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9dae56ea A |
1 | /* |
2 | * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. | |
3 | * | |
4 | * Redistribution and use in source and binary forms, with or without | |
5 | * modification, are permitted provided that the following conditions | |
6 | * are met: | |
7 | * | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * 2. Redistributions in binary form must reproduce the above copyright | |
11 | * notice, this list of conditions and the following disclaimer in the | |
12 | * documentation and/or other materials provided with the distribution. | |
13 | * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of | |
14 | * its contributors may be used to endorse or promote products derived | |
15 | * from this software without specific prior written permission. | |
16 | * | |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | */ | |
28 | ||
29 | #include "config.h" | |
30 | #include "MainThread.h" | |
31 | ||
32 | #include "StdLibExtras.h" | |
ba379fdc A |
33 | #include "CurrentTime.h" |
34 | #include "Deque.h" | |
9dae56ea | 35 | #include "Threading.h" |
9dae56ea A |
36 | |
37 | namespace WTF { | |
38 | ||
39 | struct FunctionWithContext { | |
40 | MainThreadFunction* function; | |
41 | void* context; | |
f9bf01c6 | 42 | ThreadCondition* syncFlag; |
9dae56ea | 43 | |
f9bf01c6 | 44 | FunctionWithContext(MainThreadFunction* function = 0, void* context = 0, ThreadCondition* syncFlag = 0) |
9dae56ea A |
45 | : function(function) |
46 | , context(context) | |
f9bf01c6 | 47 | , syncFlag(syncFlag) |
9dae56ea A |
48 | { |
49 | } | |
50 | }; | |
51 | ||
ba379fdc | 52 | typedef Deque<FunctionWithContext> FunctionQueue; |
9dae56ea A |
53 | |
54 | static bool callbacksPaused; // This global variable is only accessed from main thread. | |
55 | ||
56 | Mutex& mainThreadFunctionQueueMutex() | |
57 | { | |
58 | DEFINE_STATIC_LOCAL(Mutex, staticMutex, ()); | |
59 | return staticMutex; | |
60 | } | |
61 | ||
62 | static FunctionQueue& functionQueue() | |
63 | { | |
64 | DEFINE_STATIC_LOCAL(FunctionQueue, staticFunctionQueue, ()); | |
65 | return staticFunctionQueue; | |
66 | } | |
67 | ||
9dae56ea A |
68 | void initializeMainThread() |
69 | { | |
70 | mainThreadFunctionQueueMutex(); | |
ba379fdc | 71 | initializeMainThreadPlatform(); |
9dae56ea | 72 | } |
ba379fdc A |
73 | |
74 | // 0.1 sec delays in UI is approximate threshold when they become noticeable. Have a limit that's half of that. | |
75 | static const double maxRunLoopSuspensionTime = 0.05; | |
9dae56ea A |
76 | |
77 | void dispatchFunctionsFromMainThread() | |
78 | { | |
79 | ASSERT(isMainThread()); | |
80 | ||
81 | if (callbacksPaused) | |
82 | return; | |
83 | ||
ba379fdc A |
84 | double startTime = currentTime(); |
85 | ||
86 | FunctionWithContext invocation; | |
87 | while (true) { | |
88 | { | |
89 | MutexLocker locker(mainThreadFunctionQueueMutex()); | |
90 | if (!functionQueue().size()) | |
91 | break; | |
92 | invocation = functionQueue().first(); | |
93 | functionQueue().removeFirst(); | |
94 | } | |
9dae56ea | 95 | |
9dae56ea | 96 | invocation.function(invocation.context); |
f9bf01c6 A |
97 | if (invocation.syncFlag) |
98 | invocation.syncFlag->signal(); | |
ba379fdc A |
99 | |
100 | // If we are running accumulated functions for too long so UI may become unresponsive, we need to | |
101 | // yield so the user input can be processed. Otherwise user may not be able to even close the window. | |
102 | // This code has effect only in case the scheduleDispatchFunctionsOnMainThread() is implemented in a way that | |
103 | // allows input events to be processed before we are back here. | |
104 | if (currentTime() - startTime > maxRunLoopSuspensionTime) { | |
105 | scheduleDispatchFunctionsOnMainThread(); | |
106 | break; | |
107 | } | |
9dae56ea A |
108 | } |
109 | } | |
110 | ||
111 | void callOnMainThread(MainThreadFunction* function, void* context) | |
112 | { | |
113 | ASSERT(function); | |
ba379fdc | 114 | bool needToSchedule = false; |
9dae56ea A |
115 | { |
116 | MutexLocker locker(mainThreadFunctionQueueMutex()); | |
ba379fdc | 117 | needToSchedule = functionQueue().size() == 0; |
9dae56ea A |
118 | functionQueue().append(FunctionWithContext(function, context)); |
119 | } | |
ba379fdc A |
120 | if (needToSchedule) |
121 | scheduleDispatchFunctionsOnMainThread(); | |
9dae56ea A |
122 | } |
123 | ||
f9bf01c6 A |
124 | void callOnMainThreadAndWait(MainThreadFunction* function, void* context) |
125 | { | |
126 | ASSERT(function); | |
127 | ||
128 | if (isMainThread()) { | |
129 | function(context); | |
130 | return; | |
131 | } | |
132 | ||
133 | ThreadCondition syncFlag; | |
134 | Mutex& functionQueueMutex = mainThreadFunctionQueueMutex(); | |
135 | MutexLocker locker(functionQueueMutex); | |
136 | functionQueue().append(FunctionWithContext(function, context, &syncFlag)); | |
137 | if (functionQueue().size() == 1) | |
138 | scheduleDispatchFunctionsOnMainThread(); | |
139 | syncFlag.wait(functionQueueMutex); | |
140 | } | |
141 | ||
9dae56ea A |
142 | void setMainThreadCallbacksPaused(bool paused) |
143 | { | |
144 | ASSERT(isMainThread()); | |
145 | ||
146 | if (callbacksPaused == paused) | |
147 | return; | |
148 | ||
149 | callbacksPaused = paused; | |
150 | ||
151 | if (!callbacksPaused) | |
152 | scheduleDispatchFunctionsOnMainThread(); | |
153 | } | |
154 | ||
155 | } // namespace WTF |