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1 | /* |
2 | * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) | |
3 | * Copyright (C) 2003, 2007, 2008, 2009, 2012 Apple Inc. All rights reserved. | |
4 | * | |
5 | * This library is free software; you can redistribute it and/or | |
6 | * modify it under the terms of the GNU Lesser General Public | |
7 | * License as published by the Free Software Foundation; either | |
8 | * version 2 of the License, or (at your option) any later version. | |
9 | * | |
10 | * This library is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 | * Lesser General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU Lesser General Public | |
16 | * License along with this library; if not, write to the Free Software | |
17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | * | |
19 | */ | |
20 | ||
21 | #ifndef ArrayConventions_h | |
22 | #define ArrayConventions_h | |
23 | ||
24 | #include "IndexingHeader.h" | |
25 | #include "WriteBarrier.h" | |
26 | ||
27 | namespace JSC { | |
28 | ||
29 | // Overview of JSArray | |
30 | // | |
31 | // Properties of JSArray objects may be stored in one of three locations: | |
32 | // * The regular JSObject property map. | |
33 | // * A storage vector. | |
34 | // * A sparse map of array entries. | |
35 | // | |
36 | // Properties with non-numeric identifiers, with identifiers that are not representable | |
37 | // as an unsigned integer, or where the value is greater than MAX_ARRAY_INDEX | |
38 | // (specifically, this is only one property - the value 0xFFFFFFFFU as an unsigned 32-bit | |
39 | // integer) are not considered array indices and will be stored in the JSObject property map. | |
40 | // | |
ed1e77d3 | 41 | // All properties with a numeric identifier, representable as an unsigned integer i, |
93a37866 A |
42 | // where (i <= MAX_ARRAY_INDEX), are an array index and will be stored in either the |
43 | // storage vector or the sparse map. An array index i will be handled in the following | |
44 | // fashion: | |
45 | // | |
46 | // * Where (i < MIN_SPARSE_ARRAY_INDEX) the value will be stored in the storage vector, | |
47 | // unless the array is in SparseMode in which case all properties go into the map. | |
48 | // * Where (MIN_SPARSE_ARRAY_INDEX <= i <= MAX_STORAGE_VECTOR_INDEX) the value will either | |
49 | // be stored in the storage vector or in the sparse array, depending on the density of | |
50 | // data that would be stored in the vector (a vector being used where at least | |
51 | // (1 / minDensityMultiplier) of the entries would be populated). | |
52 | // * Where (MAX_STORAGE_VECTOR_INDEX < i <= MAX_ARRAY_INDEX) the value will always be stored | |
53 | // in the sparse array. | |
54 | ||
55 | // Define the maximum storage vector length to be 2^32 / sizeof(JSValue) / 2 to ensure that | |
56 | // there is no risk of overflow. | |
57 | #define MAX_STORAGE_VECTOR_LENGTH (static_cast<unsigned>(IndexingHeader::maximumLength)) | |
58 | ||
59 | // These values have to be macros to be used in max() and min() without introducing | |
60 | // a PIC branch in Mach-O binaries, see <rdar://problem/5971391>. | |
ed1e77d3 A |
61 | |
62 | // If you grow an ArrayStorage array by more than this, then the array will go sparse. Note that we | |
63 | // could probably make this smaller (it's large because it used to be conflated with | |
64 | // MIN_ARRAY_STORAGE_CONSTRUCTION_LENGTH). | |
93a37866 | 65 | #define MIN_SPARSE_ARRAY_INDEX 100000U |
ed1e77d3 A |
66 | // If you try to allocate a contiguous array larger than this, then we will allocate an ArrayStorage |
67 | // array instead. We allow for an array that occupies 1GB of VM. | |
68 | #define MIN_ARRAY_STORAGE_CONSTRUCTION_LENGTH 1024 * 1024 * 1024 / 8 | |
93a37866 A |
69 | #define MAX_STORAGE_VECTOR_INDEX (MAX_STORAGE_VECTOR_LENGTH - 1) |
70 | // 0xFFFFFFFF is a bit weird -- is not an array index even though it's an integer. | |
71 | #define MAX_ARRAY_INDEX 0xFFFFFFFEU | |
72 | ||
73 | // The value BASE_VECTOR_LEN is the maximum number of vector elements we'll allocate | |
74 | // for an array that was created with a sepcified length (e.g. a = new Array(123)) | |
75 | #define BASE_VECTOR_LEN 4U | |
76 | ||
77 | // The upper bound to the size we'll grow a zero length array when the first element | |
78 | // is added. | |
79 | #define FIRST_VECTOR_GROW 4U | |
80 | ||
12899fa2 A |
81 | #define MIN_BEYOND_LENGTH_SPARSE_INDEX 1000 |
82 | ||
93a37866 A |
83 | // Our policy for when to use a vector and when to use a sparse map. |
84 | // For all array indices under MIN_SPARSE_ARRAY_INDEX, we always use a vector. | |
85 | // When indices greater than MIN_SPARSE_ARRAY_INDEX are involved, we use a vector | |
86 | // as long as it is 1/8 full. If more sparse than that, we use a map. | |
87 | static const unsigned minDensityMultiplier = 8; | |
88 | ||
89 | inline bool isDenseEnoughForVector(unsigned length, unsigned numValues) | |
90 | { | |
91 | return length / minDensityMultiplier <= numValues; | |
92 | } | |
93 | ||
12899fa2 A |
94 | inline bool indexIsSufficientlyBeyondLengthForSparseMap(unsigned i, unsigned length) |
95 | { | |
96 | return i >= MIN_BEYOND_LENGTH_SPARSE_INDEX && i > length; | |
97 | } | |
98 | ||
93a37866 A |
99 | inline IndexingHeader indexingHeaderForArray(unsigned length, unsigned vectorLength) |
100 | { | |
101 | IndexingHeader result; | |
102 | result.setPublicLength(length); | |
103 | result.setVectorLength(vectorLength); | |
104 | return result; | |
105 | } | |
106 | ||
107 | inline IndexingHeader baseIndexingHeaderForArray(unsigned length) | |
108 | { | |
109 | return indexingHeaderForArray(length, BASE_VECTOR_LEN); | |
110 | } | |
111 | ||
112 | } // namespace JSC | |
113 | ||
114 | #endif // ArrayConventions_h | |
115 |