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1/*
2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef DFGScoreBoard_h
27#define DFGScoreBoard_h
28
29#if ENABLE(DFG_JIT)
30
31#include "DFGGraph.h"
32#include <wtf/BitVector.h>
33#include <wtf/Vector.h>
34
35namespace JSC { namespace DFG {
36
37// === ScoreBoard ===
38//
39// This class is used in performing a virtual register allocation over the graph.
40// VirtualRegisters are allocated to nodes, with a used count for each virtual
41// register tracking the lifespan of the value; after the final use of a node
42// the VirtualRegister associated is freed such that it can be reused for
43// another node.
44class ScoreBoard {
45public:
46 ScoreBoard(unsigned nextMachineLocal)
47 : m_highWatermark(nextMachineLocal + 1)
48 {
49 m_used.fill(max(), nextMachineLocal);
50 m_free.reserveCapacity(nextMachineLocal);
51 }
52
53 ~ScoreBoard()
54 {
55 assertClear();
56 }
57
58 void sortFree()
59 {
60 std::sort(m_free.begin(), m_free.end());
61 }
62
63 void assertClear()
64 {
65 if (ASSERT_DISABLED)
66 return;
67
68 // For every entry in the used list the use count of the virtual register should be zero, or max, due to it being a preserved local.
69 for (size_t i = 0; i < m_used.size(); ++i)
70 RELEASE_ASSERT(!m_used[i] || m_used[i] == max());
71 // For every entry in the free list, the use count should be zero.
72 for (size_t i = 0; i < m_free.size(); ++i)
73 RELEASE_ASSERT(!m_used[m_free[i]]);
74 // There must not be duplicates in the free list.
75 for (size_t i = 0; i < m_free.size(); ++i) {
76 for (size_t j = i + 1; j < m_free.size(); ++j)
77 RELEASE_ASSERT(m_free[i] != m_free[j]);
78 }
79 }
80
81 VirtualRegister allocate()
82 {
83 // Do we have any VirtualRegsiters in the free list, that were used by
84 // prior nodes, but are now available?
85 if (!m_free.isEmpty()) {
86 uint32_t index = m_free.last();
87 m_free.removeLast();
88 // Use count must have hit zero for it to have been added to the free list!
89 ASSERT(!m_used[index]);
90 m_highWatermark = std::max(m_highWatermark, static_cast<unsigned>(index) + 1);
91 return virtualRegisterForLocal(index);
92 }
93
94 // Allocate a new VirtualRegister, and add a corresponding entry to m_used.
95 size_t next = m_used.size();
96 m_used.append(0);
97 m_highWatermark = std::max(m_highWatermark, static_cast<unsigned>(next) + 1);
98 return virtualRegisterForLocal(next);
99 }
100
101 // Increment the usecount for the VirtualRegister associated with 'child',
102 // if it reaches the node's refcount, free the VirtualRegister.
103 void use(Node* child)
104 {
105 if (!child)
106 return;
107
108 // Find the virtual register number for this child, increment its use count.
109 uint32_t index = child->virtualRegister().toLocal();
110 ASSERT(m_used[index] != max());
111 if (child->refCount() == ++m_used[index]) {
112 // If the use count in the scoreboard reaches the use count for the node,
113 // then this was its last use; the virtual register is now free.
114 // Clear the use count & add to the free list.
115 m_used[index] = 0;
116 m_free.append(index);
117 }
118 }
119 void use(Edge child)
120 {
121 use(child.node());
122 }
123
124 void useIfHasResult(Edge child)
125 {
126 if (!child)
127 return;
128 if (!child->hasResult())
129 return;
130 use(child);
131 }
132
133 unsigned highWatermark()
134 {
135 return m_highWatermark;
136 }
137
138#ifndef NDEBUG
139 void dump()
140 {
141 dataLogF(" USED: [ ");
142 for (unsigned i = 0; i < m_used.size(); ++i) {
143 if (!m_free.contains(i)) {
144 dataLogF("%d:", i);
145 if (m_used[i] == max())
146 dataLogF("local ");
147 else
148 dataLogF("%d ", m_used[i]);
149 }
150 }
151 dataLogF("]\n");
152
153 dataLogF(" FREE: [ ");
154 for (unsigned i = 0; i < m_used.size(); ++i) {
155 if (m_free.contains(i) && m_used[i] != max()) {
156 ASSERT(!m_used[i]);
157 dataLogF("%d ", i);
158 }
159 }
160 dataLogF("]\n");
161 }
162
163#endif
164
165private:
166 static uint32_t max() { return std::numeric_limits<uint32_t>::max(); }
167
168 // The size of the span of virtual registers that this code block will use.
169 unsigned m_highWatermark;
170
171 // For every virtual register that has been allocated (either currently alive, or in
172 // the free list), we keep a count of the number of remaining uses until it is dead
173 // (0, in the case of entries in the free list). Since there is an entry for every
174 // allocated VirtualRegister, the length of this array conveniently provides the
175 // next available VirtualRegister number.
176 Vector<uint32_t, 64> m_used;
177 // A free list of VirtualRegsiters no longer alive.
178 Vector<uint32_t, 64> m_free;
179};
180
181} } // namespace JSC::DFG
182
183#endif
184#endif