--- /dev/null
+/*
+ * Copyright (C) 2012 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef BlockAllocator_h
+#define BlockAllocator_h
+
+#include "GCActivityCallback.h"
+#include <wtf/DoublyLinkedList.h>
+#include <wtf/Forward.h>
+#include <wtf/Threading.h>
+
+namespace JSC {
+
+class HeapBlock;
+
+// Simple allocator to reduce VM cost by holding onto blocks of memory for
+// short periods of time and then freeing them on a secondary thread.
+
+class BlockAllocator {
+public:
+ BlockAllocator();
+ ~BlockAllocator();
+
+ HeapBlock* allocate();
+ void deallocate(HeapBlock*);
+
+private:
+ void waitForRelativeTimeWhileHoldingLock(double relative);
+ void waitForRelativeTime(double relative);
+
+ void blockFreeingThreadMain();
+ static void blockFreeingThreadStartFunc(void* heap);
+
+ void releaseFreeBlocks();
+
+ DoublyLinkedList<HeapBlock> m_freeBlocks;
+ size_t m_numberOfFreeBlocks;
+ bool m_isCurrentlyAllocating;
+ bool m_blockFreeingThreadShouldQuit;
+ Mutex m_freeBlockLock;
+ ThreadCondition m_freeBlockCondition;
+ ThreadIdentifier m_blockFreeingThread;
+};
+
+inline HeapBlock* BlockAllocator::allocate()
+{
+ MutexLocker locker(m_freeBlockLock);
+ m_isCurrentlyAllocating = true;
+ if (!m_numberOfFreeBlocks) {
+ ASSERT(m_freeBlocks.isEmpty());
+ return 0;
+ }
+
+ ASSERT(!m_freeBlocks.isEmpty());
+ m_numberOfFreeBlocks--;
+ return m_freeBlocks.removeHead();
+}
+
+inline void BlockAllocator::deallocate(HeapBlock* block)
+{
+ {
+ MutexLocker locker(m_freeBlockLock);
+ m_freeBlocks.push(block);
+ m_numberOfFreeBlocks++;
+ }
+ if (!GCActivityCallback::s_shouldCreateGCTimer);
+ releaseFreeBlocks();
+}
+
+} // namespace JSC
+
+#endif // BlockAllocator_h