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[apple/javascriptcore.git] / debugger / DebuggerActivation.h
1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef DebuggerActivation_h
27 #define DebuggerActivation_h
28
29 #include "JSObject.h"
30
31 namespace JSC {
32
33 class JSActivation;
34
35 class DebuggerActivation : public JSObject {
36 public:
37 DebuggerActivation(JSObject*);
38
39 virtual void mark();
40 virtual UString className() const;
41 virtual bool getOwnPropertySlot(ExecState*, const Identifier& propertyName, PropertySlot&);
42 virtual void put(ExecState*, const Identifier& propertyName, JSValuePtr, PutPropertySlot&);
43 virtual void putWithAttributes(ExecState*, const Identifier& propertyName, JSValuePtr, unsigned attributes);
44 virtual bool deleteProperty(ExecState*, const Identifier& propertyName);
45 virtual void getPropertyNames(ExecState*, PropertyNameArray&);
46 virtual bool getPropertyAttributes(ExecState*, const Identifier& propertyName, unsigned& attributes) const;
47 virtual void defineGetter(ExecState*, const Identifier& propertyName, JSObject* getterFunction);
48 virtual void defineSetter(ExecState*, const Identifier& propertyName, JSObject* setterFunction);
49 virtual JSValuePtr lookupGetter(ExecState*, const Identifier& propertyName);
50 virtual JSValuePtr lookupSetter(ExecState*, const Identifier& propertyName);
51
52 static PassRefPtr<Structure> createStructure(JSValuePtr prototype)
53 {
54 return Structure::create(prototype, TypeInfo(ObjectType));
55 }
56
57 private:
58 JSActivation* m_activation;
59 };
60
61 } // namespace JSC
62
63 #endif // DebuggerActivation_h