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1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
15 * its contributors may be used to endorse or promote products derived
16 * from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
19 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
20 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
21 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
22 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30 #ifndef MessageQueue_h
31 #define MessageQueue_h
32
33 #include <limits>
34 #include <wtf/Assertions.h>
35 #include <wtf/Deque.h>
36 #include <wtf/Noncopyable.h>
37 #include <wtf/Threading.h>
38
39 namespace WTF {
40
41 enum MessageQueueWaitResult {
42 MessageQueueTerminated, // Queue was destroyed while waiting for message.
43 MessageQueueTimeout, // Timeout was specified and it expired.
44 MessageQueueMessageReceived, // A message was successfully received and returned.
45 };
46
47 template<typename DataType>
48 class MessageQueue : Noncopyable {
49 public:
50 MessageQueue() : m_killed(false) { }
51
52 void append(const DataType&);
53 bool appendAndCheckEmpty(const DataType&);
54 void prepend(const DataType&);
55 bool waitForMessage(DataType&);
56 template<typename Predicate>
57 MessageQueueWaitResult waitForMessageFilteredWithTimeout(DataType&, Predicate&, double absoluteTime);
58 void kill();
59
60 bool tryGetMessage(DataType&);
61 bool killed() const;
62
63 // The result of isEmpty() is only valid if no other thread is manipulating the queue at the same time.
64 bool isEmpty();
65
66 static double infiniteTime() { return std::numeric_limits<double>::max(); }
67
68 private:
69 static bool alwaysTruePredicate(DataType&) { return true; }
70
71 mutable Mutex m_mutex;
72 ThreadCondition m_condition;
73 Deque<DataType> m_queue;
74 bool m_killed;
75 };
76
77 template<typename DataType>
78 inline void MessageQueue<DataType>::append(const DataType& message)
79 {
80 MutexLocker lock(m_mutex);
81 m_queue.append(message);
82 m_condition.signal();
83 }
84
85 // Returns true if the queue was empty before the item was added.
86 template<typename DataType>
87 inline bool MessageQueue<DataType>::appendAndCheckEmpty(const DataType& message)
88 {
89 MutexLocker lock(m_mutex);
90 bool wasEmpty = m_queue.isEmpty();
91 m_queue.append(message);
92 m_condition.signal();
93 return wasEmpty;
94 }
95
96 template<typename DataType>
97 inline void MessageQueue<DataType>::prepend(const DataType& message)
98 {
99 MutexLocker lock(m_mutex);
100 m_queue.prepend(message);
101 m_condition.signal();
102 }
103
104 template<typename DataType>
105 inline bool MessageQueue<DataType>::waitForMessage(DataType& result)
106 {
107 MessageQueueWaitResult exitReason = waitForMessageFilteredWithTimeout(result, MessageQueue<DataType>::alwaysTruePredicate, infiniteTime());
108 ASSERT(exitReason == MessageQueueTerminated || exitReason == MessageQueueMessageReceived);
109 return exitReason == MessageQueueMessageReceived;
110 }
111
112 template<typename DataType>
113 template<typename Predicate>
114 inline MessageQueueWaitResult MessageQueue<DataType>::waitForMessageFilteredWithTimeout(DataType& result, Predicate& predicate, double absoluteTime)
115 {
116 MutexLocker lock(m_mutex);
117 bool timedOut = false;
118
119 DequeConstIterator<DataType> found = m_queue.end();
120 while (!m_killed && !timedOut && (found = m_queue.findIf(predicate)) == m_queue.end())
121 timedOut = !m_condition.timedWait(m_mutex, absoluteTime);
122
123 ASSERT(!timedOut || absoluteTime != infiniteTime());
124
125 if (m_killed)
126 return MessageQueueTerminated;
127
128 if (timedOut)
129 return MessageQueueTimeout;
130
131 ASSERT(found != m_queue.end());
132 result = *found;
133 m_queue.remove(found);
134 return MessageQueueMessageReceived;
135 }
136
137 template<typename DataType>
138 inline bool MessageQueue<DataType>::tryGetMessage(DataType& result)
139 {
140 MutexLocker lock(m_mutex);
141 if (m_killed)
142 return false;
143 if (m_queue.isEmpty())
144 return false;
145
146 result = m_queue.first();
147 m_queue.removeFirst();
148 return true;
149 }
150
151 template<typename DataType>
152 inline bool MessageQueue<DataType>::isEmpty()
153 {
154 MutexLocker lock(m_mutex);
155 if (m_killed)
156 return true;
157 return m_queue.isEmpty();
158 }
159
160 template<typename DataType>
161 inline void MessageQueue<DataType>::kill()
162 {
163 MutexLocker lock(m_mutex);
164 m_killed = true;
165 m_condition.broadcast();
166 }
167
168 template<typename DataType>
169 inline bool MessageQueue<DataType>::killed() const
170 {
171 MutexLocker lock(m_mutex);
172 return m_killed;
173 }
174 } // namespace WTF
175
176 using WTF::MessageQueue;
177 // MessageQueueWaitResult enum and all its values.
178 using WTF::MessageQueueWaitResult;
179 using WTF::MessageQueueTerminated;
180 using WTF::MessageQueueTimeout;
181 using WTF::MessageQueueMessageReceived;
182
183 #endif // MessageQueue_h