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26 #ifndef MacroAssemblerCodeRef_h
27 #define MacroAssemblerCodeRef_h
29 #include <wtf/Platform.h>
31 #include "ExecutableAllocator.h"
32 #include "PassRefPtr.h"
34 #include "UnusedParam.h"
38 // ASSERT_VALID_CODE_POINTER checks that ptr is a non-null pointer, and that it is a valid
39 // instruction address on the platform (for example, check any alignment requirements).
40 #if PLATFORM_ARM_ARCH(7)
41 // ARM/thumb instructions must be 16-bit aligned, but all code pointers to be loaded
42 // into the processor are decorated with the bottom bit set, indicating that this is
43 // thumb code (as oposed to 32-bit traditional ARM). The first test checks for both
44 // decorated and undectorated null, and the second test ensures that the pointer is
46 #define ASSERT_VALID_CODE_POINTER(ptr) \
47 ASSERT(reinterpret_cast<intptr_t>(ptr) & ~1); \
48 ASSERT(reinterpret_cast<intptr_t>(ptr) & 1)
49 #define ASSERT_VALID_CODE_OFFSET(offset) \
50 ASSERT(!(offset & 1)) // Must be multiple of 2.
52 #define ASSERT_VALID_CODE_POINTER(ptr) \
54 #define ASSERT_VALID_CODE_OFFSET(offset) // Anything goes!
61 // FunctionPtr should be used to wrap pointers to C/C++ functions in JSC
62 // (particularly, the stub functions).
70 template<typename FunctionType
>
71 explicit FunctionPtr(FunctionType
* value
)
72 : m_value(reinterpret_cast<void*>(value
))
74 ASSERT_VALID_CODE_POINTER(m_value
);
77 void* value() const { return m_value
; }
78 void* executableAddress() const { return m_value
; }
87 // ReturnAddressPtr should be used to wrap return addresses generated by processor
88 // 'call' instructions exectued in JIT code. We use return addresses to look up
89 // exception and optimization information, and to repatch the call instruction
90 // that is the source of the return address.
91 class ReturnAddressPtr
{
98 explicit ReturnAddressPtr(void* value
)
101 ASSERT_VALID_CODE_POINTER(m_value
);
104 explicit ReturnAddressPtr(FunctionPtr function
)
105 : m_value(function
.value())
107 ASSERT_VALID_CODE_POINTER(m_value
);
110 void* value() const { return m_value
; }
116 // MacroAssemblerCodePtr:
118 // MacroAssemblerCodePtr should be used to wrap pointers to JIT generated code.
119 class MacroAssemblerCodePtr
{
121 MacroAssemblerCodePtr()
126 explicit MacroAssemblerCodePtr(void* value
)
127 #if PLATFORM_ARM_ARCH(7)
128 // Decorate the pointer as a thumb code pointer.
129 : m_value(reinterpret_cast<char*>(value
) + 1)
134 ASSERT_VALID_CODE_POINTER(m_value
);
137 explicit MacroAssemblerCodePtr(ReturnAddressPtr ra
)
138 : m_value(ra
.value())
140 ASSERT_VALID_CODE_POINTER(m_value
);
143 void* executableAddress() const { return m_value
; }
144 #if PLATFORM_ARM_ARCH(7)
145 // To use this pointer as a data address remove the decoration.
146 void* dataLocation() const { ASSERT_VALID_CODE_POINTER(m_value
); return reinterpret_cast<char*>(m_value
) - 1; }
148 void* dataLocation() const { ASSERT_VALID_CODE_POINTER(m_value
); return m_value
; }
160 // MacroAssemblerCodeRef:
162 // A reference to a section of JIT generated code. A CodeRef consists of a
163 // pointer to the code, and a ref pointer to the pool from within which it
165 class MacroAssemblerCodeRef
{
167 MacroAssemblerCodeRef()
172 MacroAssemblerCodeRef(void* code
, PassRefPtr
<ExecutablePool
> executablePool
, size_t size
)
174 , m_executablePool(executablePool
)
179 MacroAssemblerCodePtr m_code
;
180 RefPtr
<ExecutablePool
> m_executablePool
;
186 #endif // ENABLE(ASSEMBLER)
188 #endif // MacroAssemblerCodeRef_h