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1/*
2 * Copyright (C) 2013 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef Watchdog_h
27#define Watchdog_h
28
81345200 29#if OS(DARWIN)
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30#include <dispatch/dispatch.h>
31#endif
32
33namespace JSC {
34
35class ExecState;
36class VM;
37
38class Watchdog {
39public:
40 class Scope;
41
42 Watchdog();
43 ~Watchdog();
44
45 typedef bool (*ShouldTerminateCallback)(ExecState*, void* data1, void* data2);
ed1e77d3 46 void setTimeLimit(VM&, std::chrono::microseconds limit, ShouldTerminateCallback = 0, void* data1 = 0, void* data2 = 0);
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47
48 // This version of didFire() will check the elapsed CPU time and call the
49 // callback (if needed) to determine if the watchdog should fire.
50 bool didFire(ExecState*);
51
52 bool isEnabled();
53
54 // This version of didFire() is a more efficient version for when we want
55 // to know if the watchdog has fired in the past, and not whether it should
56 // fire right now.
81345200 57 bool didFire() { return m_didFire; }
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58 JS_EXPORT_PRIVATE void fire();
59
60 void* timerDidFireAddress() { return &m_timerDidFire; }
61
62private:
63 void arm();
64 void disarm();
65 void startCountdownIfNeeded();
ed1e77d3 66 void startCountdown(std::chrono::microseconds limit);
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67 void stopCountdown();
68 bool isArmed() { return !!m_reentryCount; }
69
70 // Platform specific timer implementation:
71 void initTimer();
72 void destroyTimer();
ed1e77d3 73 void startTimer(std::chrono::microseconds limit);
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74 void stopTimer();
75
76 // m_timerDidFire (above) indicates whether the timer fired. The Watchdog
77 // still needs to check if the allowed CPU time has elapsed. If so, then
78 // the Watchdog fires and m_didFire will be set.
79 // NOTE: m_timerDidFire is only set by the platform specific timer
80 // (probably from another thread) but is only cleared in the script thread.
81 bool m_timerDidFire;
82 bool m_didFire;
83
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84 std::chrono::microseconds m_limit;
85 std::chrono::microseconds m_startTime;
86 std::chrono::microseconds m_elapsedTime;
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87
88 int m_reentryCount;
89 bool m_isStopped;
90
91 ShouldTerminateCallback m_callback;
92 void* m_callbackData1;
93 void* m_callbackData2;
94
81345200 95#if OS(DARWIN) && !PLATFORM(EFL) && !PLATFORM(GTK)
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96 dispatch_queue_t m_queue;
97 dispatch_source_t m_timer;
98#endif
99
100 friend class Watchdog::Scope;
101 friend class LLIntOffsetsExtractor;
102};
103
104class Watchdog::Scope {
105public:
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106 Scope(Watchdog* watchdog)
107 : m_watchdog(watchdog)
108 {
109 if (!watchdog)
110 return;
111 m_watchdog->arm();
112 }
113
114 ~Scope()
115 {
116 if (!m_watchdog)
117 return;
118 m_watchdog->disarm();
119 }
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120
121private:
81345200 122 Watchdog* m_watchdog;
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123};
124
125} // namespace JSC
126
127#endif // Watchdog_h