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9dae56ea 1/*
ba379fdc 2 * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
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3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "Threading.h"
28
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29#include <string.h>
30
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31namespace WTF {
32
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33struct NewThreadContext {
34 WTF_MAKE_FAST_ALLOCATED;
35public:
ba379fdc 36 NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
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37 : entryPoint(entryPoint)
38 , data(data)
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39 , name(name)
40 {
41 }
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42
43 ThreadFunction entryPoint;
44 void* data;
ba379fdc 45 const char* name;
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46
47 Mutex creationMutex;
48};
49
50static void* threadEntryPoint(void* contextData)
51{
52 NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
53
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54 // Block until our creating thread has completed any extra setup work, including
55 // establishing ThreadIdentifier.
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56 {
57 MutexLocker locker(context->creationMutex);
58 }
59
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60 initializeCurrentThreadInternal(context->name);
61
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62 // Grab the info that we need out of the context, then deallocate it.
63 ThreadFunction entryPoint = context->entryPoint;
64 void* data = context->data;
65 delete context;
66
67 return entryPoint(data);
68}
69
70ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
71{
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72 // Visual Studio has a 31-character limit on thread names. Longer names will
73 // be truncated silently, but we'd like callers to know about the limit.
74#if !LOG_DISABLED
75 if (strlen(name) > 31)
76 LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
77#endif
78
79 NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
9dae56ea 80
f9bf01c6 81 // Prevent the thread body from executing until we've established the thread identifier.
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82 MutexLocker locker(context->creationMutex);
83
84 return createThreadInternal(threadEntryPoint, context, name);
85}
86
87#if PLATFORM(MAC) || PLATFORM(WIN)
88
89// This function is deprecated but needs to be kept around for backward
90// compatibility. Use the 3-argument version of createThread above.
91
92ThreadIdentifier createThread(ThreadFunction entryPoint, void* data);
93
94ThreadIdentifier createThread(ThreadFunction entryPoint, void* data)
95{
96 return createThread(entryPoint, data, 0);
97}
98#endif
99
100} // namespace WTF