+ location = StringImpl::create(buffer.characters, buffer.length).leakRef();
+ location->setHash(hash);
+ location->setIsAtomic(true);
+ }
+};
+
+struct HashAndUTF8Characters {
+ unsigned hash;
+ const char* characters;
+ unsigned length;
+ unsigned utf16Length;
+};
+
+struct HashAndUTF8CharactersTranslator {
+ static unsigned hash(const HashAndUTF8Characters& buffer)
+ {
+ return buffer.hash;
+ }
+
+ static bool equal(StringImpl* const& string, const HashAndUTF8Characters& buffer)
+ {
+ if (buffer.utf16Length != string->length())
+ return false;
+
+ const UChar* stringCharacters = string->characters();
+
+ // If buffer contains only ASCII characters UTF-8 and UTF16 length are the same.
+ if (buffer.utf16Length != buffer.length)
+ return equalUTF16WithUTF8(stringCharacters, stringCharacters + string->length(), buffer.characters, buffer.characters + buffer.length);
+
+ for (unsigned i = 0; i < buffer.length; ++i) {
+ ASSERT(isASCII(buffer.characters[i]));
+ if (stringCharacters[i] != buffer.characters[i])
+ return false;
+ }
+
+ return true;
+ }
+
+ static void translate(StringImpl*& location, const HashAndUTF8Characters& buffer, unsigned hash)
+ {
+ UChar* target;
+ location = StringImpl::createUninitialized(buffer.utf16Length, target).releaseRef();
+
+ const char* source = buffer.characters;
+ if (convertUTF8ToUTF16(&source, source + buffer.length, &target, target + buffer.utf16Length) != conversionOK)
+ ASSERT_NOT_REACHED();
+