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1 | /* | |
2 | * Copyright (C) 2005, 2008, 2009 Apple Inc. All rights reserved. | |
3 | * | |
4 | * This library is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU Library General Public | |
6 | * License as published by the Free Software Foundation; either | |
7 | * version 2 of the License, or (at your option) any later version. | |
8 | * | |
9 | * This library is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * Library General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU Library General Public License | |
15 | * along with this library; see the file COPYING.LIB. If not, write to | |
16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
17 | * Boston, MA 02110-1301, USA. | |
18 | * | |
19 | */ | |
20 | ||
21 | #ifndef JSLock_h | |
22 | #define JSLock_h | |
23 | ||
24 | #include <wtf/Assertions.h> | |
25 | #include <wtf/Noncopyable.h> | |
26 | ||
27 | namespace JSC { | |
28 | ||
29 | // To make it safe to use JavaScript on multiple threads, it is | |
30 | // important to lock before doing anything that allocates a | |
31 | // JavaScript data structure or that interacts with shared state | |
32 | // such as the protect count hash table. The simplest way to lock | |
33 | // is to create a local JSLock object in the scope where the lock | |
34 | // must be held. The lock is recursive so nesting is ok. The JSLock | |
35 | // object also acts as a convenience short-hand for running important | |
36 | // initialization routines. | |
37 | ||
38 | // To avoid deadlock, sometimes it is necessary to temporarily | |
39 | // release the lock. Since it is recursive you actually have to | |
40 | // release all locks held by your thread. This is safe to do if | |
41 | // you are executing code that doesn't require the lock, and you | |
42 | // reacquire the right number of locks at the end. You can do this | |
43 | // by constructing a locally scoped JSLock::DropAllLocks object. The | |
44 | // DropAllLocks object takes care to release the JSLock only if your | |
45 | // thread acquired it to begin with. | |
46 | ||
47 | // For contexts other than the single shared one, implicit locking is not done, | |
48 | // but we still need to perform all the counting in order to keep debug | |
49 | // assertions working, so that clients that use the shared context don't break. | |
50 | ||
51 | class ExecState; | |
52 | ||
53 | enum JSLockBehavior { SilenceAssertionsOnly, LockForReal }; | |
54 | ||
55 | class JSLock : public Noncopyable { | |
56 | public: | |
57 | JSLock(ExecState*); | |
58 | ||
59 | JSLock(JSLockBehavior lockBehavior) | |
60 | : m_lockBehavior(lockBehavior) | |
61 | { | |
62 | #ifdef NDEBUG | |
63 | // Locking "not for real" is a debug-only feature. | |
64 | if (lockBehavior == SilenceAssertionsOnly) | |
65 | return; | |
66 | #endif | |
67 | lock(lockBehavior); | |
68 | } | |
69 | ||
70 | ~JSLock() | |
71 | { | |
72 | #ifdef NDEBUG | |
73 | // Locking "not for real" is a debug-only feature. | |
74 | if (m_lockBehavior == SilenceAssertionsOnly) | |
75 | return; | |
76 | #endif | |
77 | unlock(m_lockBehavior); | |
78 | } | |
79 | ||
80 | static void lock(JSLockBehavior); | |
81 | static void unlock(JSLockBehavior); | |
82 | static void lock(ExecState*); | |
83 | static void unlock(ExecState*); | |
84 | ||
85 | static intptr_t lockCount(); | |
86 | static bool currentThreadIsHoldingLock(); | |
87 | ||
88 | JSLockBehavior m_lockBehavior; | |
89 | ||
90 | class DropAllLocks : public Noncopyable { | |
91 | public: | |
92 | DropAllLocks(ExecState* exec); | |
93 | DropAllLocks(JSLockBehavior); | |
94 | ~DropAllLocks(); | |
95 | ||
96 | private: | |
97 | intptr_t m_lockCount; | |
98 | JSLockBehavior m_lockBehavior; | |
99 | }; | |
100 | }; | |
101 | ||
102 | } // namespace | |
103 | ||
104 | #endif // JSLock_h |