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1 | /* |
2 | * Copyright (C) 2012 Apple Inc. All rights reserved. | |
3 | * | |
4 | * Redistribution and use in source and binary forms, with or without | |
5 | * modification, are permitted provided that the following conditions | |
6 | * are met: | |
7 | * 1. Redistributions of source code must retain the above copyright | |
8 | * notice, this list of conditions and the following disclaimer. | |
9 | * 2. Redistributions in binary form must reproduce the above copyright | |
10 | * notice, this list of conditions and the following disclaimer in the | |
11 | * documentation and/or other materials provided with the distribution. | |
12 | * | |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 | */ | |
25 | ||
26 | #ifndef Watchpoint_h | |
27 | #define Watchpoint_h | |
28 | ||
29 | #include <wtf/RefCounted.h> | |
30 | #include <wtf/SentinelLinkedList.h> | |
31 | ||
32 | namespace JSC { | |
33 | ||
34 | class Watchpoint : public BasicRawSentinelNode<Watchpoint> { | |
35 | public: | |
36 | Watchpoint() | |
37 | { | |
38 | } | |
39 | ||
40 | virtual ~Watchpoint(); | |
41 | ||
42 | void fire() { fireInternal(); } | |
43 | ||
44 | protected: | |
45 | virtual void fireInternal() = 0; | |
46 | }; | |
47 | ||
48 | enum InitialWatchpointSetMode { InitializedWatching, InitializedBlind }; | |
49 | ||
50 | class InlineWatchpointSet; | |
51 | ||
52 | class WatchpointSet : public RefCounted<WatchpointSet> { | |
53 | public: | |
54 | WatchpointSet(InitialWatchpointSetMode); | |
55 | ~WatchpointSet(); | |
56 | ||
57 | bool isStillValid() const { return !m_isInvalidated; } | |
58 | bool hasBeenInvalidated() const { return m_isInvalidated; } | |
59 | ||
60 | // As a convenience, this will ignore 0. That's because code paths in the DFG | |
61 | // that create speculation watchpoints may choose to bail out if speculation | |
62 | // had already been terminated. | |
63 | void add(Watchpoint*); | |
64 | ||
65 | // Force the watchpoint set to behave as if it was being watched even if no | |
66 | // watchpoints have been installed. This will result in invalidation if the | |
67 | // watchpoint would have fired. That's a pretty good indication that you | |
68 | // probably don't want to set watchpoints, since we typically don't want to | |
69 | // set watchpoints that we believe will actually be fired. | |
70 | void startWatching() { m_isWatched = true; } | |
71 | ||
72 | void notifyWrite() | |
73 | { | |
74 | if (!m_isWatched) | |
75 | return; | |
76 | notifyWriteSlow(); | |
77 | } | |
78 | ||
79 | bool* addressOfIsWatched() { return &m_isWatched; } | |
80 | ||
81 | JS_EXPORT_PRIVATE void notifyWriteSlow(); // Call only if you've checked isWatched. | |
82 | ||
83 | private: | |
84 | void fireAllWatchpoints(); | |
85 | ||
86 | friend class InlineWatchpointSet; | |
87 | ||
88 | SentinelLinkedList<Watchpoint, BasicRawSentinelNode<Watchpoint> > m_set; | |
89 | bool m_isWatched; | |
90 | bool m_isInvalidated; | |
91 | }; | |
92 | ||
93 | // InlineWatchpointSet is a low-overhead, non-copyable watchpoint set in which | |
94 | // it is not possible to quickly query whether it is being watched in a single | |
95 | // branch. There is a fairly simple tradeoff between WatchpointSet and | |
96 | // InlineWatchpointSet: | |
97 | // | |
98 | // Do you have to emit JIT code that rapidly tests whether the watchpoint set | |
99 | // is being watched? If so, use WatchpointSet. | |
100 | // | |
101 | // Do you need multiple parties to have pointers to the same WatchpointSet? | |
102 | // If so, use WatchpointSet. | |
103 | // | |
104 | // Do you have to allocate a lot of watchpoint sets? If so, use | |
105 | // InlineWatchpointSet unless you answered "yes" to the previous questions. | |
106 | // | |
107 | // InlineWatchpointSet will use just one pointer-width word of memory unless | |
108 | // you actually add watchpoints to it, in which case it internally inflates | |
109 | // to a pointer to a WatchpointSet, and transfers its state to the | |
110 | // WatchpointSet. | |
111 | ||
112 | class InlineWatchpointSet { | |
113 | WTF_MAKE_NONCOPYABLE(InlineWatchpointSet); | |
114 | public: | |
115 | InlineWatchpointSet(InitialWatchpointSetMode mode) | |
116 | : m_data((mode == InitializedWatching ? IsWatchedFlag : 0) | IsThinFlag) | |
117 | { | |
118 | } | |
119 | ||
120 | ~InlineWatchpointSet() | |
121 | { | |
122 | if (isThin()) | |
123 | return; | |
124 | freeFat(); | |
125 | } | |
126 | ||
127 | bool hasBeenInvalidated() const | |
128 | { | |
129 | if (isFat()) | |
130 | return fat()->hasBeenInvalidated(); | |
131 | return m_data & IsInvalidatedFlag; | |
132 | } | |
133 | ||
134 | bool isStillValid() const | |
135 | { | |
136 | return !hasBeenInvalidated(); | |
137 | } | |
138 | ||
139 | void add(Watchpoint*); | |
140 | ||
141 | void startWatching() | |
142 | { | |
143 | if (isFat()) { | |
144 | fat()->startWatching(); | |
145 | return; | |
146 | } | |
147 | m_data |= IsWatchedFlag; | |
148 | } | |
149 | ||
150 | void notifyWrite() | |
151 | { | |
152 | if (isFat()) { | |
153 | fat()->notifyWrite(); | |
154 | return; | |
155 | } | |
156 | if (!(m_data & IsWatchedFlag)) | |
157 | return; | |
158 | m_data |= IsInvalidatedFlag; | |
159 | } | |
160 | ||
161 | private: | |
162 | static const uintptr_t IsThinFlag = 1; | |
163 | static const uintptr_t IsInvalidatedFlag = 2; | |
164 | static const uintptr_t IsWatchedFlag = 4; | |
165 | ||
166 | bool isThin() const { return m_data & IsThinFlag; } | |
167 | bool isFat() const { return !isThin(); }; | |
168 | ||
169 | WatchpointSet* fat() | |
170 | { | |
171 | ASSERT(isFat()); | |
172 | return bitwise_cast<WatchpointSet*>(m_data); | |
173 | } | |
174 | ||
175 | const WatchpointSet* fat() const | |
176 | { | |
177 | ASSERT(isFat()); | |
178 | return bitwise_cast<WatchpointSet*>(m_data); | |
179 | } | |
180 | ||
181 | WatchpointSet* inflate() | |
182 | { | |
183 | if (LIKELY(isFat())) | |
184 | return fat(); | |
185 | return inflateSlow(); | |
186 | } | |
187 | ||
188 | JS_EXPORT_PRIVATE WatchpointSet* inflateSlow(); | |
189 | JS_EXPORT_PRIVATE void freeFat(); | |
190 | ||
191 | uintptr_t m_data; | |
192 | }; | |
193 | ||
194 | } // namespace JSC | |
195 | ||
196 | #endif // Watchpoint_h | |
197 |