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1 | // -*- mode: c++; c-basic-offset: 4 -*- |
2 | /* | |
3 | * This file is part of the KDE libraries | |
4 | * Copyright (C) 2005 Apple Computer, Inc. | |
5 | * | |
6 | * This library is free software; you can redistribute it and/or | |
7 | * modify it under the terms of the GNU Library General Public | |
8 | * License as published by the Free Software Foundation; either | |
9 | * version 2 of the License, or (at your option) any later version. | |
10 | * | |
11 | * This library is distributed in the hope that it will be useful, | |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 | * Library General Public License for more details. | |
15 | * | |
16 | * You should have received a copy of the GNU Library General Public License | |
17 | * along with this library; see the file COPYING.LIB. If not, write to | |
18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
19 | * Boston, MA 02110-1301, USA. | |
20 | * | |
21 | */ | |
22 | ||
23 | #ifndef KJS_JSLock_h | |
24 | #define KJS_JSLock_h | |
25 | ||
26 | #include <wtf/Assertions.h> | |
27 | #include <wtf/Noncopyable.h> | |
28 | ||
29 | namespace KJS { | |
30 | ||
31 | // To make it safe to use JavaScript on multiple threads, it is | |
32 | // important to lock before doing anything that allocates a | |
33 | // JavaScript data structure or that interacts with shared state | |
34 | // such as the protect count hash table. The simplest way to lock | |
35 | // is to create a local JSLock object in the scope where the lock | |
36 | // must be held. The lock is recursive so nesting is ok. The JSLock | |
37 | // object also acts as a convenience short-hand for running important | |
38 | // initialization routines. | |
39 | ||
40 | // To avoid deadlock, sometimes it is necessary to temporarily | |
41 | // release the lock. Since it is recursive you actually have to | |
42 | // release all locks held by your thread. This is safe to do if | |
43 | // you are executing code that doesn't require the lock, and you | |
44 | // reacquire the right number of locks at the end. You can do this | |
45 | // by constructing a locally scoped JSLock::DropAllLocks object. The | |
46 | // DropAllLocks object takes care to release the JSLock only if your | |
47 | // thread acquired it to begin with. | |
48 | ||
49 | class JSLock : Noncopyable { | |
50 | public: | |
51 | JSLock() | |
52 | { | |
53 | lock(); | |
54 | registerThread(); | |
55 | } | |
56 | ||
57 | ~JSLock() | |
58 | { | |
59 | unlock(); | |
60 | } | |
61 | ||
62 | static void lock(); | |
63 | static void unlock(); | |
64 | static int lockCount(); | |
65 | static bool currentThreadIsHoldingLock(); | |
66 | ||
67 | static void registerThread(); | |
68 | ||
69 | class DropAllLocks : Noncopyable { | |
70 | public: | |
71 | DropAllLocks(); | |
72 | ~DropAllLocks(); | |
73 | ||
74 | private: | |
75 | int m_lockCount; | |
76 | }; | |
77 | }; | |
78 | ||
79 | } // namespace | |
80 | ||
81 | #endif // KJS_JSLock_h |