--- /dev/null
+function foo(a, b) {
+ var array = [];
+ for (var i = 0; i < arguments.length; ++i)
+ array.push(arguments[i] + 1);
+ return {a:a, b:b, c:array};
+}
+
+function bar(array) {
+ return foo.apply(this, array);
+}
+
+noInline(bar);
+
+function checkEqual(a, b) {
+ if (a.a != b.a)
+ throw "Error: bad value of a: " + a.a + " versus " + b.a;
+ if (a.b != b.b)
+ throw "Error: bad value of b: " + a.b + " versus " + b.b;
+ if (a.c.length != b.c.length)
+ throw "Error: bad value of c, length mismatch: " + a.c + " versus " + b.c;
+ for (var i = a.c.length; i--;) {
+ if (a.c[i] != b.c[i])
+ throw "Error: bad value of c, mismatch at i = " + i + ": " + a.c + " versus " + b.c;
+ }
+}
+
+function test(array) {
+ var expected = {a:array[0], b:array[1], c:array.map(function(value) { return value + 1 })};
+ var actual = bar(array);
+ checkEqual(actual, expected);
+}
+
+// This is pretty dumb. We need to first make sure that the VM is prepared for double arrays being
+// created.
+var array = [];
+array.push(42);
+array.push(42.5);
+
+for (var i = 0; i < 10000; ++i) {
+ var array = [];
+ for (var j = 0; j < i % 6; ++j)
+ array.push(j);
+ test(array);
+}
+
+test([1.5, 2.5, 3.5]);