--- /dev/null
+// This test checks the behavior of the iterator.next methods on Array objects
+
+var testArray = [1,2,3,4,5,6]
+var keys = testArray.keys();
+var i = 0;
+while (true) {
+ var {done, value: key} = keys.next();
+ if (done)
+ break;
+ if (key !== i)
+ throw "Error: bad value: " + key;
+ i++;
+}
+
+if (testArray.length !== i)
+ throw "Error: bad value: " + i;
+
+var value = keys.next().value;
+if (value !== undefined)
+ throw "Error: bad value: " + value;
+
+var values = testArray[Symbol.iterator]();
+var i = 0;
+while (true) {
+ var {done, value} = values.next();
+ if (done)
+ break;
+ i++;
+ if (value !== i)
+ throw "Error: bad value: " + value;
+}
+
+if (testArray.length !== i)
+ throw "Error: bad value: " + i;
+
+var value = values.next().value;
+if (value !== undefined)
+ throw "Error: bad value: " + value;
+
+var values = testArray.values();
+var i = 0;
+while (true) {
+ var {done, value} = values.next();
+ if (done)
+ break;
+ i++;
+ if (value !== i)
+ throw "Error: bad value: " + value;
+}
+
+if (testArray.length !== i)
+ throw "Error: bad value: " + i;
+
+var value = values.next().value;
+if (value !== undefined)
+ throw "Error: bad value: " + value;
+
+var entries = testArray.entries();
+var i = 0;
+do {
+ var {done, value: entry} = entries.next();
+ if (done)
+ break;
+ var [key, value] = entry;
+ if (value !== testArray[key])
+ throw "Error: bad value: " + value + " " + testArray[key];
+ if (key !== i)
+ throw "Error: bad value: " + key;
+ i++
+ if (value !== i)
+ throw "Error: bad value: " + value + " " + i;
+} while (!done);
+
+if (testArray.length !== i)
+ throw "Error: bad value: " + i;
+
+var value = entries.next().value;
+if (value !== undefined)
+ throw "Error: bad value: " + value;
+
+var entries = testArray.entries();
+var i = 0;
+do {
+ var {done, value: entry} = entries.next();
+ if (done)
+ break;
+ var [key, value] = entry;
+ if (value !== testArray[key])
+ throw "Error: bad value: " + value + " " + testArray[key];
+ if (key !== i)
+ throw "Error: bad value: " + key;
+ i++
+ if (i % 2 == 0)
+ testArray[i] *= 2;
+ if (i < 4)
+ testArray.push(testArray.length)
+ if (i == 4)
+ delete testArray[4]
+ if (i == 5)
+ testArray[4] = 5
+} while (!done);
+
+if (testArray.length !== i)
+ throw "Error: bad value: " + i;
+
+var value = entries.next().value;
+if (value !== undefined)
+ throw "Error: bad value: " + value;