--- /dev/null
+function foo(a, b) {
+ return Math.max(a.f, b.f);
+}
+
+noInline(foo);
+
+var f = new Float64Array(1);
+var i = new Int32Array(f.buffer);
+
+function test(a, b, c) {
+ var result = foo({f:a}, {f:b});
+ f[0] = c;
+ var expectedA = i[0];
+ var expectedB = i[1];
+ f[0] = result;
+ if (i[0] != expectedA || i[1] != expectedB)
+ throw "Error: expected " + c + " but got: " + result;
+}
+
+for (var i = 0; i < 100000; ++i)
+ test(true, 42, 42);
+
+// Now try some unexpected things, in descending order of possible badness.
+test(true, 2147483647, 2147483647);
+test(false, 42, 42);
+test(false, -42, -0);
+test(1, 2, 2);
+test(true, true, 1);
+test(1.5, 1.5, 2.25);
+