--- /dev/null
+function foo(x) {
+ return new Array(x);
+}
+
+noInline(foo);
+
+var poke;
+Array.prototype.__defineSetter__("1", function() {
+ poke = "poke";
+});
+
+function test(size) {
+ var result = foo(size);
+ if (result.length != size)
+ throw "Error: bad result: " + result;
+ var sawThings = false;
+ for (var s in result) {
+ if (s != "1")
+ sawThings = true;
+ }
+ if (sawThings)
+ throw "Error: array is in bad state: " + result;
+ result[0] = "42.5";
+ if (result[0] != "42.5")
+ throw "Error: array is in wierd state: " + result;
+ poke = null;
+ result[1] = 42;
+ if (poke != "poke")
+ throw "Error: setter not called.";
+}
+
+for (var i = 0; i < 100000; ++i) {
+ test(42);
+}