--- /dev/null
+function valuesAreClose(a, b) {
+ return Math.abs(a / b) - 1 < 1e-10;
+}
+
+// Some random values.
+function mathPowDoubleDouble1(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble1);
+
+function mathPowDoubleInt1(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt1);
+
+function test1(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble1(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble1(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt1(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt1(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test1);
+test1(376.76522764377296, 10.81699226051569, 7.333951929109252e+27, 5.76378989575089e+25);
+
+function mathPowDoubleDouble2(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble2);
+
+function mathPowDoubleInt2(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt2);
+function test2(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble2(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble2(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt2(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt2(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test2);
+test2(376.76522764377296, -5.81699226051569, 1.035180331187579e-15, 1.3171824310400265e-13);
+
+function mathPowDoubleDouble3(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble3);
+
+function mathPowDoubleInt3(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt3);
+function test3(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble3(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble3(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt3(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt3(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test3);
+test3(-37.676522764377296, 10.0, 5763789895750892, 5763789895750892);
+
+// Exponent zero.
+function mathPowDoubleDouble4(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble4);
+
+function mathPowDoubleInt4(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt4);
+function test4(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble4(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble4(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt4(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt4(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test4);
+test4(-37.676522764377296, 0, 1, 1);
+
+// Exponent minus zero.
+function mathPowDoubleDouble5(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble5);
+
+function mathPowDoubleInt5(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt5);
+function test5(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble5(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble5(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt5(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test5);
+test5(-37.676522764377296, -0, 1, 1);
+
+// Exponent 1.
+function mathPowDoubleDouble6(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble6);
+
+function mathPowDoubleInt6(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt6);
+function test6(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble6(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble6(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt6(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt6(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test6);
+test6(-37.676522764377296, 1.0, -37.676522764377296, -37.676522764377296);
+
+// Exponent -1.
+function mathPowDoubleDouble7(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble7);
+
+function mathPowDoubleInt7(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt7);
+function test7(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble7(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble7(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test7);
+test6(-37.676522764377296, -1.0, -0.026541727490454296, -0.026541727490454296);
+
+// Let's square things.
+function mathPowDoubleDouble8(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble8);
+
+function mathPowDoubleInt8(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt8);
+function test8(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble8(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble8(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt8(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt8(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test8);
+test7(-37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);
+
+function mathPowDoubleDouble9(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble9);
+
+function mathPowDoubleInt9(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt9);
+function test9(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble9(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble9(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt9(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt9(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test9);
+test8(37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);
+
+// Let's cube things.
+function mathPowDoubleDouble10(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble10);
+
+function mathPowDoubleInt10(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt10);
+function test10(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble10(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt10(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test9);
+test9(-37.676522764377296, 3.0, -53482.591444930236, -53482.591444930236);
+
+function mathPowDoubleDouble11(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleDouble11);
+
+function mathPowDoubleInt11(x, y) {
+ return Math.pow(x, y)
+}
+noInline(mathPowDoubleInt11);
+function test11(x, y, expected1, expected2) {
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleDouble11(x, y);
+ if (!valuesAreClose(result, expected1))
+ throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;
+ }
+ var integerY = y | 0;
+ for (var i = 0; i < 10000; ++i) {
+ var result = mathPowDoubleInt11(x, integerY);
+ if (!valuesAreClose(result, expected2))
+ throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;
+ }
+}
+noInline(test10);
+test10(37.676522764377296, 3.0, 53482.591444930236, 53482.591444930236);