocation.
- CodeRef finalizeCode()
+ uint32_t offsetOf(Label label)
{
- performFinalization();
-
- return CodeRef(m_code, m_executablePool, m_size);
+ return applyOffset(label.m_label).m_offset;
}
- CodeLocationLabel finalizeCodeAddendum()
+
+ // Upon completion of all patching 'FINALIZE_CODE()' should be called once to
+ // complete generation of the code. Alternatively, call
+ // finalizeCodeWithoutDisassembly() directly if you have your own way of
+ // displaying disassembly.
+
+ CodeRef finalizeCodeWithoutDisassembly();
+ CodeRef finalizeCodeWithDisassembly(const char* format, ...) WTF_ATTRIBUTE_PRINTF(2, 3);
+
+ CodePtr trampolineAt(Label label)
{
- performFinalization();
+ return CodePtr(MacroAssembler::AssemblerType_T::getRelocatedAddress(code(), applyOffset(label.m_label)));
+ }
- return CodeLocationLabel(code());
+ void* debugAddress()
+ {
+ return m_code;
+ }
+
+ size_t debugSize()
+ {
+ return m_size;
}
private:
- // Keep this private! - the underlying code should only be obtained externally via
- // finalizeCode() or finalizeCodeAddendum().
+ template <typename T> T applyOffset(T src)
+ {
+#if ENABLE(BRANCH_COMPACTION)
+ src.m_offset -= m_assembler->executableOffsetFor(src.m_offset);
+#endif
+ return src;
+ }
+
+ // Keep this private! - the underlying code should only be obtained externally via finalizeCode().
void* code()
{
return m_code;
}
- void performFinalization()
- {
-#ifndef NDEBUG
- ASSERT(!m_completed);
- m_completed = true;
+ void linkCode(void* ownerUID, JITCompilationEffort);
+#if ENABLE(BRANCH_COMPACTION)
+ template <typename InstructionType>
+ void copyCompactAndLinkCode(void* ownerUID, JITCompilationEffort);
#endif
- ExecutableAllocator::makeExecutable(code(), m_size);
- ExecutableAllocator::cacheFlush(code(), m_size);
- }
+ void performFinalization();
- RefPtr<ExecutablePool> m_executablePool;
- void* m_code;
+#if DUMP_LINK_STATISTICS
+ static void dumpLinkStatistics(void* code, size_t initialSize, size_t finalSize);
+#endif
+
+#if DUMP_CODE
+ static void dumpCode(void* code, size_t);
+#endif
+
+ RefPtr<ExecutableMemoryHandle> m_executableMemory;
size_t m_size;
+#if ENABLE(BRANCH_COMPACTION)
+ size_t m_initialSize;
+#endif
+ void* m_code;
+ MacroAssembler* m_assembler;
+ VM* m_vm;
#ifndef NDEBUG
bool m_completed;
+ JITCompilationEffort m_effort;
#endif
};
+#define FINALIZE_CODE_IF(condition, linkBufferReference, dataLogFArgumentsForHeading) \
+ (UNLIKELY((condition)) \
+ ? ((linkBufferReference).finalizeCodeWithDisassembly dataLogFArgumentsForHeading) \
+ : (linkBufferReference).finalizeCodeWithoutDisassembly())
+
+// Use this to finalize code, like so:
+//
+// CodeRef code = FINALIZE_CODE(linkBuffer, ("my super thingy number %d", number));
+//
+// Which, in disassembly mode, will print:
+//
+// Generated JIT code for my super thingy number 42:
+// Code at [0x123456, 0x234567]:
+// 0x123456: mov $0, 0
+// 0x12345a: ret
+//
+// ... and so on.
+//
+// Note that the dataLogFArgumentsForHeading are only evaluated when showDisassembly
+// is true, so you can hide expensive disassembly-only computations inside there.
+
+#define FINALIZE_CODE(linkBufferReference, dataLogFArgumentsForHeading) \
+ FINALIZE_CODE_IF(Options::showDisassembly(), linkBufferReference, dataLogFArgumentsForHeading)
+
+#define FINALIZE_DFG_CODE(linkBufferReference, dataLogFArgumentsForHeading) \
+ FINALIZE_CODE_IF((Options::showDisassembly() || Options::showDFGDisassembly()), linkBufferReference, dataLogFArgumentsForHeading)
+
} // namespace JSC
#endif // ENABLE(ASSEMBLER)