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6fe7ccc8 | 1 | /* |
93a37866 | 2 | * Copyright (C) 2011, 2012, 2013 Apple Inc. All rights reserved. |
6fe7ccc8 A |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without | |
5 | * modification, are permitted provided that the following conditions | |
6 | * are met: | |
7 | * 1. Redistributions of source code must retain the above copyright | |
8 | * notice, this list of conditions and the following disclaimer. | |
9 | * 2. Redistributions in binary form must reproduce the above copyright | |
10 | * notice, this list of conditions and the following disclaimer in the | |
11 | * documentation and/or other materials provided with the distribution. | |
12 | * | |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 | */ | |
25 | ||
26 | #ifndef DFGAbstractState_h | |
27 | #define DFGAbstractState_h | |
28 | ||
29 | #include <wtf/Platform.h> | |
30 | ||
31 | #if ENABLE(DFG_JIT) | |
32 | ||
33 | #include "DFGAbstractValue.h" | |
93a37866 | 34 | #include "DFGBranchDirection.h" |
6fe7ccc8 A |
35 | #include "DFGGraph.h" |
36 | #include "DFGNode.h" | |
37 | #include <wtf/Vector.h> | |
38 | ||
39 | namespace JSC { | |
40 | ||
41 | class CodeBlock; | |
42 | ||
43 | namespace DFG { | |
44 | ||
45 | struct BasicBlock; | |
46 | ||
47 | // This implements the notion of an abstract state for flow-sensitive intraprocedural | |
48 | // control flow analysis (CFA), with a focus on the elimination of redundant type checks. | |
49 | // It also implements most of the mechanisms of abstract interpretation that such an | |
50 | // analysis would use. This class should be used in two idioms: | |
51 | // | |
52 | // 1) Performing the CFA. In this case, AbstractState should be run over all basic | |
53 | // blocks repeatedly until convergence is reached. Convergence is defined by | |
54 | // endBasicBlock(AbstractState::MergeToSuccessors) returning false for all blocks. | |
55 | // | |
56 | // 2) Rematerializing the results of a previously executed CFA. In this case, | |
57 | // AbstractState should be run over whatever basic block you're interested in up | |
58 | // to the point of the node at which you'd like to interrogate the known type | |
59 | // of all other nodes. At this point it's safe to discard the AbstractState entirely, | |
60 | // call reset(), or to run it to the end of the basic block and call | |
61 | // endBasicBlock(AbstractState::DontMerge). The latter option is safest because | |
62 | // it performs some useful integrity checks. | |
63 | // | |
64 | // After the CFA is run, the inter-block state is saved at the heads and tails of all | |
65 | // basic blocks. This allows the intra-block state to be rematerialized by just | |
66 | // executing the CFA for that block. If you need to know inter-block state only, then | |
67 | // you only need to examine the BasicBlock::m_valuesAtHead or m_valuesAtTail fields. | |
68 | // | |
69 | // Running this analysis involves the following, modulo the inter-block state | |
70 | // merging and convergence fixpoint: | |
71 | // | |
72 | // AbstractState state(codeBlock, graph); | |
73 | // state.beginBasicBlock(basicBlock); | |
74 | // bool endReached = true; | |
93a37866 A |
75 | // for (unsigned i = 0; i < basicBlock->size(); ++i) { |
76 | // if (!state.execute(i)) | |
6fe7ccc8 A |
77 | // break; |
78 | // } | |
79 | // bool result = state.endBasicBlock(<either Merge or DontMerge>); | |
80 | ||
81 | class AbstractState { | |
82 | public: | |
83 | enum MergeMode { | |
84 | // Don't merge the state in AbstractState with basic blocks. | |
85 | DontMerge, | |
86 | ||
87 | // Merge the state in AbstractState with the tail of the basic | |
88 | // block being analyzed. | |
89 | MergeToTail, | |
90 | ||
91 | // Merge the state in AbstractState with the tail of the basic | |
92 | // block, and with the heads of successor blocks. | |
93 | MergeToSuccessors | |
94 | }; | |
95 | ||
96 | AbstractState(Graph&); | |
97 | ||
98 | ~AbstractState(); | |
99 | ||
93a37866 | 100 | AbstractValue& forNode(Node* node) |
6fe7ccc8 | 101 | { |
93a37866 | 102 | return node->value; |
6fe7ccc8 A |
103 | } |
104 | ||
93a37866 | 105 | AbstractValue& forNode(Edge edge) |
6fe7ccc8 | 106 | { |
93a37866 A |
107 | return forNode(edge.node()); |
108 | } | |
109 | ||
110 | Operands<AbstractValue>& variables() | |
111 | { | |
112 | return m_variables; | |
6fe7ccc8 A |
113 | } |
114 | ||
115 | // Call this before beginning CFA to initialize the abstract values of | |
116 | // arguments, and to indicate which blocks should be listed for CFA | |
117 | // execution. | |
118 | static void initialize(Graph&); | |
119 | ||
120 | // Start abstractly executing the given basic block. Initializes the | |
121 | // notion of abstract state to what we believe it to be at the head | |
122 | // of the basic block, according to the basic block's data structures. | |
123 | // This method also sets cfaShouldRevisit to false. | |
124 | void beginBasicBlock(BasicBlock*); | |
125 | ||
126 | // Finish abstractly executing a basic block. If MergeToTail or | |
127 | // MergeToSuccessors is passed, then this merges everything we have | |
128 | // learned about how the state changes during this block's execution into | |
129 | // the block's data structures. There are three return modes, depending | |
130 | // on the value of mergeMode: | |
131 | // | |
132 | // DontMerge: | |
133 | // Always returns false. | |
134 | // | |
135 | // MergeToTail: | |
136 | // Returns true if the state of the block at the tail was changed. | |
137 | // This means that you must call mergeToSuccessors(), and if that | |
138 | // returns true, then you must revisit (at least) the successor | |
139 | // blocks. False will always be returned if the block is terminal | |
140 | // (i.e. ends in Throw or Return, or has a ForceOSRExit inside it). | |
141 | // | |
142 | // MergeToSuccessors: | |
143 | // Returns true if the state of the block at the tail was changed, | |
144 | // and, if the state at the heads of successors was changed. | |
145 | // A true return means that you must revisit (at least) the successor | |
146 | // blocks. This also sets cfaShouldRevisit to true for basic blocks | |
147 | // that must be visited next. | |
148 | bool endBasicBlock(MergeMode); | |
149 | ||
150 | // Reset the AbstractState. This throws away any results, and at this point | |
151 | // you can safely call beginBasicBlock() on any basic block. | |
152 | void reset(); | |
153 | ||
154 | // Abstractly executes the given node. The new abstract state is stored into an | |
93a37866 | 155 | // abstract stack stored in *this. Loads of local variables (that span |
6fe7ccc8 A |
156 | // basic blocks) interrogate the basic block's notion of the state at the head. |
157 | // Stores to local variables are handled in endBasicBlock(). This returns true | |
158 | // if execution should continue past this node. Notably, it will return true | |
159 | // for block terminals, so long as those terminals are not Return or variants | |
160 | // of Throw. | |
93a37866 A |
161 | // |
162 | // This is guaranteed to be equivalent to doing: | |
163 | // | |
164 | // if (state.startExecuting(index)) { | |
165 | // state.executeEdges(index); | |
166 | // result = state.executeEffects(index); | |
167 | // } else | |
168 | // result = true; | |
169 | bool execute(unsigned indexInBlock); | |
170 | ||
171 | // Indicate the start of execution of the node. It resets any state in the node, | |
172 | // that is progressively built up by executeEdges() and executeEffects(). In | |
173 | // particular, this resets canExit(), so if you want to "know" between calls of | |
174 | // startExecuting() and executeEdges()/Effects() whether the last run of the | |
175 | // analysis concluded that the node can exit, you should probably set that | |
176 | // information aside prior to calling startExecuting(). | |
177 | bool startExecuting(Node*); | |
178 | bool startExecuting(unsigned indexInBlock); | |
179 | ||
180 | // Abstractly execute the edges of the given node. This runs filterEdgeByUse() | |
181 | // on all edges of the node. You can skip this step, if you have already used | |
182 | // filterEdgeByUse() (or some equivalent) on each edge. | |
183 | void executeEdges(Node*); | |
184 | void executeEdges(unsigned indexInBlock); | |
185 | ||
186 | ALWAYS_INLINE void filterEdgeByUse(Node* node, Edge& edge) | |
187 | { | |
188 | #if !ASSERT_DISABLED | |
189 | switch (edge.useKind()) { | |
190 | case KnownInt32Use: | |
191 | case KnownNumberUse: | |
192 | case KnownCellUse: | |
193 | case KnownStringUse: | |
194 | ASSERT(!(forNode(edge).m_type & ~typeFilterFor(edge.useKind()))); | |
195 | break; | |
196 | default: | |
197 | break; | |
198 | } | |
199 | #endif // !ASSERT_DISABLED | |
200 | ||
201 | filterByType(node, edge, typeFilterFor(edge.useKind())); | |
202 | } | |
203 | ||
204 | // Abstractly execute the effects of the given node. This changes the abstract | |
205 | // state assuming that edges have already been filtered. | |
206 | bool executeEffects(unsigned indexInBlock); | |
207 | bool executeEffects(unsigned indexInBlock, Node*); | |
208 | ||
209 | // Did the last executed node clobber the world? | |
210 | bool didClobber() const { return m_didClobber; } | |
6fe7ccc8 A |
211 | |
212 | // Is the execution state still valid? This will be false if execute() has | |
213 | // returned false previously. | |
214 | bool isValid() const { return m_isValid; } | |
215 | ||
216 | // Merge the abstract state stored at the first block's tail into the second | |
217 | // block's head. Returns true if the second block's state changed. If so, | |
218 | // that block must be abstractly interpreted again. This also sets | |
219 | // to->cfaShouldRevisit to true, if it returns true, or if to has not been | |
220 | // visited yet. | |
221 | bool merge(BasicBlock* from, BasicBlock* to); | |
222 | ||
223 | // Merge the abstract state stored at the block's tail into all of its | |
224 | // successors. Returns true if any of the successors' states changed. Note | |
225 | // that this is automatically called in endBasicBlock() if MergeMode is | |
226 | // MergeToSuccessors. | |
227 | bool mergeToSuccessors(Graph&, BasicBlock*); | |
93a37866 A |
228 | |
229 | void dump(PrintStream& out); | |
6fe7ccc8 A |
230 | |
231 | private: | |
93a37866 A |
232 | void clobberWorld(const CodeOrigin&, unsigned indexInBlock); |
233 | void clobberCapturedVars(const CodeOrigin&); | |
234 | void clobberStructures(unsigned indexInBlock); | |
235 | ||
236 | bool mergeStateAtTail(AbstractValue& destination, AbstractValue& inVariable, Node*); | |
6fe7ccc8 | 237 | |
93a37866 A |
238 | static bool mergeVariableBetweenBlocks(AbstractValue& destination, AbstractValue& source, Node* destinationNode, Node* sourceNode); |
239 | ||
240 | enum BooleanResult { | |
241 | UnknownBooleanResult, | |
242 | DefinitelyFalse, | |
243 | DefinitelyTrue | |
244 | }; | |
245 | BooleanResult booleanResult(Node*, AbstractValue&); | |
6fe7ccc8 | 246 | |
93a37866 A |
247 | bool trySetConstant(Node* node, JSValue value) |
248 | { | |
249 | // Make sure we don't constant fold something that will produce values that contravene | |
250 | // predictions. If that happens then we know that the code will OSR exit, forcing | |
251 | // recompilation. But if we tried to constant fold then we'll have a very degenerate | |
252 | // IR: namely we'll have a JSConstant that contravenes its own prediction. There's a | |
253 | // lot of subtle code that assumes that | |
254 | // speculationFromValue(jsConstant) == jsConstant.prediction(). "Hardening" that code | |
255 | // is probably less sane than just pulling back on constant folding. | |
256 | SpeculatedType oldType = node->prediction(); | |
257 | if (mergeSpeculations(speculationFromValue(value), oldType) != oldType) | |
258 | return false; | |
259 | ||
260 | forNode(node).set(value); | |
261 | return true; | |
262 | } | |
263 | ||
264 | ALWAYS_INLINE void filterByType(Node* node, Edge& edge, SpeculatedType type) | |
265 | { | |
266 | AbstractValue& value = forNode(edge); | |
267 | if (value.m_type & ~type) { | |
268 | node->setCanExit(true); | |
269 | edge.setProofStatus(NeedsCheck); | |
270 | } else | |
271 | edge.setProofStatus(IsProved); | |
272 | ||
273 | value.filter(type); | |
274 | } | |
275 | ||
276 | void verifyEdge(Node*, Edge); | |
277 | void verifyEdges(Node*); | |
6fe7ccc8 A |
278 | |
279 | CodeBlock* m_codeBlock; | |
280 | Graph& m_graph; | |
281 | ||
6fe7ccc8 A |
282 | Operands<AbstractValue> m_variables; |
283 | BasicBlock* m_block; | |
284 | bool m_haveStructures; | |
93a37866 | 285 | bool m_foundConstants; |
6fe7ccc8 A |
286 | |
287 | bool m_isValid; | |
93a37866 A |
288 | bool m_didClobber; |
289 | ||
290 | BranchDirection m_branchDirection; // This is only set for blocks that end in Branch and that execute to completion (i.e. m_isValid == true). | |
6fe7ccc8 A |
291 | }; |
292 | ||
293 | } } // namespace JSC::DFG | |
294 | ||
295 | #endif // ENABLE(DFG_JIT) | |
296 | ||
297 | #endif // DFGAbstractState_h | |
298 |