--- /dev/null
+/*
+ * Copyright (C) 2013, 2014 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config_llvm.h"
+
+#if HAVE(LLVM)
+
+#include "LLVMAPI.h"
+#include "LLVMTrapCallback.h"
+
+// Include some extra LLVM C++ headers. This is the only place where including LLVM C++
+// headers is OK, since this module lives inside of the LLVM dylib we make and so can see
+// otherwise private things. But to include those headers, we need to do some weird things
+// first. Anyway, we should keep LLVM C++ includes to a minimum if possible.
+
+#define __STDC_LIMIT_MACROS
+#define __STDC_CONSTANT_MACROS
+
+#if COMPILER(CLANG)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wmissing-noreturn"
+#pragma clang diagnostic ignored "-Wunused-parameter"
+#endif // COMPILER(CLANG)
+
+#include <llvm/Support/CommandLine.h>
+
+#if COMPILER(CLANG)
+#pragma clang diagnostic pop
+#endif // COMPILER(CLANG)
+
+#undef __STDC_LIMIT_MACROS
+#undef __STDC_CONSTANT_MACROS
+
+extern "C" WTF_EXPORT_PRIVATE JSC::LLVMAPI* initializeAndGetJSCLLVMAPI(void (*)(const char*, ...));
+
+static void llvmCrash(const char* reason)
+{
+ g_llvmTrapCallback("LLVM fatal error: %s", reason);
+}
+
+extern "C" JSC::LLVMAPI* initializeAndGetJSCLLVMAPI(void (*callback)(const char*, ...))
+{
+ g_llvmTrapCallback = callback;
+
+ LLVMInstallFatalErrorHandler(llvmCrash);
+
+ if (!LLVMStartMultithreaded())
+ callback("Could not start LLVM multithreading");
+
+ LLVMLinkInMCJIT();
+
+ // You think you want to call LLVMInitializeNativeTarget()? Think again. This presumes that
+ // LLVM was ./configured correctly, which won't be the case in cross-compilation situations.
+
+#if CPU(X86_64)
+ LLVMInitializeX86TargetInfo();
+ LLVMInitializeX86Target();
+ LLVMInitializeX86TargetMC();
+ LLVMInitializeX86AsmPrinter();
+ LLVMInitializeX86Disassembler();
+#elif CPU(ARM64)
+ LLVMInitializeARM64TargetInfo();
+ LLVMInitializeARM64Target();
+ LLVMInitializeARM64TargetMC();
+ LLVMInitializeARM64AsmPrinter();
+ LLVMInitializeARM64Disassembler();
+#else
+ UNREACHABLE_FOR_PLATFORM();
+#endif
+
+ const char* args[] = {
+ "llvmForJSC.dylib",
+ "-enable-stackmap-liveness=true",
+ "-enable-patchpoint-liveness=true"
+ };
+ llvm::cl::ParseCommandLineOptions(sizeof(args) / sizeof(const char*), args);
+
+ JSC::LLVMAPI* result = new JSC::LLVMAPI;
+
+#define LLVM_API_FUNCTION_ASSIGNMENT(returnType, name, signature) \
+ result->name = LLVM##name;
+ FOR_EACH_LLVM_API_FUNCTION(LLVM_API_FUNCTION_ASSIGNMENT);
+#undef LLVM_API_FUNCTION_ASSIGNMENT
+
+ return result;
+}
+
+#else
+
+// Create a dummy initializeAndGetJSCLLVMAPI to placate the build system.
+extern "C" WTF_EXPORT_PRIVATE void initializeAndGetJSCLLVMAPI();
+extern "C" void initializeAndGetJSCLLVMAPI() { }
+
+#endif // HAVE(LLVM)